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81. [feedback] swarms too strong and too long ranged and to smart - in Feedback/Requests [original thread]
Swarms are broken as we all know. They have such good range and lock on that the guy fireing at you can be far enough away not to render and be nothing more than a dot when he does. Then his swarms only draw in when they are in unavoidable range w...
- by Judge Rhadamanthus - at 2013.06.08 13:28:00
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82. Fix Swarms CCP there Invisible - in Feedback/Requests [original thread]
I agree. Swarms do too much damage and are way to easy to hit with with way too much range. As a DS they can see me from almost any point on the map and hit me. I can't even see the guy as he is so far off he doesn't render and his swarms only d...
- by Judge Rhadamanthus - at 2013.06.08 13:18:00
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83. Petition: Give Assault Dropships exclusive Medium Turrets - in Feedback/Requests [original thread]
The Devs said they are looking at specific lock on turrets for us. I prefer this. Same damage as now, but with a lock on. That seems balanced to me. With just one gunner myp droto ADS can melt tanks and other DS. A more powerful turret might be ...
- by Judge Rhadamanthus - at 2013.06.06 19:00:00
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84. [Request] Dropships - in Feedback/Requests [original thread]
Kain Reaver83 wrote: As a Dropship pilot, I can say that the community has spoken a lot about the state of Dropships, but everything we've said has fallen upon deaf ears. CCP doesn't care about pilots. Do yourself a favor and grab a gun and sho...
- by Judge Rhadamanthus - at 2013.06.06 17:49:00
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85. [essential] the red line has to go - in Feedback/Requests [original thread]
Either that or make any shots from inside it that hit outside do zero damage. Unreachable compressed rail gun tanks and thale snipers hiding in the red zone is just stupid. The community has been complaining about it for several builds. Please. Ju...
- by Judge Rhadamanthus - at 2013.06.05 00:04:00
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86. [feedback] railgun installations. Really!. Such BS - in Feedback/Requests [original thread]
BRAIN-MATTER-SPLATTERER NEURALGIA wrote: In actuality, if you're driving past a huge weapon meant to destroy vehicles & infantry. You must be a complete jack4ss! No.., No!.. CCP do not change the turrets AI functionality unless you're gi...
- by Judge Rhadamanthus - at 2013.05.14 20:32:00
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87. [feedback] railgun installations. Really!. Such BS - in Feedback/Requests [original thread]
Stands Alone wrote: i dont have a problem with turrets. they equal a free kill to me. and i use advanced assault suits and dropships. rarely have i been killed by a turret in a dropship. and i am using militia dropships too. i just fit it to co...
- by Judge Rhadamanthus - at 2013.05.14 19:54:00
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88. [feedback] railgun installations. Really!. Such BS - in Feedback/Requests [original thread]
dust eve, I do understand your point. But I think the game has people and weapons that can fight the good fight on the main battlefield. The red line turrets are there to slow and counter being red lined. But they do too much. They shoot across th...
- by Judge Rhadamanthus - at 2013.05.14 19:38:00
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89. [feedback] railgun installations. Really!. Such BS - in Feedback/Requests [original thread]
They are in the red line. Up a hill. I have. Dropship. I can not get close. There are several in the same spot and they murder you in 2 hits. They dominate that map. It' s a broken and not needed mechanic. We have av players to counter tanks and d...
- by Judge Rhadamanthus - at 2013.05.14 19:28:00
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90. [feedback] railgun installations. Really!. Such BS - in Feedback/Requests [original thread]
I think that with the game getting to full release we have players for each class. AV, tank, air support, infantry. Each role on the battle field is represented by real players. The ground turrets are a kick in the teeth for one class of player. T...
- by Judge Rhadamanthus - at 2013.05.14 19:14:00
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91. [feedback] railgun installations. Really!. Such BS - in Feedback/Requests [original thread]
The railgun and blaster turrets in the new maps are really really stupid. The AI is god damn super human in aim. You can not fly or drive any where near them without getting bulls eyed. We have tanks, drop ships and ground troops. We do not need...
- by Judge Rhadamanthus - at 2013.05.14 18:50:00
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92. Why no blacklisting at all? - in Feedback/Requests [original thread]
Case dismissed. you may sit.
- by Judge Rhadamanthus - at 2013.04.24 22:23:00
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93. Why no blacklisting at all? - in Feedback/Requests [original thread]
I made that up btw. But If I never admitted it, how would the forum know? That is your answer OP. The reason there is no blacklisting is because no-one can tell lie from truth. Not even video evidence can be relied upon. There is no way to see w...
- by Judge Rhadamanthus - at 2013.04.19 12:18:00
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94. Why no blacklisting at all? - in Feedback/Requests [original thread]
I wouldn't wish for that Spkr4theDead as I have been in a match with you and you were typing all sorts of racist stuff in chat. Next game you were in my team again but this time being all racist over the team chat. You are a racist and a biggot. ...
- by Judge Rhadamanthus - at 2013.04.19 08:03:00
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95. Corporation Tax - in Feedback/Requests [original thread]
Issue : Donation tracking log and donation cap. Suggestion : Receipts As a % of match earnings regular players donate far more. I could give so much more than others but my donations may not be visible. I want to be able to see in game (ill be t...
- by Judge Rhadamanthus - at 2013.04.16 10:58:00
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96. unbalenced game = 2 hour frustration fest - in Feedback/Requests [original thread]
tastzlike chicken wrote: Great post overall; I'd like to copy this part and put it on our corporation forums if you don't mind. Credit to you. Sure. Please fix any of my typos though.
- by Judge Rhadamanthus - at 2013.04.12 13:02:00
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97. For the Love of God a Sticky Nanohive - in Feedback/Requests [original thread]
Jack Boost wrote: And proximity mines too. LAV + sticky proximity on it + 'AQUAK AHUBAR!!!!' -> Tank KABUMMMMMMmmmm..... allahu akbar, if that's what you meant. It means "Fictional entity is great."
- by Judge Rhadamanthus - at 2013.04.12 11:00:00
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98. A solution for Tank Stealing - in Feedback/Requests [original thread]
Garrett Blacknova wrote: 1. This has been mentioned (and shot down) many times before. There are people for and against it. But most of the people who are serious about their interest in what DUST is about don't approve of blocking people from ...
- by Judge Rhadamanthus - at 2013.04.12 10:53:00
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99. someone took my tank even though I was stood right next to it on deployment - in Feedback/Requests [original thread]
There are many HTFU guys on here. I check their post history and most are clearly children or adults with the minds of children, like our one HTFU poster in this thread, mr yourdeadagain (note the childish name too). They don't understand games, o...
- by Judge Rhadamanthus - at 2013.04.12 10:03:00
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100. unbalenced game = 2 hour frustration fest - in Feedback/Requests [original thread]
OP has it right and also wrong : The Wrong Where the OP got it wrong was playing this game like it was another. This is a FPS but not like the COD and its ilk. In those games you get a gun and can do just fine in your first match with basic g...
- by Judge Rhadamanthus - at 2013.04.11 10:21:00
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