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441. Do u think CCP could make eve online for PS3/PS4 - in General Discussions [original thread]
hope they put Valkyrie on ps4
- by Johnny Guilt - at 2013.09.20 05:25:00
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442. which REPAIR TOOL do some of you Logistics use - in General Discussions [original thread]
core focused for hardcore reps, everything else adv rep tool (ones with 41/sec or 31/sec reps)
- by Johnny Guilt - at 2013.09.19 21:10:00
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443. Heavies need some lovin - in General Discussions [original thread]
Played HMG heavy(lvl 1HMGops) and i have to say it the HMG sucks balls,the suit is workable and usable but the weapon itself defies design logic mainly from it's strange cone of fire making mid range engagements more difficult than they actually s...
- by Johnny Guilt - at 2013.09.19 19:28:00
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444. Jack of all trades? - in General Discussions [original thread]
I love my SMG so compacted and flexible on fitts,you cant go wrong with adv-proto tiers when you got prof 4.
- by Johnny Guilt - at 2013.09.19 05:34:00
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445. My sad prediction is that Dust player count is about to half in the next month - in General Discussions [original thread]
a big new content update with some good marketing behind it
- by Johnny Guilt - at 2013.09.19 05:16:00
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446. Caldari Girls or Gallente Gals? - in General Discussions [original thread]
Spycrab Potato wrote: Gallente Girls. Their so sleek and shiny...that suit really forms nice to their curves...and that chest...Sorry what? and dat ass
- by Johnny Guilt - at 2013.09.19 04:41:00
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447. for the good of the game, all corporations should join EON - in General Discussions [original thread]
The Attorney General wrote: Just join Zion. do i get my own Zaku II?
- by Johnny Guilt - at 2013.09.18 04:56:00
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448. Assault Rifles Are officialy the master race now - in General Discussions [original thread]
Ludvig Enraga wrote: Johnny Guilt wrote: AR is good to 70m,wait till be get rail rifles and combat rifles that ARE designed for mid range engagements(90-100+m). 70 m is CQC? to CCP it is
- by Johnny Guilt - at 2013.09.18 04:07:00
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449. Assault Rifles Are officialy the master race now - in General Discussions [original thread]
AR is good to 70m,wait till be get rail rifles and combat rifles that ARE designed for mid range engagements(90-100+m).
- by Johnny Guilt - at 2013.09.18 00:40:00
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450. I miss chromosome. - in General Discussions [original thread]
i dont miss chorm as a whole, in fact it discussed me,mainly because of tanks confined to small maps in ambush(never forget Manus Peak).
- by Johnny Guilt - at 2013.09.16 03:14:00
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451. Should there be a suit with a built in jetpack? - in General Discussions [original thread]
minmamar mid frames.they have the backpacks to it and and their light assult frames compared to the other mid frames.
- by Johnny Guilt - at 2013.09.15 18:43:00
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452. ****..........Are these numbers accurate??!! - in General Discussions [original thread]
it isnt summer anymore ,people got **** to do
- by Johnny Guilt - at 2013.09.15 18:11:00
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453. 6 player squad + mics + active scanner + OB - in General Discussions [original thread]
!. entry to pub modes(public contracts) should be squad less joins(squad up only in the warbarge) 2.Squad play restricted(only able to join with a squad set up already) to FW with better pay outs than pubs to prompt the mode
- by Johnny Guilt - at 2013.09.15 18:02:00
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454. See player count isn't actually that much changed. - in General Discussions [original thread]
The play count is fine,and youll see that once to take a step back from the game and look at all the other mutiplayer games on the ps3 in comparrion to dust(but you have to own those games to see for your self),dust is probabaly one of the most ac...
- by Johnny Guilt - at 2013.09.15 02:51:00
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455. We want 24vs24 or more - in General Discussions [original thread]
Baal Roo wrote: Johnny Guilt wrote: i feel the game isnt quite ready yet for high player counts seeing as CCP cant even get spawning right,hell i dont think the game is designed objectively for high player counts. Aside from the uplink sp...
- by Johnny Guilt - at 2013.09.13 22:59:00
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456. Balance discussion for infantry weapons - in General Discussions [original thread]
There's not such thing as balance for a game such as this where each suit and tier of suit vary so much from each other,all balance goes out the window because there's no constant to build balance around.
- by Johnny Guilt - at 2013.09.13 22:38:00
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457. We want 24vs24 or more - in General Discussions [original thread]
i feel the game isnt quite ready yet for high player counts seeing as CCP cant even get spawning right,hell i dont think the game is designed objectively for high player counts.
- by Johnny Guilt - at 2013.09.13 22:31:00
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458. CCP you didn't fix the Shotgun. STILL! - in General Discussions [original thread]
Sylvana Nightwind wrote: Shotgun not working? This guy disagrees: http://www.youtube.com/watch?v=pZbKm1T2Avs&feature=youtu.be lol thats a collection of clips for older builds forward to 2:20 i dont remember forgeguns having the lightba...
- by Johnny Guilt - at 2013.09.13 07:55:00
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459. future faction standing mechanics? - in General Discussions [original thread]
i hope these come in game soon,what do you thnik the perks for them would be like? i hope for maybe more isk payout for sucessful specific contractss (pve drone infestions etc) and maybe discounts on dropsuit prices for that faction your alllied w...
- by Johnny Guilt - at 2013.09.13 07:41:00
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460. If you could customize your character - in General Discussions [original thread]
red black and gray for minimatar
- by Johnny Guilt - at 2013.09.12 18:46:00
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