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2741. [Request] New dropsuit design art contest - in Feedback/Requests [original thread]
An art contest where contestants must design a dropsuit model to be used for a future dropsuit type specified by CCP (like the contest could be to design a Minmatar heavy). The winner gets to have their design actually make it into the game. There...
- by KAGEHOSHI Horned Wolf - at 2013.04.09 11:49:00
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2742. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Aesiron Kor-Azor wrote: KAGEHOSHI Horned Wolf wrote: Aesiron Kor-Azor wrote: Firing a massive chunk of plasma rather than small tiny capsules of ionised gas would be instant-kill... It is not physically possible to hold back that high of ...
- by KAGEHOSHI Horned Wolf - at 2013.04.09 08:54:00
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2743. [Request] Immersion and spawning - in Feedback/Requests [original thread]
This request is just about immersion. When we just appear in the merc quarters, war barge, MCC, and CRU, it would really be better for our clones to be waking up instead of just appearing out of thin air. From what I understand, we travel between...
- by KAGEHOSHI Horned Wolf - at 2013.04.09 08:06:00
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2744. [REQUEST] Make the MCC more like a Carrier. - in Feedback/Requests [original thread]
I like this idea
- by KAGEHOSHI Horned Wolf - at 2013.04.09 03:44:00
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2745. [Request] Destructible minor environmental assets - in Feedback/Requests [original thread]
Being able to destroy a tank, but not some weak civilian truck laying around the map really breaks immersion. Things like roadblocks, boxes, those large truck vehicles on the map, it would be nice if all these things could be destroyed. It would ...
- by KAGEHOSHI Horned Wolf - at 2013.04.09 03:24:00
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2746. [Request] Minmatar storm rifle - in Feedback/Requests [original thread]
More badass pictures of what it could (loosely) look like: http://fc06.deviantart.net/fs70/f/2011/307/6/7/steampunk_nerf_stampede_rifle_by_drdisco777-d4ezk2f.jpg http://cpt-blackridge.deviantart.com/art/Super-Longshot-188086105 http://behance...
- by KAGEHOSHI Horned Wolf - at 2013.04.09 02:22:00
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2747. [Request] Allowing Grenades to be fit to Weapon slots - in Feedback/Requests [original thread]
Would free up L2 for equipment switching, I'd support this.
- by KAGEHOSHI Horned Wolf - at 2013.04.09 02:05:00
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2748. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Aesiron Kor-Azor wrote: Firing a massive chunk of plasma rather than small tiny capsules of ionised gas would be instant-kill... It is not physically possible to hold back that high of a concentration of plasma, whereas a small capsule of gas i...
- by KAGEHOSHI Horned Wolf - at 2013.04.08 21:49:00
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2749. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Aesiron Kor-Azor wrote: KAGEHOSHI Horned Wolf wrote: Aesiron Kor-Azor wrote: KAGEHOSHI Horned Wolf wrote: Aesiron Kor-Azor wrote: 'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substanc...
- by KAGEHOSHI Horned Wolf - at 2013.04.08 21:34:00
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2750. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Aesiron Kor-Azor wrote: KAGEHOSHI Horned Wolf wrote: Aesiron Kor-Azor wrote: 'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you wo...
- by KAGEHOSHI Horned Wolf - at 2013.04.08 20:26:00
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2751. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Aesiron Kor-Azor wrote: 'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasm...
- by KAGEHOSHI Horned Wolf - at 2013.04.08 20:11:00
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2752. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
C Saunders wrote: What if.... when you kill a flamethrower wielder they would explode in a ball of fire, causing damage to the surroundings as well as any unlucky enemy clones. I like this a lot.
- by KAGEHOSHI Horned Wolf - at 2013.04.08 20:05:00
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2753. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
ARF 1049 wrote: wonderful idea but... you should have to also add a module onto the suit like a fire retardant suit mod for heavies that protects them from the heat of there own flamethrower and also i think that there should be extinguisher gr...
- by KAGEHOSHI Horned Wolf - at 2013.04.08 20:01:00
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2754. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
Adstellarum wrote: I always make sure I carry grenades And you would still be able to switch to grenades, but the button would also be used for cycling through equipment a well. Basically the button would do more.
- by KAGEHOSHI Horned Wolf - at 2013.04.08 19:37:00
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2755. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
Not even anything on how terrible that would be?
- by KAGEHOSHI Horned Wolf - at 2013.04.08 19:17:00
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2756. REQUEST: Any chance for Mechs ala Starhawk to stomp on tanks and LAV? - in Feedback/Requests [original thread]
Christoph Archeon wrote: From what I have hear M-TAC's might be added which are the equivalent of mech"s but that might also be a few builds away don't quote me on this as for this is just rumor i have heard. Not just a rumor, it was confirm...
- by KAGEHOSHI Horned Wolf - at 2013.04.08 17:46:00
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2757. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
Any thoughts?
- by KAGEHOSHI Horned Wolf - at 2013.04.08 17:12:00
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2758. Lancer - Minmatar Enforcer HAV - in Feedback/Requests [original thread]
You could have made all of these one thread
- by KAGEHOSHI Horned Wolf - at 2013.04.08 11:12:00
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2759. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
It does not make sense to dedicate an entire controller button to grenades since players may not even have grenades on their fitting, making the button potentially wasted when there are much better uses for it. It would be better if the grenade bu...
- by KAGEHOSHI Horned Wolf - at 2013.04.08 11:06:00
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2760. Having to pay to use mic chat turns all my PSN friends off Dust514 - in Feedback/Requests [original thread]
REMNANCY 1 wrote: Why does everyone think you need UVT's to use squad chat I mean wouldn't paying for basic comms be the definition of pay to win which CCP is not doing? Voice chat isn't on by default, so when they turn their mics on and try ...
- by KAGEHOSHI Horned Wolf - at 2013.04.08 10:18:00
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