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1241. Should assault dropsuits get better bonuses? - in General Discussions [original thread]
I think the assault perks should be more offensive oriented...the Amarr and Minmatar are on the right track, Gallente perk tracks well with efficient use of high end gear. Only really outlier is Caldari...they might need the most significant updat...
- by Jaysyn Larrisen - at 2013.12.21 00:41:00
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1242. Should assault dropsuits get better bonuses? - in Feedback/Requests [original thread]
I actually think you and halfway there with bonuses.. Recommendation: 1) Amarr heat reduction bonus stays 2) Minmatar ammo increase for sidearms is upgraded to allow it to work for the combat rifle and HMG 3) Gallente keeps the hybrid weapon res...
- by Jaysyn Larrisen - at 2013.12.21 00:04:00
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1243. [Request] Complete the removal and/or modification of BPOs - in Feedback/Requests [original thread]
Draco Cerberus wrote: No, until I can manufacture my gear for my mercs in Eve please ball up the suggestion in the pit of your stomach and let it cause an ulcer. If it were a BPO for a Boundless Combat Rifle I could understand your request but ...
- by Jaysyn Larrisen - at 2013.12.20 22:16:00
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1244. Future of BPOs? - in The Council's Chamber [original thread]
CPM Team... Was curious if I can get your personal thoughts and what your percpetions are of CCPs future actions in regards to the remaining BPOs in the game. I've dropped a thread in the Feedback/Requests section that outlines a possible way a...
- by Jaysyn Larrisen - at 2013.12.20 20:57:00
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1245. [Request] Complete the removal and/or modification of BPOs - in Feedback/Requests [original thread]
CCP Team and Dust community... BLUF: Recommend we complete the removal or modification to BPOs as soon as possible. This is essentially the "rip the band-aid off" request. Discussion: We know that the curtailment of BPOs in their current for...
- by Jaysyn Larrisen - at 2013.12.20 20:11:00
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1246. [Request] Complete the removal and/or modification of BPOs - in Feedback/Requests [original thread]
Reserved.
- by Jaysyn Larrisen - at 2013.12.20 20:11:00
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1247. This Rail Rifle - in General Discussions [original thread]
DUST Fiend wrote: I just wish the longest range rifle in the game wasn't so hilariously OP in CQC And AR, SCR, CR aren't? What makes it hilariously OP in relations to other weapons? CCP didn't nerf Duvolles and they are the best thing g...
- by Jaysyn Larrisen - at 2013.12.20 15:40:00
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1248. DUST 514 : Uprising 1.7 Vehicle Review - in My DUST 514 [original thread]
Good one, BAMM. You, Booker, and Judge have the makings of a pretty good comedy act. Seriously, good review of vehicles for 1.7. As a non heavy AV player I had some different perspectives but thought you guys we pretty fair. You did mention the ...
- by Jaysyn Larrisen - at 2013.12.20 15:34:00
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1249. Elite amarian registry - in General Discussions [original thread]
True Adamance Fire of Prometheus Steadyhand Amarr California CatDog Patrick57 Al Lindberger King Checkmate I reckon they would also be on the short list.
- by Jaysyn Larrisen - at 2013.12.20 14:52:00
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1250. This Rail Rifle - in General Discussions [original thread]
Sir Petersen wrote: Jaysyn Larrisen wrote: Sir Petersen wrote: I-Śm starting to accept it more now after using it for some days. Still making massive damage to my scout fit when I get hit. I still think this weapon is in for a nerve. I...
- by Jaysyn Larrisen - at 2013.12.20 14:43:00
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1251. AR/SMG/SG balance - in General Discussions [original thread]
Patrick57 wrote: ShotGun needs a longer range, so it can compete with my snarky posts firing at 1,000,000 meters.... Fixed it!
- by Jaysyn Larrisen - at 2013.12.20 03:06:00
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1252. Merc pack refunds. - in General Discussions [original thread]
You first.
- by Jaysyn Larrisen - at 2013.12.20 02:29:00
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1253. AR/SMG/SG balance - in General Discussions [original thread]
I think the SMG might be one of the few consensus picks for a weapon CCP got right from jump street. No need to change or modify it...it fills numerous functions and roles and performs well.
- by Jaysyn Larrisen - at 2013.12.20 02:28:00
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1254. Adressing the Active Scanners - in General Discussions [original thread]
Atheor Sindromer wrote: This is a copy/paste of a post I made on another Active Scanner thread which I made into a new topic because I really feel like this issue needs to be adressed extensively. Link to thread mentioned: https://forums.dust5...
- by Jaysyn Larrisen - at 2013.12.20 01:29:00
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1255. [request] Leadership skills - in Feedback/Requests [original thread]
Cass Caul wrote: Jaysyn Larrisen wrote: Cass Caul wrote: 501st Headstrong wrote: This would be great for us TCOs. +1. Perhaps add a range however, this would encourage squad cohesion. I never liked you could put a defend or on someone,...
- by Jaysyn Larrisen - at 2013.12.19 21:58:00
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1256. This Rail Rifle - in General Discussions [original thread]
Sir Petersen wrote: I-Śm starting to accept it more now after using it for some days. Still making massive damage to my scout fit when I get hit. I still think this weapon is in for a nerve. I didn't catch this till just now...scout suit? Br...
- by Jaysyn Larrisen - at 2013.12.19 21:49:00
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1257. This Rail Rifle - in General Discussions [original thread]
Sir Petersen wrote: . The AR will not be touched. We have already been through the AR nerve before. I personally think the AR is just about right.[/quote] Ok...I'm a ways through this thread and have to comment on this. Sir Petersen, Just...
- by Jaysyn Larrisen - at 2013.12.19 21:26:00
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1258. This Rail Rifle - in General Discussions [original thread]
Rowdy Railgunner wrote: Kaal Rail Rifle, Duv TAC, Six Kin CR and Imp SR are all wicked. Best of the best when it comes to guns. Get used to it. To nerf one and not the others you will create imbalance. Now the LR needs a buff. I don't alwa...
- by Jaysyn Larrisen - at 2013.12.19 21:07:00
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1259. They see me tankin... (WIP) - in General Discussions [original thread]
Great work, Cosgar - hilarious!
- by Jaysyn Larrisen - at 2013.12.19 20:55:00
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1260. Helpless little infantry - in General Discussions [original thread]
Darken-Sol wrote: NAV HIV wrote: A militia tank should be slightly stronger than Militia AV or standard AV. Gives the sense of competition and achievement. A tanker spends a lot of SP, so does a proper AV user. So if a Proto AV user can't ev...
- by Jaysyn Larrisen - at 2013.12.19 20:51:00
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