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2101. first mod starts stack penalty - in Technical Support/Bugs [original thread]
Absolute Idiom II wrote: 843 nerfnut96 wrote: I can verify this, my tank has a passive shield resistance of 6% and a ward amp (15%) that should come to 21% but instead comes to 18.2, i'm glad someone else saw this. That would mean that your...
- by KalOfTheRathi - at 2013.08.01 11:48:00
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2102. Sniper Scope/ Enemy in Terrain - in Technical Support/Bugs [original thread]
Draw distance was changed during Uprising. Yep, that is graphics optimization at its best. Try using the Large Rail Gun Turrets themselves. 599m range and not being able to see most things past 300m. Fun. This isn't a PC. I cannot adjust draw ...
- by KalOfTheRathi - at 2013.08.01 11:35:00
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2103. A Temporary Fix for Shield Vs. Armor Vehicles [Request] - in Feedback/Requests [original thread]
Interesting but these types of tweaks will not be effective. What you, OP, are missing is Data . As in, you have None . CCP/Shanghai has it but the API to share it with us is not released yet, like so many things that are in the SOON(hah!) bucke...
- by KalOfTheRathi - at 2013.08.01 11:31:00
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2104. ok someone said something about speeders - in Feedback/Requests [original thread]
And everybody wants Angry Birds. They ain't coming to DUST either. Getting a .jpg of concept art posted on a forum is simple. Catching up on all the problems in this (or any) game, keeping the balance, working down the back log of issues that are...
- by KalOfTheRathi - at 2013.08.01 11:09:00
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2105. hey ccp thanks - in General Discussions [original thread]
Nocturnal Soul wrote: so your mad because you have to be a real logi this is just crazy ccp i demand you give this poor soul a respec and a Ph.D in tom foolery Your posterior look quite fetching on your neck. This was a Logi Bro that got th...
- by KalOfTheRathi - at 2013.07.31 04:54:00
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2106. [IDEA] Class specific Drop suit modules - in General Discussions [original thread]
Never heard of the Feedback/Request forum, eh?
- by KalOfTheRathi - at 2013.07.31 04:47:00
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2107. All I want for christmass is a Gastun's Snow gun - in Feedback/Requests [original thread]
Adelia Lafayette wrote: Krin's snow rifle Thale's snow rifle Thukker contact snowball etc... I know I know. I'll shoot my eye out Depending on your age, tendency to like certain genre of animated movies I would suggest 'Snow Time' as a title....
- by KalOfTheRathi - at 2013.07.28 01:21:00
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2108. [Feedback] Reviving merc mechanic is broken, allows exploits. - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: I feel your pain. is it so hard to put popup after being injected that asks if you want to be revived? You could have this only pop up for players that don't "Call for Help". Those that do call for help would be revived l...
- by KalOfTheRathi - at 2013.07.28 01:19:00
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2109. Can their be a game mode ... - in General Discussions [original thread]
Not so far. There have been a nearly continuous stream of requests for a test system, simulator or whatever else that would let us see how effective a piece of gear is. I seem to recall that it was mentioned in a post near the Uprising time frame...
- by KalOfTheRathi - at 2013.07.28 01:13:00
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2110. It's the Map Disatance Scaling thats all messed up ... - in General Discussions [original thread]
Obviously the OP has never notice the fusion reactor on the back of their suit. Nor in the back of all Merc suits. That powers the walking and sprinting speeds. Sprinting is described as using more energy from the power pack and raises the signatu...
- by KalOfTheRathi - at 2013.07.28 01:08:00
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2111. [BUG] Armor Tank Turrents - in Technical Support/Bugs [original thread]
Mintqueer wrote: Fixing this will avoid the armor tankers to have obfuscated positions in the mountains, be able to hit infantry that gets to close to the tank without moving to get an angle. What makes you think that? For that matter what is...
- by KalOfTheRathi - at 2013.07.28 01:04:00
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2112. [BUG] Armor Tank Turrents - in Technical Support/Bugs [original thread]
daishi mk03 wrote: i destroy each and every tank of yours with my madrugar and afterwards I 1shot you with your AV gear, when you desperately try to do any damage and then i'll drink your tears and drive over your clones corpses while you rage....
- by KalOfTheRathi - at 2013.07.28 00:58:00
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2113. [Collision Bug] Tank taking massive damage after going through a dead wreckage - in Technical Support/Bugs [original thread]
Nothing new here. Shields and shield tanks in particular have had massive collision detection issues that have always gotten worse. They were supposed to be addressed but I was unable to find a post where that was stated. For those running Armor ...
- by KalOfTheRathi - at 2013.07.28 00:56:00
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2114. Black screen limbo?? - in Technical Support/Bugs [original thread]
Yeah this is still a problem Devs. I thought it had been addressed but I lost a squad mate to black screen spawns this morning before shutdown (26, July) requiring restarting DUST.
- by KalOfTheRathi - at 2013.07.28 00:47:00
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2115. Stereo Headset Makes DUST sound Bada$$ - in Feedback/Requests [original thread]
TL;DR sound works, film at eleven. Snarky jokes aside, PTT does work. It does not function when buttons are disabled during loading screens and inside menus for instance as the button has another function. Some don't like to have others liste...
- by KalOfTheRathi - at 2013.07.28 00:39:00
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2116. CCP ignore this if you are keepiong up with the fine-tuning aiming and controls ... - in Feedback/Requests [original thread]
So the mysteries of coding input handling solutions have escaped your attempts at comprehension? There is a recent dev post regarding some of the issues that you seem to have read but misunderstood. There are many issues with input handling, targ...
- by KalOfTheRathi - at 2013.07.28 00:33:00
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2117. [Suggestion] The Crysknife - in Feedback/Requests [original thread]
Oso Peresoso wrote: Shotty GoBang wrote: Oso Peresoso wrote: seems kind of pointless. Pointless perhaps to a sniper, but an upper hand returned in smart CQC. Just a suggestion though; tweak as you see fit. I guess I don't see anything ...
- by KalOfTheRathi - at 2013.07.28 00:28:00
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2118. [Feedback] Reviving merc mechanic is broken, allows exploits. - in Feedback/Requests [original thread]
As I recall Uprising seriously broke the entire injector mechanic to revive a downed Merc. To the point I quit even bothering trying to revive anyone as it was not worth the effort. Then in a series of the updates/patches/hotfixs/whatever it was ...
- by KalOfTheRathi - at 2013.07.28 00:23:00
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2119. Sniping Fat Suits.....Just unfair - in Technical Support/Bugs [original thread]
So, we should allow a sniper rifle be used in a scout suit. With no damage boosters. Maybe even something to announce their location. Like a big blinking purple light. So everybody can find them easier. That would be much more fun. For me. Or may...
- by KalOfTheRathi - at 2013.07.27 04:25:00
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2120. [Bug] - Proto basic suits costs more than proto racial? - in Technical Support/Bugs [original thread]
Minmatar basic proto (lvl 5) is more expensive than the logi mk.0. Seems like that is what they wanted. Makes no sense at all so it seems to be a pattern. SNAFU.
- by KalOfTheRathi - at 2013.07.27 04:21:00
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