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2921. Post Tourney Corp Power Rankings - in General Discussions [original thread]
Sha Kharn Clone wrote: How can you rate Seraphim ? Your missing huge ammounts of intel on all the Corps here lolz. Funny I would rank Zion ahead of both Imp Syn and SI. ( Dont take as a friendly remark Shad it might cost you if you did) Th...
- by Jason Pearson - at 2012.12.04 22:16:00
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2922. How do you pass your boredom on the battle field? - in General Discussions [original thread]
I go off and get my Militia Dropship with a CRU, fly around for a bit, get a ship full of players and then I launch them into the redzone. Generally out of spite because they usually never leave when I need them too, and to prove a point when play...
- by Jason Pearson - at 2012.12.04 22:10:00
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2923. Its SyNergy Gaming, not Synergy gaming - in General Discussions [original thread]
Sorry Synergy guys, will remember that in future.
- by Jason Pearson - at 2012.12.04 22:06:00
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2924. Could there be some drop ship love in the future. :) - in General Discussions [original thread]
Reout Karaal wrote: Caeli SineDeo wrote: Maken I am not talking about E3 flight controls. Which you are clearly have in mind. I am talking about Precursor. These where some of the hardest flight controls in the game. But with there difficul...
- by Jason Pearson - at 2012.12.04 22:05:00
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2925. Poker in Dust? - in General Discussions [original thread]
I've been hoping they'd add something like this. Give us Poker, Slay (Like in PSHome Space) etc, it'll be fun to do social things instead of us Shoot everything. Could really create a game that isn't just focused on killing.
- by Jason Pearson - at 2012.12.04 16:03:00
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2926. still no patchnotes? - in General Discussions [original thread]
Didn't you guys hear? Next build is January.. *Crosses fingers and hopes for chaos*
- by Jason Pearson - at 2012.12.04 15:35:00
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2927. Imperfects.....SI..... - in General Discussions [original thread]
Laurent Cazaderon wrote: well a fun and interesting match implies a good opposition. We never play against imperfects due to to region zone but SI fights are always more interesting. I have one in mind last week where we wouldnt stop facing eac...
- by Jason Pearson - at 2012.12.04 14:36:00
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2928. Stolen tank? - in General Discussions [original thread]
Garrett Blacknova wrote: 1. No friendly fire means you don't get crushed by a friendly vehicle driving into you, only if it gets dropped on you somehow. So again, how did they achieve that? Do not be so naive. It's extremely easy to kill a...
- by Jason Pearson - at 2012.12.04 14:32:00
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2929. 48 players next build? - in General Discussions [original thread]
Knightshade Belladonna wrote: I'm not sure, but even though there was 256 players per battle in MAG, weren't there like some type of instanced zones on a map and was never really 256 players firing back and forth across each other? From what...
- by Jason Pearson - at 2012.12.04 05:07:00
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2930. Tactical advantage: hill - in General Discussions [original thread]
I find Height is actually a disadvantage when I'm fighting. For example when rushing stairs, if I'm going up them I find higher enemies are a massive target where as if I rush down them, they are alot harder to hit, atleast for me. Now height wit...
- by Jason Pearson - at 2012.12.04 02:54:00
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2931. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
Way I see it, the only corps to impress me so far are Imperfects and Seraphim Initiative. Get Imperfects and SI guys working together? **** would be unstoppable. NWO, trust.
- by Jason Pearson - at 2012.12.04 02:26:00
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2932. Imperfects, SI and Betamax Goon Loving? - in General Discussions [original thread]
I wouldn't care if you were from 4chan, Goons, Reddit or 9gag, ISK is ISK. Hell, I'd even work for FoM players, and they're pretty low.
- by Jason Pearson - at 2012.12.04 01:34:00
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2933. This guy thinks my Junk is cute Pink.Fluffy.Bunnies is there "orientation&q... - in General Discussions [original thread]
A+ thread, would read again.
- by Jason Pearson - at 2012.12.04 01:31:00
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2934. Balac´s GAR-21 Assault Rifle - in General Discussions [original thread]
Got quite a few of these, 1 away from Level 3, can't wait to use them :D
- by Jason Pearson - at 2012.12.03 14:33:00
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2935. What are Breach Assault Rifles good for? - in General Discussions [original thread]
Dust Goon wrote: It's not designed for high ROF, close combat. It's a high skill, high damage, high accuracy rifle designed for people to pick their fights at medium to long range, not a jack of all trades AR like the Duvolle. Sorry, were y...
- by Jason Pearson - at 2012.12.03 14:28:00
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2936. What are Breach Assault Rifles good for? - in General Discussions [original thread]
So I unlocked Prototype ARs recently (woohoo) and I found I had quite a few Creodon Breach Assault Rifles. So I decided to make a fit to utilize them. Slapped on 2 Complex Light Weapon Damage mods, got my repair nanohive and proceeded to fight in ...
- by Jason Pearson - at 2012.12.03 10:27:00
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2937. new build - in General Discussions [original thread]
Soon (without the TM this time apparantly)
- by Jason Pearson - at 2012.12.03 10:15:00
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2938. militia AV weapons, and vehicles shouldn't be readily available as they are ... - in General Discussions [original thread]
Should just remove all the starter fits 'cept Triage, make people actually pay cash for what they're using. It's unfair that someone can solo with a Militia Swarm Launcher and a nanohive very easily (Done it, come at me.) The issue is free **** l...
- by Jason Pearson - at 2012.12.03 09:32:00
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2939. Let's make some Unofficial Patch Notes - in General Discussions [original thread]
Oops, I thought we were posting what we thought was going to happen next build, not actual facts we've received from CCP.. Sorry guise :(
- by Jason Pearson - at 2012.12.03 09:25:00
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2940. Let's make some Unofficial Patch Notes - in General Discussions [original thread]
Dropships now hover slighty off of the ground instead of actually flying. Vehicles now have open slots in their vehicles so Drivers/Pilots can be shot out. Swarm Variant that can be locked on to vehicles through terrain and objects which, when fir...
- by Jason Pearson - at 2012.12.03 00:34:00
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