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601. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Vyzion Eyri wrote: CCP Eterne wrote: This would also have the benefit of giving those less discerning Mercs a way to cook dinner. Despite having quite a discerning eye, I could not make out anything that looked remotely like a kitchen in my...
- by KalOfTheRathi - at 2013.08.31 00:50:00
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602. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? A great way to break the game even more. Forge gun trails are very rarely seen...
- by KalOfTheRathi - at 2013.08.31 00:48:00
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603. Possible way to buff Scout dropsuits - in Feedback/Requests [original thread]
Why is it that my squad mates that play Scout don't make these statements? They just kill the hell out of Reds with Nova Knives (hate them), shotguns (hate them) or whatever they happen to prefer? They hack every bloody object that isn't actively...
- by KalOfTheRathi - at 2013.08.29 00:47:00
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604. What's the deal with the insane catalyzer requirements? - in Feedback/Requests [original thread]
Uh, let me guess. 'Cause they don't know what they are doing? Yep, that is what I am going with. Basic RPG rules would indicate that most play sessions (a week down here in the DUST) should reward the player with Something Worth Having . Whic...
- by KalOfTheRathi - at 2013.08.29 00:43:00
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605. Your "dream weapon" share thread! - in Feedback/Requests [original thread]
Crysis 3: Guass Sniper Rifle Bolt Sniper Rifle. Borderlands: Any of their sniper rifles versus all of CCP/Shanghai's sniper rifles. Mass Effect: Same thing. Their SR versus these. And all that special effects Ammo. Fun stuff.
- by KalOfTheRathi - at 2013.08.29 00:14:00
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606. [Request] Player market - in Feedback/Requests [original thread]
Salvage is the current solution. Eventually the Marketplace -> Assets will let you sell your salvage and rewards. For ISK, no AUR. However, CCP is tied to EVE and thus DUST is tied as well. CCP is very cautious by nature regarding the economy...
- by KalOfTheRathi - at 2013.08.29 00:11:00
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607. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
halii oloektan wrote: Tank snipers need a way to be destroyed. Something like if they stay behind the redline for too long they get blown up. There is no real way to kill these fucks, as soon as you do a fraction of damage they run back too wh...
- by KalOfTheRathi - at 2013.08.29 00:08:00
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608. Request- Deployable equipment for drop ships - in Feedback/Requests [original thread]
Nihilus Warwick wrote: Perhaps in order to make drop ships offer better functionality, we could give them Deployable equipment. Like a small infantry sized turret, or a wide area, low replenishing ammo/healing hive? Or uplinks with a small tota...
- by KalOfTheRathi - at 2013.08.28 00:17:00
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609. Request- Deployable equipment for drop ships - in Feedback/Requests [original thread]
sly Bandit wrote: I want to drop small turrets from my dropship like the ravens from StarCraft II! http://www.team-dignitas.net/uploads/tinymce/images/tinyravenandautoturret.jpg Wrong game.
- by KalOfTheRathi - at 2013.08.28 00:12:00
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610. WP for destroying equipment ! - in Feedback/Requests [original thread]
Sorry, I see little gain from the bother. Most require 200hp or so to destroy. Hardly a big enough effort to give a reward for. When sniping I pop them if I have reasonable access to a Hive. I like restricting the Reds' options. Lacking situation...
- by KalOfTheRathi - at 2013.08.26 22:25:00
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611. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
I don't really see the situation that you are claiming exists. Some days I get Amarr Assault in my face and then it is their Logi Bros. Next it is Caldari and Minmatar (my Logi Suit of choice). Taking out Heavies (and myself when I run) is easy o...
- by KalOfTheRathi - at 2013.08.26 22:09:00
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612. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
The problem and its resolution is basic mathematics, OP. The reticule is large and is, probably, sized for hitting vehicles or installations. Also it has the least information regarding actual targeting information than anything in the game*. It ...
- by KalOfTheRathi - at 2013.08.26 06:45:00
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613. no War points for counter hacking? it is costing victories, pls fix it. - in Feedback/Requests [original thread]
Sorry, it is not a bug. It requires a tactical decision that has btoh personal and team consequences to be considered. Not everyone will consider more than themselves when presented with the decision. I always attempt the counter hack as it bloc...
- by KalOfTheRathi - at 2013.08.26 02:49:00
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614. Will we ever see this in game? - in Feedback/Requests [original thread]
This request is as old as the very first bit of Salvage from the very first Closed Beta. It is why there is an 'Assets' tag in the Marketplace. However, it is not enabled and it will be only when CCP is certain that it will not disrupt the econo...
- by KalOfTheRathi - at 2013.08.26 02:39:00
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615. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
No! Love my forge guns. Love 'em I do. Watch those tanks light up. Watch the flying bricks drop. Even when they are above a Turret or a Tank and thought they were safe. Stand by a Hive or Supply to get the best response. Either Breach or Assau...
- by KalOfTheRathi - at 2013.08.25 00:31:00
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616. IF ccp introduces a shield based heavy should i skill into it? - in Feedback/Requests [original thread]
No. Never skill into anything until you watch the forums for a week after release. The obsessives will have wasted their SP on it, then discovered the many problems with the design/implementation and they will complain bitterly on these same foru...
- by KalOfTheRathi - at 2013.08.25 00:27:00
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617. Sugestion - new game mode idea - in Feedback/Requests [original thread]
Wow! When Dust514 is on a PC that might actually work. I seriously doubt any console will handle that much detail (without downgrading the art, hah!) nor 48 characters, about half being in a vehicle. No to mention the network/client/server arch...
- by KalOfTheRathi - at 2013.08.24 03:10:00
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618. gravity - in Feedback/Requests [original thread]
Old idea. From Closed Beta. Rejected, rinse, repeat. IIRC, there might be a comment about it being an idea that has possibilities for the future. Check the Feedback Update sticky in this forum.
- by KalOfTheRathi - at 2013.08.24 03:07:00
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619. [Request] Is it possible to make reactive armor plates... - in Feedback/Requests [original thread]
No. Complex anything requires lvl 5.
- by KalOfTheRathi - at 2013.08.24 03:05:00
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620. hardcore mode - in Feedback/Requests [original thread]
Download Unity. Write your Game. Make profit ... and put up with forum posts that want you to write a different game. A grinder like DUST does not need a Hardcore mode. And Passive SP is just that. Disabling Passive SP while enabling Hardcore...
- by KalOfTheRathi - at 2013.08.23 04:35:00
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