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1821. General Concerns and Issues with DUST/CCP/COMMUNITY - in General Discussions [original thread]
CCP Saberwing wrote: Rinzler XVIII wrote: The players just don't get an opportunity to get their voices heard which is why I hate the CPMs and their roles within the community. They basically give CCP an excuse to not talk to the players di...
- by KAGEHOSHI Horned Wolf - at 2014.02.25 06:03:00
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1822. DAMN it feels good to be a heavy! - in General Discussions [original thread]
754 kills so far. More than halfway there.
- by KAGEHOSHI Horned Wolf - at 2014.02.25 05:40:00
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1823. EDIT - Delete Topic - in General Discussions [original thread]
DeadlyAztec11 wrote: Contrary to popular belief, people will not stop playing if there is no respec. CCP knows this, so there is no real incentive to give one. There are a lot of negative consequences for giving one and few positives. The only ...
- by KAGEHOSHI Horned Wolf - at 2014.02.25 05:37:00
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1824. [Proposal] Redesigned HUD (Visuals included) - in Feedback/Requests [original thread]
OMFG! This is great
- by KAGEHOSHI Horned Wolf - at 2014.02.25 04:24:00
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1825. CCP once ... - in General Discussions [original thread]
Monthly updates were never said to be permanent. 1.8 will have Caldari, Gallente, and Minmatar heavis/sentinels/commandos. Caldari and Amarr lights/scouts as well. Changes to existing dropsuit bonuses. Weapon rebalancing for RR, LR, MD, and CR 3...
- by KAGEHOSHI Horned Wolf - at 2014.02.24 23:47:00
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1826. grenade idea - in General Discussions [original thread]
Xander Mercy wrote: KAGEHOSHI Horned Wolf wrote: I appreciate the creativity, but I don't see the point when we have 1-hit-kill locus grenades. Would be more interesting if it was a flashbang, disabled weapons temporarily, slowed down infant...
- by KAGEHOSHI Horned Wolf - at 2014.02.24 21:45:00
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1827. Amarr laser grenade - in Feedback/Requests [original thread]
Xander Mercy wrote: KAGEHOSHI Horned Wolf wrote: I appreciate the creativity, but I don't see the point when we have 1-hit-kill locus grenades. Would be more interesting if it was a flashbang, disabled weapons temporarily, slowed down infant...
- by KAGEHOSHI Horned Wolf - at 2014.02.24 21:44:00
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1828. Future vision of Dust (Warning: contents are GL¦PRIOUS!) - in General Discussions [original thread]
Probably needs more titan-boarding
- by KAGEHOSHI Horned Wolf - at 2014.02.24 20:01:00
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1829. grenade idea - in General Discussions [original thread]
I appreciate the creativity, but I don't see the point when we have 1-hit-kill locus grenades. Would be more interesting if it was a flashbang, disabled weapons temporarily, slowed down infantry/vehicles hit, or had some other effect besides just ...
- by KAGEHOSHI Horned Wolf - at 2014.02.24 18:08:00
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1830. Lord Neckbeard Learns of the Respec Thread - in General Discussions [original thread]
Very nice. I would strongly recommend this movie (Downfall) to anyone who hasn't already; its on Netflix.
- by KAGEHOSHI Horned Wolf - at 2014.02.24 16:59:00
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1831. AI opponents - in General Discussions [original thread]
Actually, if we do get relatively easy bots in PVP, it could considerably soften the NPE. Anyway, its beyond what is possible right now, or we would already have PVE.
- by KAGEHOSHI Horned Wolf - at 2014.02.24 16:40:00
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1832. AI opponents - in General Discussions [original thread]
I personally would not mind at all (had no problem with it in Section 8: Prejudice), but if we had working decent AI, then we would have PVE by now. The "hardcore" competitive gungame people would likely strongly appose bots in PVP battles.
- by KAGEHOSHI Horned Wolf - at 2014.02.24 16:05:00
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1833. So where is the CCP staff economist? - in General Discussions [original thread]
So you're blaming the economist for the game designers not yet implementing player-market? Do you think the devs said "hey, we want to have a player market", and the economist replied "screw that, don't bother"? I think you're seriously overestima...
- by KAGEHOSHI Horned Wolf - at 2014.02.24 08:58:00
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1834. Minmatar Loyalists how does this make you feel? - in General Discussions [original thread]
It makes me feel amused, I lol'd hard.
- by KAGEHOSHI Horned Wolf - at 2014.02.24 02:16:00
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1835. Amarr loyalists, how does this make you feel? - in General Discussions [original thread]
The Templar sentinel is serving me well for this event
- by KAGEHOSHI Horned Wolf - at 2014.02.24 01:33:00
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1836. Giving actual flavor to the different weapon types. - in Feedback/Requests [original thread]
I strongly agree on the weapon flash/tracer color variety; I even made two threads about it myself ( this , and this ) Scramblers are indeed electrolasers (laser induced plasma channels) so they should indeed shoot lightning (they use to; closed ...
- by KAGEHOSHI Horned Wolf - at 2014.02.24 01:32:00
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1837. Assault dropship costs are insane - in General Discussions [original thread]
Draco Cerberus wrote: Tough, check my sig on reasons why. It costs me around 270k isk to Proto my Proto, sounds like the Assault DS needs to go up in price. Proto is not meant to be sustainable, you can use standard and advanced to save mon...
- by KAGEHOSHI Horned Wolf - at 2014.02.23 23:18:00
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1838. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
Fix it!
- by KAGEHOSHI Horned Wolf - at 2014.02.23 20:43:00
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1839. [Suggestion] Add wallet balance to Matchmaking - in Feedback/Requests [original thread]
Harpyja wrote: If ISK is to be taken account into matchmaking, it should be based on ISK-efficiency. I had about 150 million refunded with 1.7 and I've been going slightly negative. Basing it solely off of your assets and liquid ISK will only l...
- by KAGEHOSHI Horned Wolf - at 2014.02.23 18:36:00
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1840. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
I HATE IT!
- by KAGEHOSHI Horned Wolf - at 2014.02.23 18:25:00
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