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181. Delta Feedback: Plasma Cannon - in Feedback/Requests [original thread]
I'm digging the new speed and trajectory, but I'm a plasma cannon noob.
- by KA24DERT - at 2014.09.27 00:45:00
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182. Introduce 5 second decloak delay for scouts. - in Feedback/Requests [original thread]
Zindorak wrote: Benjamin Ciscko wrote: hfderrtgvcd wrote: Then why on earth would anyone use a cloak? Judging from this and your other thread, it seems you don't care at all for game balance and just want whatever kills you to be nerfed. ...
- by KA24DERT - at 2014.09.26 03:48:00
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183. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Ripley Riley wrote: KA24DERT wrote: Did some numbers on a worst case scenario against an Amarr Sentinel suit with two weapons: MILITIA Rail Rifle DPS: ~361 -10% damage to shields -10% damage to Amarr Sentinel Resists DPS against Amarr Senti...
- by KA24DERT - at 2014.09.24 21:20:00
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184. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Did some numbers on a worst case scenario against an Amarr Sentinel suit with two weapons: MILITIA Rail Rifle DPS: ~361 -10% damage to shields -10% damage to Amarr Sentinel Resists DPS against Amarr Sentinel: 389 PROTOTYPE Mass Driver DPS: 160 (...
- by KA24DERT - at 2014.09.24 20:51:00
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185. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Bradric Banewolf wrote: KA24DERT wrote: Cool, got nothing to say in response, but you haven't developed enough motor control to keep your gums from flapping, so in addition to calling me a treehugger, you post a Youtube video that's suppos...
- by KA24DERT - at 2014.09.24 10:42:00
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186. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Bradric Banewolf wrote: KA24DERT wrote: Bradric Banewolf wrote: By this simple comment you must mean that the strafe ability is realistic? You have clearly only ever played video games, and have no idea how fast weapon operators can swi...
- by KA24DERT - at 2014.09.23 21:25:00
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187. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Gyn Wallace wrote: KA24DERT wrote: Gyn Wallace wrote: How are you using the MD? Are you maintaining range whenever possible, using its long range with no damage reduction out to maximum range to full advantage? Are you using its superb a...
- by KA24DERT - at 2014.09.23 20:55:00
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188. Jira Access - in Feedback/Requests [original thread]
There any chance at allowing read-only Jira access? Or maybe submitting Jira tickets/comments via CPM members?
- by KA24DERT - at 2014.09.23 00:23:00
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189. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Bradric Banewolf wrote: KA24DERT wrote: BL4CKST4R wrote: Can you tell me about one competitive game just one where you can strafe Like Dust. Personally the only game i can think of is old arena shooters. Now after replying pick up that ...
- by KA24DERT - at 2014.09.22 23:40:00
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190. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Gyn Wallace wrote: KA24DERT wrote: Again: 1) Splash is the PRIMARY mode of damage for the mass driver. 2) No other dropsuit in the game has such a high resistance to ANY other weapon type. Instead of one or two dropsuits being resistant t...
- by KA24DERT - at 2014.09.22 21:40:00
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191. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
BL4CKST4R wrote: KA24DERT wrote: This whole thread can be summarized as follows: Quote: After a total lack of analysis, in which I spent zero time exploring the difference in strafe speeds between keyboard and DS3, I determined that the ...
- by KA24DERT - at 2014.09.22 21:24:00
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192. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
This whole thread can be summarized as follows: Quote: After a total lack of analysis, in which I spent zero time exploring the difference in strafe speeds between keyboard and DS3, I determined that the inertia that does in fact exist in the ...
- by KA24DERT - at 2014.09.22 10:16:00
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193. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Nerf strafing and make this game even slower paced? The keyboard DOES NOT strafe faster than the controller, go test it.
- by KA24DERT - at 2014.09.22 09:28:00
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194. Introduce 5 second decloak delay for scouts. - in Feedback/Requests [original thread]
Bright Cloud wrote: Get a gallente logi. problem solved. Gallente Logi here, problem not solved. Scouts can get under any scans.
- by KA24DERT - at 2014.09.22 08:13:00
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195. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Again: 1) Splash is the PRIMARY mode of damage for the mass driver. 2) No other dropsuit in the game has such a high resistance to ANY other weapon type. Instead of one or two dropsuits being resistant to explosive splash damage, all dropsuits ...
- by KA24DERT - at 2014.09.22 07:29:00
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196. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Aria Gomes wrote: I'd rather be able to detonate my REs right as I die than take away the explosive resistance Thank you for your noble sacrifice.
- by KA24DERT - at 2014.09.19 19:45:00
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197. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Michael Arck wrote: KA24DERT wrote: Because it makes the basically immune to mass drivers. LOL! No. Sentinels are designed to take on heavier firepower and resistance to the explosives...cause that's what Sentinels/Heavies are. It's even ...
- by KA24DERT - at 2014.09.19 01:22:00
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198. Introduce 5 second decloak delay for scouts. - in Feedback/Requests [original thread]
Faquira Bleuetta wrote: KA24DERT wrote: Scouts should have to wait 5 seconds after decloaking before activating another module or weapon. becuz ur Md cannot killl a cloaked scout ***** plz Yep, I am upset because I can't kill a cloaked ...
- by KA24DERT - at 2014.09.19 01:11:00
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199. Reduce strafe speed! - in Feedback/Requests [original thread]
No, sorry. Movement in this game is already grindingly slow. You want to shoot at still targets, go to a shooting range.
- by KA24DERT - at 2014.09.18 23:24:00
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200. Introduce 5 second decloak delay for scouts. - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Then why on earth would anyone use a cloak? Judging from this and your other thread, it seems you don't care at all for game balance and just want whatever kills you to be nerfed. There's no effective counter to a cloaked ...
- by KA24DERT - at 2014.09.18 23:23:00
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