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2441. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'll only accept showing who has certain equipment if we have a method of communicating with them outside of voice chat. I.E: The Comma Rose from the Battlefield franchise. It's simple and easy, flicking the stick in the dir...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 12:03:00
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2442. [Request - Future Feature] Inclusion of a camera system on the backs of dropsuits - in Feedback/Requests [original thread]
I think a lot of people will be against this idea, but if its balanced correctly with the right fitting costs, then it would be a nice addition. I imagine it as an equipment that is activated by what looks sort of like a remote, when you activate ...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 11:57:00
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2443. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Added this to the OP [Minnimap] Minimap needs a slight change. The N,W,E,S should all be included (Heidoukan's suggestion).
[Equipment] A number next to friendly nanohives and drop uplinks that represent how many spawns/resupply nanites...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 11:44:00
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2444. [Request] Improving in-game information display - in Feedback/Requests [original thread]
@ Heidoukan: I can't believe I actually forgot to have the 4 cardinal directions as a request in the OP. Will add it to the OP. I really like the idea of destruction notifications, and identifications for one's deployed equipment. Will add it to t...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 11:31:00
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2445. [Feedback] The Advanced Scrambler Rifle is perfect. - in Feedback/Requests [original thread]
Matakage wrote: Ulysses Knapse wrote: The Scrambler Rifle is almost perfect. A few things are holding it back. 1. Tactical Assault Rifles outrange them, do just as much damage and don't produce heat. 2. Charged shots produce way too much he...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 09:21:00
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2446. [Feedback] Stick Deflection vs. Rotation Speed (Graph included) - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi guys, Awesome graph Sete! You are correct the input/speed is linear atm. We are currently testing different curves. At the end of last week we were using a curve very similar to the one you outlined (we have in the past ...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 09:16:00
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2447. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
Setting squad orders is still annoyingly hard, and often says "invalid target" when it should have connected.
- by KAGEHOSHI Horned Wolf - at 2013.05.28 07:25:00
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2448. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
I can't see my feet, it not only ruins immersion, but makes it hard to know at what point I will fall off an edge. I want to see my feet.
- by KAGEHOSHI Horned Wolf - at 2013.05.28 07:22:00
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2449. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
I can't see my feet, it not only ruins immersion, but makes it hard to know at what point I will fall off an edge.
- by KAGEHOSHI Horned Wolf - at 2013.05.28 07:17:00
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2450. [RequestGäó] Change the name of the "Assault Rifle" to "Blaster" - in Feedback/Requests [original thread]
+1 Its weird that only the Gallente's AR gets calle an AR, especially when all races will have their own. Plasma rifle works also.
- by KAGEHOSHI Horned Wolf - at 2013.05.28 07:15:00
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2451. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Information display in Dust battles can be greatly improved in many ways, and allow players to assess both the battlefield and their assets better. Here are some ideas to improve it. [weapon information] Ammo numbers floating next to the gun:...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 07:06:00
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2452. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
This deserve's CCP's attention
- by KAGEHOSHI Horned Wolf - at 2013.05.28 06:16:00
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2453. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
@ CCP Remnant: Any plans to lower the maximum rate of fire for the tactical nd scrambler rifle? The current ones aren't humanly possible without a modded controller.
- by KAGEHOSHI Horned Wolf - at 2013.05.28 05:37:00
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2454. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
Ecshon Autorez wrote: CCP Remnant wrote: They won't be removed, no, but they will be tweaked slightly. The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) ...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 05:27:00
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2455. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
Etero Narciss wrote: CCP Remnant wrote: We'll be making some adjustments to the rifle ranges in the near future. We're currently testing the Rail Rifle and Combat Rifle internally (the two missing archetypes). Within the assault rifle class ...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 05:24:00
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2456. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
CCP Remnant wrote: KAGEHOSHI Horned Wolf wrote: You could create a separate Dust client for testing and let a few of us in on select days. MAG did that like a year after its released to let some players test out stuff that was coming in the...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 03:29:00
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2457. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
CCP Remnant wrote: Severance Pay wrote: Can we test them, and tell you what we think? Can I have an account to test server and give you honest feedback? I wish you all could. We currently don't have A SiSi like server for DUST. Wish we d...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 03:15:00
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2458. Just a thought - Specialty Skill Frame Overlap - in Feedback/Requests [original thread]
Interesting idea, I would like to see this. Would substantially increase variety. Would be great with the new commando specialization coming for the heaves that sacrifice health and heavy weapons to use 2 light weapons, I would love a light or med...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 02:30:00
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2459. Caldari Assault/Logistics Role Bonuses Switched? - in Feedback/Requests [original thread]
Assault get bonuses for their weapons, though the Caldari logi's bonus belongs on the future Caldari heavy.
- by KAGEHOSHI Horned Wolf - at 2013.05.28 02:04:00
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2460. [Request] Environmental effects - in Feedback/Requests [original thread]
When the game gets on PS4, or is somehow able to handle these things with a stable frame rate, I would like to see some cool environmental effects. Rain: would cause droplets to drip down our dropsuits' cameras, and would be very immersive Fallin...
- by KAGEHOSHI Horned Wolf - at 2013.05.28 00:33:00
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