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1. calidari assault bonus is pontless - in Feedback/Requests [original thread]
Shamarskii Simon wrote: No to charge time. But yes to ads kick. 25% less charge time is close to an ARR. ARR will get a 0.2 charge time. Depending on how DPS is calculated for rails (charge included or not) it directly affects DPS... Unlike...
- by Juedfin90 - at 2015.03.16 20:11:00
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2. New Booster Types: - in Feedback/Requests [original thread]
Haerr wrote: Frames per second booster... i want it too
- by Juedfin90 - at 2015.03.09 18:04:00
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3. [Question] Gal Logi WP Payout - in Feedback/Requests [original thread]
How does it work? I have maxed up everything and barely get WP ... I know its a good team play Logi but low WP ----> low ISK Payout
- by Juedfin90 - at 2015.02.12 03:40:00
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4. Improved Cal and Gal assault bonuses - in Feedback/Requests [original thread]
+1 its nessesary its to similar to the calmando...
- by Juedfin90 - at 2015.01.26 15:31:00
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5. Nova Sword & Amarrian Blade - in Feedback/Requests [original thread]
+1000
- by Juedfin90 - at 2015.01.24 23:09:00
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6. Caldari Assault Proposal - in Feedback/Requests [original thread]
Jack McReady wrote: Mexxx Dust-Slayer wrote: But all suits are decent with the ARR and RR right now, in fact the amarr and gal assault are better with it than cal assault if they're stacking damage mods. A recoil reduction and/or charge up ...
- by Juedfin90 - at 2015.01.14 13:17:00
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7. The Commando needs a grenade slot and EWAR - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Iria Gren wrote: The Commando needs a BPO! other than that maybe one slot or a higher base scan range not both No more high or low slots. Just a grenade slot (with matching CPU and PG) and overall EWAR buff. Its so...
- by Juedfin90 - at 2015.01.01 23:13:00
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8. Gallente Logistics Role - in Feedback/Requests [original thread]
Hives gives you on proto a lot of points, and the other roles too, just Gal logi is broken you are totally right, we need a change in that. Its not our fault that they made crap with that 360 degree scan, nerfed it, and the role... I think for t...
- by Juedfin90 - at 2014.11.21 20:37:00
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9. "You Are Being Repaired" - in Feedback/Requests [original thread]
+1 yes we need it again good idea
- by Juedfin90 - at 2014.11.21 14:46:00
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10. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I-Shayz-I wrote: I really don't want a shield rep tool in this game. It would be the most OP thing ever, and no one realizes why. Once you get them down to armor you might be able to take out 100 armor but then they rep shield HP back again. W...
- by Juedfin90 - at 2014.11.17 10:12:00
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11. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Hey, i m a min logi since the beginning, run out every core skill and i think that are the main points: - HP is totally okay...i got about 900 Hp totally - we need only rep (like wirkomy) nanohives at lvl 3 or 4 - we need better HP of Proto eq...
- by Juedfin90 - at 2014.11.16 08:57:00
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12. [Request] Reworking Repair Tools - in Feedback/Requests [original thread]
Cross Atu wrote: Jack 3enimble wrote: Shield reptool to bypass the recharge delay for that other sentinel, you know the shield based Caldari? Wish there was a reptool for my suit... I'm working on something like that. In fact having an i...
- by Juedfin90 - at 2014.10.20 08:46:00
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13. Cal Sentinel Flux resistence ... - in Feedback/Requests [original thread]
[quote= I think it would be better to give a shield rep tool, which I think was being talked about here on the forums.[/quote] really? cool thats something that i think we really miss !!! did ccp say something detailed about it? something for
- by Juedfin90 - at 2014.10.20 08:27:00
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14. Cal Sentinel Flux resistence ... - in Feedback/Requests [original thread]
Just an Ideal... but every other Sentinel can resists about 3 proto grenades that hurts their weekness. ---> Gal, Amarr can take (just considering the specialisation, also the armour) about 3 CORE GRENADES ---> Min can take some too --->...
- by Juedfin90 - at 2014.10.19 23:43:00
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15. Min Sentinels Bonus question - in Feedback/Requests [original thread]
MEDICO RITARDATO wrote: Juedfin90 wrote: Delenne Arran wrote: If I had to guess, it's because flat-out neutralizing two weapon types' damage bonus would've been overpowered. But all the other Heavys do it that way, for example_ -Calda...
- by Juedfin90 - at 2014.10.02 04:52:00
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16. Min Sentinels Bonus question - in Feedback/Requests [original thread]
Delenne Arran wrote: If I had to guess, it's because flat-out neutralizing two weapon types' damage bonus would've been overpowered. But all the other Heavys do it that way, for example_ -Caldari Sentinel: 3% shield resistance to hybrid - b...
- by Juedfin90 - at 2014.10.02 03:59:00
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17. Min Sentinels Bonus question - in Feedback/Requests [original thread]
Hey folks, so can anyone explain me where the sense of the specific Bonus of the Min Sentinel is? ( 3% shield resistance to laser weapons, 2% armor resistance to hybrid - blaster weapons per level ) So the first bonus is clear, laser got 20 % ...
- by Juedfin90 - at 2014.10.02 03:39:00
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18. Minmatar Assault Regen - in Feedback/Requests [original thread]
Give 40 HP/s while 5/6 delay .
- by Juedfin90 - at 2014.09.23 22:22:00
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19. [Request] Range Amplifiers to be fitted in High Slots - in Feedback/Requests [original thread]
So the result of the whole eWAR stuff was to GIVE EVERY SCOUT THE POSSABILITY TO STAY UNSCANNED as much as needed ( low slot ) and to PLAY besides of that the SPECIAL ROLE. Amarr: 2 Prec.enhancer in high, lows dump and ARMOR for fighting, like t...
- by Juedfin90 - at 2014.09.02 13:22:00
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20. Hotfix Charlie - Respec for Scouts ? - in Feedback/Requests [original thread]
Breakin Stuff, your are totally right about the EULA, i just never have read it...
- by Juedfin90 - at 2014.08.11 18:46:00
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