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1801. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Lurchasaurus wrote: Noc Tempre wrote: Ultimately, it appears CCP gave up on capacitor. Not necessarily the end of the world but their solution is oversized infantry mechanics with heavy reliance on burst powers. They are making vehicles supe...
- by KEROSIINI-TERO - at 2013.08.27 12:25:00
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1802. For all you Ass hole tankers - in General Discussions [original thread]
Duran Lex wrote: Void Echo wrote: for someone who doesn't have any sp in tanks, you sure act like you know everything about them Okay, I'm game for this part of child's play. For someone who isn't fully specced into Forge Guns, Swarms la...
- by KEROSIINI-TERO - at 2013.08.24 07:58:00
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1803. For all you Ass hole tankers - in General Discussions [original thread]
Duran Lex wrote: Just played a game with Ted Nugget of SVER. Redline sniping...okay, i see that coming from a mile away from tanks. Decides to stop redline sniping, switch to missile tank. I switch to proto Ishukone FG with prof 5. 8 Forg...
- by KEROSIINI-TERO - at 2013.08.24 07:33:00
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1804. CCP WOLFMAN - TANKS/AV - in General Discussions [original thread]
Funny how every soul here missed the ops point: Not to complain about proto AV as such but to point out that pub match and PC match environment differ ENORMOUSLY by AV standpoint. The question is, will CCP balance vehicles for pub games or corp b...
- by KEROSIINI-TERO - at 2013.08.23 02:53:00
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1805. When is rendering distance being fixed????? - in General Discussions [original thread]
It's a tough call between unrendered threats and unplayable lag. Granted the vehicles don't need the most fluid framerate of all.
- by KEROSIINI-TERO - at 2013.08.22 10:32:00
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1806. EoN: "My body is ready" - in General Discussions [original thread]
Lance 2ballzStrong wrote: Make no mistake about this "war" coming up. We were formed on the premise of war, and here we are again. . . Yes, for some unknown reason out of War Room . Go there please.
- by KEROSIINI-TERO - at 2013.08.20 10:03:00
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1807. Can we get the old menu music back? - in General Discussions [original thread]
Well to me the awesome piece of music is this The PS3 XMB menu Dust selection theme...
- by KEROSIINI-TERO - at 2013.08.19 20:20:00
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1808. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: Delta 749 wrote: Takahiro Kashuken wrote: Delta 749 wrote: Not really, now do you actually have anyway to back up your claims or is it just going to be more "You are cause I say you are" and me pointing out h...
- by KEROSIINI-TERO - at 2013.08.19 17:32:00
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1809. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
The Attorney General wrote: ZDub 303 wrote: I think AV nades have a place, and that is to keep vehicle users from being able to rambo into a crowd of people and dominate. The opposite is true, it means that at any time a couple of guy...
- by KEROSIINI-TERO - at 2013.08.19 17:24:00
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1810. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Jack McReady wrote: . . . a single guy using AV grenades will never bring down a properly fit tank and at most tickle a properly fit and properly driven tank. . . Wrong. If the situation is right, tossing the hive on ground and then singin...
- by KEROSIINI-TERO - at 2013.08.19 17:21:00
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1811. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Okay, once more this is not a 'black and white' issue. AV nades, they definately take skill and especially good judgement to solo kill a full health tank. The kill process is still very simple: Drop a hive and spam the Nade button. The POWER an...
- by KEROSIINI-TERO - at 2013.08.19 09:58:00
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1812. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Shokhann Echo wrote: Baal Omniscient wrote: People wouldn't be using AV grenades so much if regular AV did it's job. Just sayin'. 2 proto AVers can barely take out a really well fit tank right now, and these are STD tanks. Things are going t...
- by KEROSIINI-TERO - at 2013.08.19 09:33:00
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1813. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
Baal Omniscient wrote: People wouldn't be using AV grenades so much if regular AV did it's job. Just sayin'. 2 proto AVers (not AV grenadiers) can barely take out a really well fit tank right now, and these are STD tanks. Things are going to be...
- by KEROSIINI-TERO - at 2013.08.19 09:32:00
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1814. Which is the easiest weapon to use? - in General Discussions [original thread]
Sniper rifle. In it's current form.
- by KEROSIINI-TERO - at 2013.08.18 15:47:00
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1815. Me in a Dilemma - in General Discussions [original thread]
RuckingFetard wrote: Where do I spend my 360k SP? Do I : A) Grind for lvl 4 electronics B) Complex Damage mods C) Complex plates/reppers D) Invest in Lvl 3 Scrambler Pistol E) Grind for lvl 5 Engineering f) Lvl 4 Equipment? Keep in mind that I'...
- by KEROSIINI-TERO - at 2013.08.17 10:22:00
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1816. jump module - in General Discussions [original thread]
Itwouldn't be most used module, especially if fitting cost would be akin to current biotic modules, but it might have a place when creating a mountain goating suit. Some uplink or sniper suits might choose it for specific purposes. But still, quit...
- by KEROSIINI-TERO - at 2013.08.17 09:30:00
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1817. Cal logi CPU nerf was too much - in General Discussions [original thread]
I have no trouble with CPU tho I'm using one CPU upgrade. Granted, had to downgrade tho cpu hog of a shield energizer. 90 cpu for proto sheesh... Can't have everything.
- by KEROSIINI-TERO - at 2013.08.16 10:27:00
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1818. And yet there is still no single player -.-t - in General Discussions [original thread]
I'm still afraid that single player mode would kill all the 'normal' matches. Okay, empty ambushes and skirmishes is not likely but it could be "bye bye matchmaking"... =/
- by KEROSIINI-TERO - at 2013.08.16 10:25:00
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1819. Fix the strafing gap already! - in General Discussions [original thread]
MinivanSurvivor wrote: Awww look at all these KB/M noobs. Drop the KB/M and watch what'll happen. You'll get decimated. You lack in ability to use the input the system was designed for so you look at the KB/M the same way you looked at Caldar...
- by KEROSIINI-TERO - at 2013.08.14 14:27:00
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1820. Fix the strafing gap already! - in General Discussions [original thread]
trollface dot jpg wrote: So being able to move at almost LAV speed in an armor tank with no speed mods whatsoever doesn't give the kb/m an advantage? Being able to track with the turret on easy mode with a mouse doesn't give the kb/m an advant...
- by KEROSIINI-TERO - at 2013.08.14 14:04:00
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