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Master Jaraiya
Ultramarine Corp
797
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Posted - 2013.09.18 12:26:00 -
[31] - Quote
Duran Lex wrote:Master Jaraiya wrote:Vicious Minotaur wrote:I'm fine with where heavies and their weapons are, stat wise.
What I am not fine with is the lack of content. One suit and two weapons... Yeah, and its been that way for, how long now? Since heavies were introduced?
Give us content, like, say, the Amarr heavy weapon, and suddenly people may stop complaining about the Amarr sentinel's bonus. Give us more than one suit, and suddenly, whole new worlds are opened up for us to explore.
Content. Or, rather, the lack thereof. That is the biggest problem that heavies face. The Amarr Sentinel Bonus makes absolutely no sense for Amarr (+2% reload speed/level) The Sentinel Role bonus should be the Amarr Sentinel Bonus (-5% Weapon FeedbackDamage/level). Even then, this would only be useful if we had a Heavy Weapon which caused feedack damage. I agree wholeheartedly that we need more content for Heavies, but this wouldn't solve the goofy Sentinel Bonus Problems. Actually, its just a flat 2% reload speed. It's not per level. One can assume that since there will be a Heavy Laser of sorts in the future, that is the intended weapon for the Amarr Sentinel suit. Also i'd assume based on it reducing feedback dmg, the gun will probably be giving you consistent feedback dmg while the gun is being fired. It IS a huge laser and all. It sounds like a lot of you want the different racial suits, which will have the different bonus's. Minmatar will undoubtedly get an HMG bonus. If the feedback damage bonus is meant for the Amarr Heavy laser, why isn't it the Amarr Sentinel Bonus? This makes no sense.
Also if it is not a 2% per level reload bonus, that really is worthless. |
Chibi Andy
Forsaken Immortals Top Men.
532
|
Posted - 2013.09.18 12:29:00 -
[32] - Quote
CCP's love for us heavies went down the drain with the rest of the stuff that we're still waiting for
us heavies won't be seeing anything new for us for the rest of this year most likely |
calvin b
Molon Labe. RISE of LEGION
549
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Posted - 2013.09.18 12:39:00 -
[33] - Quote
ladwar wrote:RedZer0 MK1 wrote:Played with the HMG after 1.4 update. Still bad, even more so with such large maps. They need range, even at the cost of some dispersion. A little extra damage wouldn't hurt. Still don't know how damage per round goes AR>SMG>HMG. its like this .556>9mm>5mm it makes sense. and no heavies are just fine the way they are.
I value your opinion but at the same time the HMG is useless. I switched over to my BPO Gallente and have been owning heavies ever since. I have only died once to them and that was do to the useless radar we have . Ran right into a heavy face first and I still almost beat the heavy. This is sad, I was a heavy since beta, but since 1.4 you can forget about it. The HMG and the heavy class needs a redo or deleted and all SP, ISK, and Aurum refunded. |
Shruikan Iceeye
Brotherhood of Seals
40
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Posted - 2013.09.18 13:58:00 -
[34] - Quote
calvin b wrote:ladwar wrote:RedZer0 MK1 wrote:Played with the HMG after 1.4 update. Still bad, even more so with such large maps. They need range, even at the cost of some dispersion. A little extra damage wouldn't hurt. Still don't know how damage per round goes AR>SMG>HMG. its like this .556>9mm>5mm it makes sense. and no heavies are just fine the way they are. I value your opinion but at the same time the HMG is useless. I switched over to my BPO Gallente and have been owning heavies ever since. I have only died once to them and that was do to the useless radar we have . Ran right into a heavy face first and I still almost beat the heavy. This is sad, I was a heavy since beta, but since 1.4 you can forget about it. The HMG and the heavy class needs a redo or deleted and all SP, ISK, and Aurum refunded. I totally agree. i was just using a burst HMG with two complex damage mods and at 22M a logi withstood THREE full bursts. Meanwhile most of his AR rounds hit me. If I didnt have an assault scrambler pistol as a sidearm i wouldve been toast.
How are heavies useful again? |
Shruikan Iceeye
Brotherhood of Seals
40
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Posted - 2013.09.18 14:48:00 -
[35] - Quote
Ok i might've rageposted ^^ on that last one. Heavys still do have a place on the battlefield. However I still firmly believe that the Heavy class is missing.... something. It just seems like there is no (or very little) real advantage to specing into this class instead of a Logi or Assault |
Nick nugg3t
United Universe Corp
162
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Posted - 2013.09.18 14:49:00 -
[36] - Quote
The armor buffs were really good for heavies I think the only thing that would make the heavies better is the rest of the racial variants |
The Terminator T-1000
The Praetorian Legionary
41
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Posted - 2013.09.18 19:50:00 -
[37] - Quote
RedZer0 MK1 wrote:Played with the HMG after 1.4 update. Still bad, even more so with such large maps. They need range, even at the cost of some dispersion. A little extra damage wouldn't hurt. Still don't know how damage per round goes AR>SMG>HMG.
From what I read the HMG was nerfed some time ago thanks to AR people complaining because the expect to jump in front of a HMG with an AR and win. I know get more kills using a heavy suit with AR or ASR than I do with HMG. It is pathetic... I think range and damage should increase 5%. A single assault guy should not be able to take down a heavy.... Also the assault HMG is a joke. |
FlavorOf TheMonth
Tronhadar Free Guard Minmatar Republic
10
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Posted - 2013.09.18 20:08:00 -
[38] - Quote
Didn't you guys get the message no one wants you heavy hmg users in the game, and every post you make us AR kings will tell you you are dumb, cnat play your role, or get good scrub. Beause we like owning your fat asses all game. Heavys are AR user's stat Padders
The HMG is in a great spot it can't beat me and my AR and that's exactly how it should be |
Shruikan Iceeye
Brotherhood of Seals
41
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Posted - 2013.09.18 20:37:00 -
[39] - Quote
FlavorOf TheMonth wrote:Didn't you guys get the message no one wants you heavy hmg users in the game, and every post you make us AR kings will tell you you are dumb, cnat play your role, or get good scrub. Beause we like owning your fat asses all game. Heavys are AR user's stat Padders
The HMG is in a great spot it can't beat me and my AR and that's exactly how it should be I can't tell if you're trolling or if you're just a jerkoff |
The Terminator T-1000
The Praetorian Legionary
42
|
Posted - 2013.09.18 20:51:00 -
[40] - Quote
FlavorOf TheMonth wrote:Didn't you guys get the message no one wants you heavy hmg users in the game, and every post you make us AR kings will tell you you are dumb, cnat play your role, or get good scrub. Beause we like owning your fat asses all game. Heavys are AR user's stat Padders
The HMG is in a great spot it can't beat me and my AR and that's exactly how it should be
BTW I am not a heavy. I play several rolls, but we don't want you in the game either! |
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oso tiburon
The Generals EoN.
194
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Posted - 2013.09.18 21:11:00 -
[41] - Quote
Dimitri Rascolovitch wrote:Dexter307 wrote:The sentinel skills should be changed to something useful and the HMG operations skill should 5% less spread per level instead of 5% less recoil lemmie fix that for you the rest of the heavy weapons and dropsuits need to be implemented ASAP there fixed and im pretty sure operation is heat buildup not recoil nope changed to 5% less recoil last update how about a built in armor resistance |
Goric Rumis
Dead Six Initiative Lokun Listamenn
215
|
Posted - 2013.09.18 21:16:00 -
[42] - Quote
Shruikan Iceeye wrote:FlavorOf TheMonth wrote:Didn't you guys get the message no one wants you heavy hmg users in the game, and every post you make us AR kings will tell you you are dumb, cnat play your role, or get good scrub. Beause we like owning your fat asses all game. Heavys are AR user's stat Padders
The HMG is in a great spot it can't beat me and my AR and that's exactly how it should be I can't tell if you're trolling or if you're just a jerkoff Given his name, my money is on troll. |
Shadow Archeus
OSG Planetary Operations Covert Intervention
129
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Posted - 2013.09.18 23:02:00 -
[43] - Quote
The hmg is pointless.......yes it works good good if my barrels are halfway up your ass but beyond that....its crap.....bring back chromosome range and lower dispersion for the assault variant |
Shruikan Iceeye
Brotherhood of Seals
42
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Posted - 2013.09.19 00:48:00 -
[44] - Quote
It's just so frustrating. I want to like the heavy, and its fun to play. But it isnt competitive by any means. A medium suit can compete with, and very likely beat, a full spec heavy on one on one. This is B U L L |
321p
Storm Wind Strikeforce Caldari State
7
|
Posted - 2013.09.19 01:58:00 -
[45] - Quote
The burst HMG (especially six kin + 2 complex damage mods + proficiency) is a monster to be reckoned with in tight hallways.
14.1x ~130% x 45 rounds per burst = death to almost any suit instantly.
however, anywhere else and its about as useful as trying cqc a forge gun... we all know how reliable that is |
KING CHECKMATE
TEAM SATISFACTION
1142
|
Posted - 2013.09.19 02:01:00 -
[46] - Quote
Shruikan Iceeye wrote:Do you agree? What are some ideas on what should be done? CCP what are youguys thinking?
I think scouts and Commandos need that love more TBQH. Actually,heavies are pretty common now.... |
RedZer0 MK1
Opus Arcana
49
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Posted - 2013.09.19 19:05:00 -
[47] - Quote
ladwar wrote:[quote=RedZer0 MK1]Played with the HMG after 1.4 update. Still bad, even more so with such large maps. They need range, even at the cost of some dispersion. A little extra damage wouldn't hurt. Still don't know how damage per round goes AR>SMG>HMG. its like this .556>9mm>5mm it makes sense.
and no heavies are just fine the way they are./quote]
Heavy machine guns fire much higher caliber rounds, i.e. anti material rounds. Medium machine guns fire smaller than that and light ones fire RIFLE caliber, i.e. M16 size. Increase the damage to at LEAST assault rifle and add a bit more spread when firing for more than a second.
In every game I have played with heavies and 'large' machine guns, they were something to avoid. Unless they were ambushed, they would most likely win or gimp their opponent. At the moment, they have to ambush to use a GMT, which is silly since they lack the most important features of ambushing, speed and stealth. |
ugg reset
Molon Labe. RISE of LEGION
387
|
Posted - 2013.09.19 19:12:00 -
[48] - Quote
Dexter307 wrote:The sentinel skills should be changed to something useful and the HMG operations skill should 5% less spread per level instead of 5% less recoil
or you could crouch.... I use a militia heavy with a STD HMG and I do fine in pubs. |
Luk Manag
of Terror TRE GAFFEL
88
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Posted - 2013.09.19 19:19:00 -
[49] - Quote
Just so we don't forget, they nerfed the HMG because everyone was running HMGs all the time. The question remains, how do you make the HMG as good as the AR or SMG (both of which are better) without having everyone skill into HMGs? As it stands, you're going to have more luck with a pair of SMGs. I don't play as a heavy (except to Militia Forge snipe) and I agree that their big guns are gimpy. |
Long Evity
Krullefor Organization Minmatar Republic
239
|
Posted - 2013.09.19 19:20:00 -
[50] - Quote
HMG is good - a lot of you are just terrible. Buff players. |
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Johnny Guilt
Algintal Core Gallente Federation
285
|
Posted - 2013.09.19 19:28:00 -
[51] - Quote
Played HMG heavy(lvl 1HMGops) and i have to say it the HMG sucks balls,the suit is workable and usable but the weapon itself defies design logic mainly from it's strange cone of fire making mid range engagements more difficult than they actually supposed to be. HMG needs a rework of how it operates while keeping it's stats the same. |
Long Evity
Krullefor Organization Minmatar Republic
240
|
Posted - 2013.09.19 19:30:00 -
[52] - Quote
Johnny Guilt wrote:Played HMG heavy(lvl 1HMGops) and i have to say it the HMG sucks balls,the suit is workable and usable but the weapon itself defies design logic mainly from it's strange cone of fire making mid range engagements more difficult than they actually supposed to be. HMG needs a rework of how it operates while keeping it's stats the same. Bad heavy detected. |
Shruikan Iceeye
Brotherhood of Seals
45
|
Posted - 2013.09.19 19:34:00 -
[53] - Quote
Long Evity wrote:HMG is good - a lot of you are just terrible. Buff players. The HMG isn't what this thread is about. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
364
|
Posted - 2013.09.19 19:35:00 -
[54] - Quote
Long Evity wrote:Johnny Guilt wrote:Played HMG heavy(lvl 1HMGops) and i have to say it the HMG sucks balls,the suit is workable and usable but the weapon itself defies design logic mainly from it's strange cone of fire making mid range engagements more difficult than they actually supposed to be. HMG needs a rework of how it operates while keeping it's stats the same. Bad heavy detected. Troll detected |
Long Evity
Krullefor Organization Minmatar Republic
240
|
Posted - 2013.09.19 19:37:00 -
[55] - Quote
Dexter307 wrote:Long Evity wrote:Johnny Guilt wrote:Played HMG heavy(lvl 1HMGops) and i have to say it the HMG sucks balls,the suit is workable and usable but the weapon itself defies design logic mainly from it's strange cone of fire making mid range engagements more difficult than they actually supposed to be. HMG needs a rework of how it operates while keeping it's stats the same. Bad heavy detected. Troll detected Another bad heavy detected. They seem to control the forums for the heavy community these days. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
365
|
Posted - 2013.09.19 19:42:00 -
[56] - Quote
Long Evity wrote:Dexter307 wrote:Long Evity wrote:Johnny Guilt wrote:Played HMG heavy(lvl 1HMGops) and i have to say it the HMG sucks balls,the suit is workable and usable but the weapon itself defies design logic mainly from it's strange cone of fire making mid range engagements more difficult than they actually supposed to be. HMG needs a rework of how it operates while keeping it's stats the same. Bad heavy detected. Troll detected Another bad heavy detected. They seem to control the forums for the heavy community these days. Obvious troll is obvious. I went 38-1 with heavy using dual smgs so ... |
XxWarlordxX97
Ancient Exiles
4594
|
Posted - 2013.09.19 19:43:00 -
[57] - Quote
Long Evity wrote:Dexter307 wrote:Long Evity wrote:Johnny Guilt wrote:Played HMG heavy(lvl 1HMGops) and i have to say it the HMG sucks balls,the suit is workable and usable but the weapon itself defies design logic mainly from it's strange cone of fire making mid range engagements more difficult than they actually supposed to be. HMG needs a rework of how it operates while keeping it's stats the same. Bad heavy detected. Troll detected Another bad heavy detected. They seem to control the forums for the heavy community these days.
Sota should start teaching then |
XxWarlordxX97
Ancient Exiles
4594
|
Posted - 2013.09.19 19:43:00 -
[58] - Quote
Dexter307 wrote:Long Evity wrote:Dexter307 wrote:Long Evity wrote:Johnny Guilt wrote:Played HMG heavy(lvl 1HMGops) and i have to say it the HMG sucks balls,the suit is workable and usable but the weapon itself defies design logic mainly from it's strange cone of fire making mid range engagements more difficult than they actually supposed to be. HMG needs a rework of how it operates while keeping it's stats the same. Bad heavy detected. Troll detected Another bad heavy detected. They seem to control the forums for the heavy community these days. Obvious troll is obvious. I went 38-1 with heavy using dual smgs so ...
SMGwhy? |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
365
|
Posted - 2013.09.19 19:47:00 -
[59] - Quote
XxWarlordxX97 wrote:SMG why? Someone said it was good so I tried it out. Worked pretty well. Was awesome not having every shot miss to. |
Long Evity
Krullefor Organization Minmatar Republic
241
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Posted - 2013.09.19 19:51:00 -
[60] - Quote
omg someone did well in a pub?! Amazing! Now try SMG/Heavy combo in PC plz. |
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