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21. New Judge Rhadamanthus Video: Redline Rail Tanks - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: As for my personal view on the issue: I don't think it's enough, but it's definitely a good suggestion. .....However, differing from Judge, I'd like to reduce rail range down to 350m effective range, after which a drop o...
- by Judge Rhadamanthus - at 2014.02.06 22:34:00
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22. [Request] Changing Active boosters x3 event - in Feedback/Requests [original thread]
question : If I have a normal booster running that has 7 days left on it on Wednesday when the x3 event starts if I activate my omega... which one gets used? Does the Omega go to the front or rear of the queue? Has anyone tested this? Can a DEV r...
- by Judge Rhadamanthus - at 2014.01.20 14:08:00
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23. Drop Ships - in Feedback/Requests [original thread]
Join the "1st Airborne" a pilot specialist chat channel and tell them, politely, that you are struggling to see how it is possible to fly well and that you can't see how they can be useful. Ask if you might join an experienced squad and if they wo...
- by Judge Rhadamanthus - at 2013.12.13 20:36:00
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24. [1.7 Feedback] Losing and Loyal FW team need Standing Rewards - in Feedback/Requests [original thread]
I've been watching mine and I has never dropped. You lose them for TK kicks but not for a loss as far as I can tell.
- by Judge Rhadamanthus - at 2013.12.13 14:45:00
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25. [1.7 Feedback] Losing and Loyal FW team need Standing Rewards - in Feedback/Requests [original thread]
Getting Zero standing rewards for losing in FW is detrimental to the balance of the factions. Since there is no ISK reward a match in FW can quickly get cost prohibitive. I play Amarr FW and due to the low player pool and the pre 1.7 suit and weap...
- by Judge Rhadamanthus - at 2013.12.13 14:36:00
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26. Clone termination. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Giving wp for terminating clones would make needles useless, since it only takes about a second to finish off a downed clone. And people would go crazy killing downed clones for that extra wp, so there would be almost n...
- by Judge Rhadamanthus - at 2013.11.20 12:53:00
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27. [Feedback) Supply depots positions for vehicles in 1.7 - in Feedback/Requests [original thread]
1.7 brings a need for vehicles to resupply. But many of the maps have the supply points in inaccessible spots. In fracture road for example the MCC supply depot is inside a building. I can just about get my dropship to it if i stick my nose into t...
- by Judge Rhadamanthus - at 2013.11.20 09:10:00
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28. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
I agree that a solid 1st person view is needed. If we have that would people want 3rd person? I am interested in your opinions.
- by Judge Rhadamanthus - at 2013.11.18 21:26:00
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29. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: I greatly appreciate the work and consideration that's clearly evident here! But the 4 videos depicted are visually committed to an ADS standpoint of flying.............I'm a transport-mindset operator, so I know my vote ...
- by Judge Rhadamanthus - at 2013.11.15 15:53:00
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30. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
Skihids wrote: An excellent video, but it assumes that third person view is the best. I was only looking at 3rd person because that is the view that has been changing, and didn't say anywhere in the video that i thought it was the best view ...
- by Judge Rhadamanthus - at 2013.11.14 09:32:00
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31. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
Change to what? Transparency?
- by Judge Rhadamanthus - at 2013.11.13 19:10:00
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32. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
Vyzion Eyri wrote: I would be for the solution of making dropships semi-transparent..........! I want to look at this too. But i will tackle it in a separate video. At the moment, I am not really sure how I feel about it.
- by Judge Rhadamanthus - at 2013.11.13 19:07:00
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33. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
Sliders would be good, but i don't think that is a realistic expectation. At least in a reasonable time frame.
- by Judge Rhadamanthus - at 2013.11.13 11:37:00
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34. [Feedback] I hate myself for having capped out - in Feedback/Requests [original thread]
I have a question. Why is it that there is an expectation that you should reach the triple cap? The cap is the maximum possible not the guaranteed minimum. The event gives you more than the normal rate of XP gain. This lets you reach the usual cap...
- by Judge Rhadamanthus - at 2013.11.13 11:26:00
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35. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
Like this post if you think the camera from 1.6 is the best
- by Judge Rhadamanthus - at 2013.11.10 14:12:00
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36. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
Like this post if you thought the camera from 1.5 was the best
- by Judge Rhadamanthus - at 2013.11.10 14:11:00
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37. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
Like this post if you thought the camera from 1.4 was the best
- by Judge Rhadamanthus - at 2013.11.10 14:10:00
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38. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
So my latest video (when it is uploaded this will be a link. No link and its not up yet) I show the camera views from 1.3, 1.4, 1.5 and 1.6 in Quad split screen and do an analysis. This thread is the one i mention in the video where people can vot...
- by Judge Rhadamanthus - at 2013.11.10 14:09:00
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39. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
Like this post if you thought the camera from 1.3 was the best
- by Judge Rhadamanthus - at 2013.11.10 14:09:00
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40. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
The big issue with players like the OP is the logic gap in the thinking of him and any similar poster. I ask this. Does every single attempt to kill with with a duvalle; kill every lesser geared player they shoot at? The answer is no. Why do swarm...
- by Judge Rhadamanthus - at 2013.11.03 10:49:00
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