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4141. My opinion after playing it: - in Feedback/Requests [original thread]
Completely revamping the menu system and how its organized should be on the table as an option for CCP, but the actual amount of available info in the menus should not decrease, and neither should amount of functions. I personally had no problem ...
- by KAGEHOSHI Horned Wolf - at 2012.11.16 21:09:00
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4142. Suggestion: Team auto balancing - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: KAGEHOSHI Horned Wolf wrote: Necrodermis wrote: this isn't team fortress. you sign a contract to do a job, protect or defend. once you sign you do that job. once the game comes live I'm sure there will be tons o...
- by KAGEHOSHI Horned Wolf - at 2012.11.16 08:56:00
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4143. Suggestion: Team auto balancing - in Feedback/Requests [original thread]
Necrodermis wrote: this isn't team fortress. you sign a contract to do a job, protect or defend. once you sign you do that job. once the game comes live I'm sure there will be tons of matches that are one sided. the eve player will give the c...
- by KAGEHOSHI Horned Wolf - at 2012.11.16 07:33:00
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4144. Corp Armory - in Feedback/Requests [original thread]
It is confirmed that this will be coming here: https://forums.dust514.com/default.aspx?g=posts&m=371313#post371313
- by KAGEHOSHI Horned Wolf - at 2012.11.16 07:15:00
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4145. [Request] Corp deploy, but NOT in highsec - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: This is what the corp contracts are for. I guess they could add in an automated way for corp battles to be matched up, but realistically you're probably not going to get corps having 16 people just hanging out hoping f...
- by KAGEHOSHI Horned Wolf - at 2012.11.16 06:10:00
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4146. [Request] Corp deploy, but NOT in highsec - in Feedback/Requests [original thread]
[What is corp deploy] Corp deploy should allow high ranking corp members to create corp parties of up to like 16 players (or maybe more), and to deploy those players together all in one battle. Basically the squad party system, but for corpmates...
- by KAGEHOSHI Horned Wolf - at 2012.11.16 04:18:00
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4147. REQUEST: Shield deployment - in Feedback/Requests [original thread]
WHz DS9899 wrote: KAGEHOSHI Horned Wolf wrote: Recently a shield ability on a Halo vid. Tried to google a pic of it for this thread, but also found a deployable shield. Anyway, something like these would be cool: http://faqsmedia.ign.com/fa...
- by KAGEHOSHI Horned Wolf - at 2012.11.16 03:31:00
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4148. [Feedback] Assault Rifles - in Feedback/Requests [original thread]
I think AR hipfire is fine, and has room for improvement. The breach variant should definitely get a big hipfire accuracy buff since it sucks at everything else (lower range, lower damage per magazine, lower damage per second, more expensive). AR...
- by KAGEHOSHI Horned Wolf - at 2012.11.15 22:48:00
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4149. [Request] Wildlife PVE - in Feedback/Requests [original thread]
Anyone else want?
- by KAGEHOSHI Horned Wolf - at 2012.11.15 21:53:00
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4150. Reasons to live: Warpoint Multiplier - in Feedback/Requests [original thread]
I hate the reasoning behind this, and its effects would be terrible. The reasoning: There's enough people who only care anout their KDR, and refuse to rush to where they're needed because they're afraid to die. If anything we should be encouragin...
- by KAGEHOSHI Horned Wolf - at 2012.11.15 15:19:00
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4151. Replace Free Lav with a 4 Seater: Roadkill damage - in Feedback/Requests [original thread]
This needs to happen.
- by KAGEHOSHI Horned Wolf - at 2012.11.15 11:08:00
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4152. [Request] Chat timestamps - in Feedback/Requests [original thread]
+1 I agree, this would be really appreciated.
- by KAGEHOSHI Horned Wolf - at 2012.11.15 10:43:00
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4153. [Request] More Detailed Statistics. - in Feedback/Requests [original thread]
+1 Also time stats, like kills per hour, revives per hour, assists per hour, hacks per hour, etc. We need to be able to track our improvements, so there should be options to compare recent stats from the current week or month to past stats.
- by KAGEHOSHI Horned Wolf - at 2012.11.15 10:40:00
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4154. [Discussion] Bringing drones to Dust (outside PVE) - in Feedback/Requests [original thread]
Zat Earthshatter's idea: A medic assistant drone to drag bodies out of harm's way for safer revives. https://forums.dust514.com/default.aspx?g=posts&m=399377#post399377
- by KAGEHOSHI Horned Wolf - at 2012.11.15 08:17:00
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4155. Mass drivers and where they are going - in Feedback/Requests [original thread]
As fun as this gun is, I don't think the mass driver really has a role to fill in Dust. It seems to only do well in close range so its not bad at all situations, but other weapons do it much better. It would be nice to have a variant with a strai...
- by KAGEHOSHI Horned Wolf - at 2012.11.15 05:18:00
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4156. [feedback] GAMEPLAY: gunplay, movement, and ADS - in Feedback/Requests [original thread]
Does anyone know if the new build will have any changes relating to these issues?
- by KAGEHOSHI Horned Wolf - at 2012.11.15 03:08:00
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4157. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
I hated wave spawning in MAG, I hope it stays out of Dust.
- by KAGEHOSHI Horned Wolf - at 2012.11.15 00:49:00
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4158. REQUEST: Shield deployment - in Feedback/Requests [original thread]
Recently a shield ability on a Halo vid. Tried to google a pic of it for this thread, but also found a deployable shield. Anyway, something like these would be cool: http://faqsmedia.ign.com/faqs/image/article/111/1116164/deployable_cover2.jpg D...
- by KAGEHOSHI Horned Wolf - at 2012.11.15 00:42:00
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4159. Inertial Damper height/ fall damage. - in Feedback/Requests [original thread]
Sleepy Zan wrote: KAGEHOSHI Horned Wolf wrote: Fall damage is excessive , and I agree the height needed for inertia dampeners should be reduced. Yes if there is anything in this game that needs a nerf it is this. Sarcasm? Are you imp...
- by KAGEHOSHI Horned Wolf - at 2012.11.14 23:59:00
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4160. Inertial Damper height/ fall damage. - in Feedback/Requests [original thread]
Fall damage is excessive, and I agree the height needed for inertia dampeners should be reduced.
- by KAGEHOSHI Horned Wolf - at 2012.11.14 23:10:00
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