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Terry Webber
Molon Labe. General Tso's Alliance
533
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Posted - 2014.12.30 06:15:00 -
[1] - Quote
This new installation would make getting vehicles on the battlefield easier than before and avoids the frustrations caused by RDVs. Players can spawn in any vehicle they choose with this new asset and it can be hacked like any other installation. It will be a flat platform with a console on one side and can only spawn one vehicle at a time. If a vehicle is on the platform, the installation will not spawn another until the vehicle gets off.
This installation can be used in a new game mode that is detailed in this thread.
What do you guys think? |
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Ydubbs81 RND
Ahrendee Mercenaries
3640
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Posted - 2014.12.30 06:30:00 -
[2] - Quote
I like it at first glance....but what happens if the enemy has all of the installations hacked and your team is redlined? how will you call in vehicles?
Shield tanking is hard mode /period.
> Check RND out here
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Terry Webber
Molon Labe. General Tso's Alliance
533
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Posted - 2014.12.30 06:35:00 -
[3] - Quote
Good question, Ydubbs81. The vehicle installation will also be available in your redline. |
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Zepod
Titans of Phoenix
50
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Posted - 2014.12.30 07:39:00 -
[4] - Quote
I think we should simply improve the Bolas' AI.
You may not like what I just said, but you know it's true...
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KEROSIINI-TERO
The Rainbow Effect
1655
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Posted - 2014.12.30 14:25:00 -
[5] - Quote
Zepod wrote:I think we should simply improve the Bolas' AI.
Bolases don't have to be perfect. Delivery failure every once and then suits the feeling of war.
BUT AI improvements and environment collision have to be upgraded; there's no room for tank yo-yoing bolas pilots on the field.
Pro-choice!
For hazardous self-activated inertial dampeners!
We want to live on the edge (((of MCC)))
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Buwaro Draemon
WarRavens Capital Punishment.
521
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Posted - 2014.12.30 20:03:00 -
[6] - Quote
So instead of a CRU you want a VRU?
Changes to Damage mods!
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2346
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Posted - 2014.12.30 20:09:00 -
[7] - Quote
Buwaro Draemon wrote:So instead of a CRU you want a VRU? They're called Motor Pools....
TBH, this is something that I've been thinking about a bit today and I like the idea.
Amarr/Minmatar vehicles are OP (especially Minmatar speed tanks)
^The reason why CCP is afraid to release them
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Talos Vagheitan
Ancient Exiles.
751
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Posted - 2014.12.30 20:35:00 -
[8] - Quote
I had a similar idea back when RDV spam at the beginning of matches was causing problems.
My idea was that calling in a vehicle anywhere on the map incurred an additional RDV fee. While calling a vehicle at a designated spawn pad would be free.
Who cares what some sniper has to say
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Terry Webber
Molon Labe. General Tso's Alliance
536
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Posted - 2014.12.31 03:55:00 -
[9] - Quote
Buwaro Draemon wrote:So instead of a CRU you want a VRU? It's more like the supply depot. |
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Lazer Fo Cused
Shining Flame Amarr Empire
335
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Posted - 2014.12.31 14:18:00 -
[10] - Quote
1. PS2 has these, call in a vehicle it pops up with you in it, can only hack it if you own the compound or are a scout, if not can only be destroyed |
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Spkr4theDead
Red Star. EoN.
2652
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Posted - 2014.12.31 18:34:00 -
[11] - Quote
Terry Webber wrote:This new installation would make getting vehicles on the battlefield easier than before and avoids the frustrations caused by RDVs. Players can spawn in any vehicle they choose with this new asset and it can be hacked like any other installation. It will be a flat platform with a console on one side and can only spawn one vehicle at a time. If a vehicle is on the platform, the installation will not spawn another until the vehicle gets off. This installation can be used in a new game mode that is detailed in this thread. What do you guys think? No, it doesn't make it easier, it's a terrible idea.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2348
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Posted - 2014.12.31 23:00:00 -
[12] - Quote
Spkr4theDead wrote:Terry Webber wrote:This new installation would make getting vehicles on the battlefield easier than before and avoids the frustrations caused by RDVs. Players can spawn in any vehicle they choose with this new asset and it can be hacked like any other installation. It will be a flat platform with a console on one side and can only spawn one vehicle at a time. If a vehicle is on the platform, the installation will not spawn another until the vehicle gets off. This installation can be used in a new game mode that is detailed in this thread. What do you guys think? No, it doesn't make it easier, it's a terrible idea. Do you have something aside from your opinion to add to this or do you simply desire to deride this idea?
Really, you should cite facts before declaring it to be a terrible idea.
Amarr/Minmatar vehicles are OP (especially Minmatar speed tanks)
^The reason why CCP is afraid to release them
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Terry Webber
Molon Labe. General Tso's Alliance
536
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Posted - 2015.01.02 22:35:00 -
[13] - Quote
Alaika is right, Spkr4theDead, a kneejerk reaction is not enough of an opinion about this topic. Please explain your disagreement further. |
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Terry Webber
Molon Labe. General Tso's Alliance
539
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Posted - 2015.01.06 06:53:00 -
[14] - Quote
This thread needs some feedback. |
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Terry Webber
Molon Labe. General Tso's Alliance
546
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Posted - 2015.01.13 01:45:00 -
[15] - Quote
Any thoughts at all about this subject? |
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Finn Colman
Immortal Guides Learning Alliance
107
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Posted - 2015.01.13 02:44:00 -
[16] - Quote
I feel that it works well as an alternate option rather than a replacement.
PSA: Tell players to terminate in order to access mCRUs.
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Terry Webber
Molon Labe. General Tso's Alliance
551
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Posted - 2015.01.14 23:42:00 -
[17] - Quote
Finn Colman wrote:I feel that it works well as an alternate option rather than a replacement. You may be right. The RDV may be useful for getting a vehicle on the battlefield when this installation is not nearby. I'll edit the OP to reflect this. |
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ADAM-OF-EVE
Dead Man's Game RUST415
1902
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Posted - 2015.01.15 01:05:00 -
[18] - Quote
step 1 place proximity mines at front of platform step 2 place removes at back of platform step 3 blow up any poor soul that spawn s on it
repeat
All Hail Legion
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Terry Webber
Molon Labe. General Tso's Alliance
551
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Posted - 2015.01.15 01:43:00 -
[19] - Quote
ADAM-OF-EVE wrote:step 1 place proximity mines at front of platform step 2 place removes at back of platform step 3 blow up any poor soul that spawn s on it
repeat Unless someone checks for an RE. What will you do then? |
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Terry Webber
Molon Labe. General Tso's Alliance
564
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Posted - 2015.02.01 07:14:00 -
[20] - Quote
Any support for this? |
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TooMany Names AlreadyTaken
Going for the gold
957
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Posted - 2015.02.01 10:57:00 -
[21] - Quote
Wtf? Dude, I had a dream about such an Installation a few days ago, but it was like a garage of sort. You would access a console on the outside and after 5 seconds the doors would open and your vehicle would be pushed out on a pad on rails.
Found my favorite DJ - ATB
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Terry Webber
Molon Labe. General Tso's Alliance
599
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Posted - 2015.03.13 21:06:00 -
[22] - Quote
That's pretty much what I had in mind, TooMany. |
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Terry Webber
Molon Labe. General Tso's Alliance
641
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Posted - 2015.04.08 21:50:00 -
[23] - Quote
This would be a very convenient alternative to the RDV. |
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Mister Goo
Random Gunz
194
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Posted - 2015.04.09 14:15:00 -
[24] - Quote
Terry Webber wrote:This new installation would make getting vehicles on the battlefield easier than before and provides an alternative to RDVs. Players can spawn in any vehicle they choose with this new asset and it can be hacked like any other installation. It will be a flat platform with a console on one side and can only spawn one vehicle at a time. If a vehicle is on the platform, the installation will not spawn another until the vehicle gets off. This installation can be used in a new game mode that is detailed in this thread. What do you guys think?
sounds like planet side 2 on the PS4
Closed Beta Vet
Minmatar Logistics I Repair, Revive, and Replenish. Leave the slaying for Assaults and Heavies.
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Terry Webber
Molon Labe. General Tso's Alliance
644
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Posted - 2015.04.09 15:34:00 -
[25] - Quote
Mister Goo wrote:Terry Webber wrote:This new installation would make getting vehicles on the battlefield easier than before and provides an alternative to RDVs. Players can spawn in any vehicle they choose with this new asset and it can be hacked like any other installation. It will be a flat platform with a console on one side and can only spawn one vehicle at a time. If a vehicle is on the platform, the installation will not spawn another until the vehicle gets off. This installation can be used in a new game mode that is detailed in this thread. What do you guys think? sounds like planet side 2 on the PS4 Exactly. |
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23130
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Posted - 2015.04.09 15:38:00 -
[26] - Quote
RDVs have never worked well. Fixed spawn points should have always been the way to go.
Gallente Guide
one day i may leave the basement but that day is not today
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3047
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Posted - 2015.04.09 22:24:00 -
[27] - Quote
Depends on where they're positioned. None will be used in the map due to being a big ass target (unless that entire part of the map is locked down), and if there's only one in the base, calling in **** for multiple pilots per match would take forever, kinda like people having to wait for other people to be spawned in before they get spawned in.
Also, if this is a replacement idea, then it presents the problem of there not being a effective way to send things away as you described it, unless it's a two way thing. If so, this could be even better, allowing for a quick way to get rid of fits, especially if near the base. Hell, even fit switching would be faster.
Regardless, I think RDV's should stay in, especially if maps ever get larger (eventually Dust will move to a X86 platform...... at least I hope it does)
click me
Blup Blub Bloop. Translation: Die -_-
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Terry Webber
Molon Labe. General Tso's Alliance
644
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Posted - 2015.04.10 01:28:00 -
[28] - Quote
Godin Thekiller wrote:Depends on where they're positioned. None will be used in the map due to being a big ass target (unless that entire part of the map is locked down), and if there's only one in the base, calling in **** for multiple pilots per match would take forever, kinda like people having to wait for other people to be spawned in before they get spawned in.
Also, if this is a replacement idea, then it presents the problem of there not being a effective way to send things away as you described it, unless it's a two way thing. If so, this could be even better, allowing for a quick way to get rid of fits, especially if near the base. Hell, even fit switching would be faster.
Regardless, I think RDV's should stay in, especially if maps ever get larger (eventually Dust will move to a X86 platform...... at least I hope it does) I'm not saying RDVs should be removed. The vehicle installation is just a different method of bringing in vehicles. |
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Terry Webber
Molon Labe. General Tso's Alliance
669
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Posted - 2015.04.21 22:37:00 -
[29] - Quote
I thought of making the installation being able to spawn four vehicles at a time instead of one. This might address the issue Godin brought up about long lines of players trying to get their vehicles. What do you guys think? |
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3119
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Posted - 2015.04.22 02:35:00 -
[30] - Quote
Terry Webber wrote:I thought of making the installation being able to spawn four vehicles at a time instead of one. This might address the issue Godin brought up about long lines of players trying to get their vehicles. What do you guys think?
It would probably have to be modeled to reflect this, and seeing how big vehicles are and might get in the future, would have to be quite big, and therefore deployment areas for maps that have them might have to grow, or simply not have them.
click me
Blup Blub Bloop. Translation: Die -_-
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