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1801. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Edited
- by KAGEHOSHI Horned Wolf - at 2014.02.26 16:51:00
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1802. [Feedback] Heavy frame jump height - in Feedback/Requests [original thread]
Why is it annoyingly hard to jump and climb the climbable edges of a consolidation matrix?
- by KAGEHOSHI Horned Wolf - at 2014.02.26 16:44:00
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1803. [Request] Remove vehicle third person camera. - in Feedback/Requests [original thread]
Ever tried to fly dropship in first-person?
- by KAGEHOSHI Horned Wolf - at 2014.02.26 16:29:00
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1804. Important HUD stuff for CCP Saberwing - in Feedback/Requests [original thread]
Zeylon Rho wrote: KAGEHOSHI Horned Wolf wrote: While I completely agree (I did make the original racial HUDs thread), this thread is just for practical changes. Of course, I just like to mention expanding the scope of what "racial" HUDs ...
- by KAGEHOSHI Horned Wolf - at 2014.02.26 16:18:00
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1805. Is ASCR worth using? - in General Discussions [original thread]
Big magazine, good range, good damage per second, nice sight.
- by KAGEHOSHI Horned Wolf - at 2014.02.26 15:46:00
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1806. Give blasters HMG like dispersion - in General Discussions [original thread]
+1
- by KAGEHOSHI Horned Wolf - at 2014.02.26 14:58:00
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1807. Bomb Buggys fixed?! - in General Discussions [original thread]
Mobius Kaethis wrote: I heard tell that RE will not stick to any vehicles in 1.8. If true that will kill the JHLAV. Source? I hate unfounded rumors.
- by KAGEHOSHI Horned Wolf - at 2014.02.26 02:35:00
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1808. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
Aero Yassavi wrote: KAGEHOSHI Horned Wolf wrote: http://cghub.com/images/view/675607/ New SI concept art The image you linked was added October 5th, 2013. Thanks though! Perhaps it was hidden until now, because I check this gallery s...
- by KAGEHOSHI Horned Wolf - at 2014.02.26 00:18:00
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1809. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
http://cghub.com/images/view/675607/ New SI concept art
- by KAGEHOSHI Horned Wolf - at 2014.02.25 23:51:00
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1810. I miss the old skyboxes - in General Discussions [original thread]
Its still around actually, just different. http://www.dustycartridges.com/wp-content/uploads/2013/04/Communications-at-Dawn.jpg Skyboxes we have: yellow red blue blue with red clouds dark and stormy light purple/pink cloudy green sky with moon ...
- by KAGEHOSHI Horned Wolf - at 2014.02.25 23:42:00
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1811. Is our ISK safe? Rumors abound regarding a CCP wealth capture scheme... - in General Discussions [original thread]
I have heard some pretty baseless ridiculous rumors before, but damn that's just silly.
- by KAGEHOSHI Horned Wolf - at 2014.02.25 22:51:00
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1812. Flux grenade hit detection is bugged - in Technical Support/Bugs [original thread]
On at least 3 occasions I have thrown a flux grenade at enemy equipment, the blast radius completely enveloped the enemy equipment, yet the equipment survived.
- by KAGEHOSHI Horned Wolf - at 2014.02.25 22:23:00
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1813. Important HUD stuff for CCP Saberwing - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: I want a dynamic FOV and a functional transparency option for the HUD. The narrow FOV and cluttered screen are immersion breaking in my opinion. There already is a transparency option
- by KAGEHOSHI Horned Wolf - at 2014.02.25 22:11:00
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1814. Uneven teams still a problem - in Technical Support/Bugs [original thread]
Server: US Character: KAGEHOSHI Time: ended like 3 minutes before this post My team: 10 players Enemy team: 8 players Neither team ever got fully filled.
- by KAGEHOSHI Horned Wolf - at 2014.02.25 19:58:00
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1815. Important HUD stuff for CCP Saberwing - in Feedback/Requests [original thread]
Zeylon Rho wrote: I'd want more than color schemes, I think every race should have distinct visual aesthetic. The design aesthetic differences between the racial ships in EVE is one of the better parts in the game. A color or a logo doesn't re...
- by KAGEHOSHI Horned Wolf - at 2014.02.25 19:15:00
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1816. Giving actual flavor to the different weapon types. - in Feedback/Requests [original thread]
Bump
- by KAGEHOSHI Horned Wolf - at 2014.02.25 18:51:00
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1817. CCP: HMG improvement for 1.8 - in General Discussions [original thread]
I want holy seals restricting the full power of my scrambler rifle to be broken to release its maximum power. All 7 seals broken = no overheat.
- by KAGEHOSHI Horned Wolf - at 2014.02.25 16:19:00
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1818. Important HUD stuff for CCP Saberwing - in Feedback/Requests [original thread]
The great and mighty CCP Saberwing flew to me from the heavens with his saber-sharp wings, and he has beseeched me, the glorious Emperor god-king KAGEHOSHI, (via Twitter) to compile a list of important HUD stuff. In the past I have made this threa...
- by KAGEHOSHI Horned Wolf - at 2014.02.25 16:06:00
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1819. *Strokes nerf bat in preparation for 1.8* - in General Discussions [original thread]
The answer is... NERF BAT! The nerf bat is OP, it needs to be nerfed. Seriously, look what it did to the laser rifle, breach AR, tac AR, AV, flaylock pistol, etc. The problem is that you can't use nerf bat to nerf itself because it will over-nerf...
- by KAGEHOSHI Horned Wolf - at 2014.02.25 09:29:00
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1820. DAMN it feels good to be a heavy! - in General Discussions [original thread]
Asher Night wrote: The Headless Horseman wrote: I kill 20/30 every match with BASIC HMG. If yoou have skills, basic is op. 1500isk each. Are you all seeing this? As a scout I've only ever gotten 30+ kills in one game out nearly a year of...
- by KAGEHOSHI Horned Wolf - at 2014.02.25 06:11:00
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