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221. Hold off on AV buff until 1.9 - in General Discussions [original thread]
usuckatdust Vagheitan wrote: so much tank crying from both sides. so i guess ill put my own thoughts on it infantry crys cause they cant do anything to tanks short of bringing out another tank. tankers see it, and say how they got f'ed over ...
- by Jason Pearson - at 2014.01.20 22:39:00
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222. Hold off on AV buff until 1.9 - in General Discussions [original thread]
Chunky Munkey wrote: Charlotte O'Dell wrote: Let's see how the Caldari Sentinal with Forge and Minmitar Commando with Swarm Launcher do. Let's not. Let's f*ck tanks over the way they've f*cked infantry for the last few weeks. Surely ...
- by Jason Pearson - at 2014.01.20 21:09:00
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223. Anti infantry weapon all around buff - in General Discussions [original thread]
Arkena Wyrnspire wrote: Jason Pearson wrote: Arkena Wyrnspire wrote: Jason Pearson wrote: Thor Odinson42 wrote: If they buffed the swarms 25% on top of 1.6 levels AND increased flight time by 2x, I don't think they'd be effective. ...
- by Jason Pearson - at 2014.01.20 21:04:00
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224. Anti infantry weapon all around buff - in General Discussions [original thread]
Arkena Wyrnspire wrote: Jason Pearson wrote: Thor Odinson42 wrote: If they buffed the swarms 25% on top of 1.6 levels AND increased flight time by 2x, I don't think they'd be effective. lol? You ******* terribads. Listen here you mas...
- by Jason Pearson - at 2014.01.20 20:56:00
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225. To The Pilots Fearing The Caldari Sentinels - in General Discussions [original thread]
Atiim wrote: Jason Pearson wrote: Doesn't really. Walk me through how we're going to have these very good suits with high damage and such, You're going to need fully spec'd suits to do this sort of damage, no? The Wyrikomi Breach Forge gun...
- by Jason Pearson - at 2014.01.20 20:49:00
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226. Anti infantry weapon all around buff - in General Discussions [original thread]
Thor Odinson42 wrote: If they buffed the swarms 25% on top of 1.6 levels AND increased flight time by 2x, I don't think they'd be effective. lol? You ******* terribads. Listen here you massive scrubs, CCP should not balance based off of th...
- by Jason Pearson - at 2014.01.20 20:43:00
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227. To The Pilots Fearing The Caldari Sentinels - in General Discussions [original thread]
Atiim wrote: Well, in a way yes I am. But doesn't this concern you? 4x Complex Damage Mods with Wyrikomi Breach Forge Guns and Minmatar Commando's dealing about 2.5k HP per swarm. Maybe I should send The Attorney General some mail and ISK s...
- by Jason Pearson - at 2014.01.20 20:29:00
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228. To The Pilots Fearing The Caldari Sentinels - in General Discussions [original thread]
Atiim wrote: Atiim wrote: If I were you, I'd be even more scared of the Minmatar Commando than the Caldari Sentinel. Here's a bit of theory crafting: The Minmatar Commando has a +2% bonus to explosive weapons per level, giving a total of 1...
- by Jason Pearson - at 2014.01.20 20:05:00
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229. Is the MagSec a Hybrid-Railgun Weapon? - in General Discussions [original thread]
I believe so. So bonus damage to armor, yeye.
- by Jason Pearson - at 2014.01.20 02:47:00
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230. Railgun Charge up - in General Discussions [original thread]
Fizzer94 wrote: Jason Pearson wrote: Fizzer94 wrote: Jason Pearson wrote: Large Turrets, they have a charge up time for the first shot, why not apply to each shot rather than just the first? Would decrease RoF and allow quicker vehicle...
- by Jason Pearson - at 2014.01.20 02:41:00
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231. THIS THING IS OP - in General Discussions [original thread]
KING CHECKMATE wrote: Jason Pearson wrote: You people know nothing. http://www.blackpalette.com/wp-content/gallery/artworks/gallente_scv2.jpg Disgusting. How many more vehicles will there be in a 16 vs 16 game? We have enough as it ...
- by Jason Pearson - at 2014.01.20 00:21:00
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232. My Summary of The Enitre Vehicle vs. Anti-Vehicle "War" - in General Discussions [original thread]
We didn't want War, you guys did. Just lay down your arms so we can run you over, thanks.
- by Jason Pearson - at 2014.01.19 20:53:00
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233. THIS THING IS OP - in General Discussions [original thread]
You people know nothing. http://www.blackpalette.com/wp-content/gallery/artworks/gallente_scv2.jpg
- by Jason Pearson - at 2014.01.19 19:53:00
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234. Railgun Charge up - in General Discussions [original thread]
Darken-Soul wrote: Jason Pearson wrote: Varjac Theobroma Montenegro wrote: axis alpha wrote: man you vehicle people really want absolutely nothing to worry about huh. pff... If vehicles cost what suits did then we wouldn't have to w...
- by Jason Pearson - at 2014.01.19 19:32:00
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235. Railgun Charge up - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: axis alpha wrote: man you vehicle people really want absolutely nothing to worry about huh. pff... If vehicles cost what suits did then we wouldn't have to worry. It's the high risk low reward scheme. Al...
- by Jason Pearson - at 2014.01.19 19:16:00
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236. Railgun Charge up - in General Discussions [original thread]
Fizzer94 wrote: Jason Pearson wrote: Large Turrets, they have a charge up time for the first shot, why not apply to each shot rather than just the first? Would decrease RoF and allow quicker vehicles to escape. Also, fix the buggy rails CCP...
- by Jason Pearson - at 2014.01.19 18:55:00
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237. Will Railguns ever be fixed? - in General Discussions [original thread]
Judge Rhadamanthus wrote: Jason Pearson wrote: Judge Rhadamanthus wrote: Jason Pearson wrote: My range and my damage is the only thing I can rely on, but if you're moving fast and above me? lol I'm a dead man. Does that not seem li...
- by Jason Pearson - at 2014.01.19 18:53:00
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238. Something better than cloak(WALL OF TEXT) - in General Discussions [original thread]
Lame, I thought we were going to hide behind a wall of text :/
- by Jason Pearson - at 2014.01.19 18:48:00
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239. easy fix for tank spam - in General Discussions [original thread]
Darken-Soul wrote: Jason Pearson wrote: knight guard fury wrote: Jason Pearson wrote: Put a timer on suits, after you die you can't respawn for a minute, that'd be good balance too. ;) just tanks, not suits. best way to fix tank...
- by Jason Pearson - at 2014.01.19 18:47:00
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240. easy fix for tank spam - in General Discussions [original thread]
knight guard fury wrote: Jason Pearson wrote: Put a timer on suits, after you die you can't respawn for a minute, that'd be good balance too. ;) just tanks, not suits. best way to fix tank spam unless ccp puts the price back to what i...
- by Jason Pearson - at 2014.01.19 18:21:00
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