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2341. [Request] Caldari shoulder fired Anti-vehicle rocket. - in Feedback/Requests [original thread]
Having 2 Caldari AV rocket launchers would be redundant (this and swarm launcher) Having 2 dumbfire AV rocket weapons also redundant (this and plasma cannon) Why not just ask for a plasma cannon buff?
- by KAGEHOSHI Horned Wolf - at 2013.06.08 06:26:00
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2342. [Feedback] Graphics issues - in Feedback/Requests [original thread]
Updated thread
- by KAGEHOSHI Horned Wolf - at 2013.06.08 05:36:00
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2343. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
On the Amarr heavy frames, part of the textures around the wrist never load properly, or just always look terrible. It can be seen when hacking.
- by KAGEHOSHI Horned Wolf - at 2013.06.08 04:19:00
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2344. [Request] EVE/Dust contracts: fighting over EVE industrial locations - in Feedback/Requests [original thread]
I want us to be able to be hired by EVE players to attack/defend their industrial moons, and industrial colonies on planets. An EVE player puts out a contract to have us Dust players attack and take control of another EVE player's industrial thing...
- by KAGEHOSHI Horned Wolf - at 2013.06.08 01:38:00
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2345. [Feedback] Graphics issues - in Feedback/Requests [original thread]
I also notice anti-aliasing issues on the circular lines in my Gallente merc quarters near my couch.
- by KAGEHOSHI Horned Wolf - at 2013.06.07 18:55:00
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2346. [Feedback] Graphics issues - in Feedback/Requests [original thread]
Things with bad anti-aliasing: The outline of the glow from the the MCC drop opening's shield. Also the white outlines appearing around one's gun when the gun overlaps the MCC opening.
The outlines on the nanohive's glow bubble. Also the ou...
- by KAGEHOSHI Horned Wolf - at 2013.06.07 18:29:00
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2347. [Request] Regarding the plant life. - in Feedback/Requests [original thread]
Avallo Kantor wrote: I refuse to believe that our high-tech sensor technology would be even slightly thwarted by tall grass. However, the current passive scanning is rather short range, and most people rely more upon visual, upon which tall gra...
- by KAGEHOSHI Horned Wolf - at 2013.06.07 17:08:00
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2348. [Request] Regarding the plant life. - in Feedback/Requests [original thread]
Would be great if the Flowers And Friends system (thing that generate plants on the maps) could make some very tall grass. Not only would it look cool, but it would also be great for stealth. Imagine a full squad crouched and sneaking to an object...
- by KAGEHOSHI Horned Wolf - at 2013.06.07 16:34:00
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2349. [Request] @Team True Grit: Why we need planetary resource harvesting - in Feedback/Requests [original thread]
CCP FoxFour wrote: Sorry, I did read your post but my response was not very clear as I was in a bit of a rush. That is my fault, sorry. As much as possible we would like to keep the extraction of resources an active experience. Not something y...
- by KAGEHOSHI Horned Wolf - at 2013.06.07 16:00:00
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2350. [Request] MAVGÇÖs, Squad transport Please! - in Feedback/Requests [original thread]
Look at this , middle right. They're coming.
- by KAGEHOSHI Horned Wolf - at 2013.06.07 15:57:00
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2351. Grenade module - in Feedback/Requests [original thread]
This is likely already planned by CCP, items known as infantry auto-detonators were spotted on a server before with that description.
- by KAGEHOSHI Horned Wolf - at 2013.06.07 15:47:00
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2352. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
I really dislike how Dust does equipment switching.
- by KAGEHOSHI Horned Wolf - at 2013.06.07 15:45:00
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2353. Salvaging during battle (Survival, not to be confused with looting to keep after... - in Feedback/Requests [original thread]
Idea is still great
- by KAGEHOSHI Horned Wolf - at 2013.06.07 15:43:00
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2354. [Request] Improving in-game information display - in Feedback/Requests [original thread]
pew pew pzzzzzzeeeeeeewwwwwwww!
- by KAGEHOSHI Horned Wolf - at 2013.06.07 15:41:00
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2355. [Request] @Team True Grit: Why we need planetary resource harvesting - in Feedback/Requests [original thread]
Draco Cerberus wrote: PVE to get resources is better than going and swinging a pickaxe to extract minerals. If I want to do that I'd put that dusty game called Skyrim back into my PS3. I do enjoy the idea that we could extract resources from th...
- by KAGEHOSHI Horned Wolf - at 2013.06.07 15:38:00
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2356. [Request] @Team True Grit: Why we need planetary resource harvesting - in Feedback/Requests [original thread]
CCP FoxFour wrote: I hear there are other teams working on PvE game modes... This isn't about PVE. I want SI on districts that extract/store resources from the planet instead of making clones. I want PVP game modes centered around stealing th...
- by KAGEHOSHI Horned Wolf - at 2013.06.07 15:04:00
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2357. [Request] @Team True Grit: Why we need planetary resource harvesting - in Feedback/Requests [original thread]
Would love a response from FoxFour
- by KAGEHOSHI Horned Wolf - at 2013.06.07 14:53:00
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2358. [Suggestion] Remove turrets from vehicles. - in Feedback/Requests [original thread]
This seriously needs to be possible
- by KAGEHOSHI Horned Wolf - at 2013.06.07 14:48:00
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2359. [Request] game mode variations with 3+ teams - in Feedback/Requests [original thread]
Added to the OP: Each squad could count as a team, so we could have 5 full squads of 6 (30 players total) competing in an Ambush or Domination variation.
- by KAGEHOSHI Horned Wolf - at 2013.06.07 14:45:00
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2360. (Simple) Request: list assists on the killboard - in Feedback/Requests [original thread]
I wish this topic was more than just about assists, there are more things I would like shown in the scoreboard; assists (including destruction assists), hacks, objectives captured, revives, total health healed, vehicle destructions.
- by KAGEHOSHI Horned Wolf - at 2013.06.07 14:12:00
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