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201. KAGEHOSHIGêà - in General Discussions [original thread]
Trust me, this is something you do not want. xD
- by Jason Pearson - at 2014.01.21 23:10:00
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202. Jihad LAV is fantastic. - in General Discussions [original thread]
Arkena Wyrnspire wrote: Lorhak Gannarsein wrote: Medical Crash wrote: Arkena Wyrnspire wrote: My squad came up against a tank spam squad once. Mass jihad jeeps. Explosions and flying LAVs everything. Then the sky started raining tears...
- by Jason Pearson - at 2014.01.21 23:01:00
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203. Jihad LAV is fantastic. - in General Discussions [original thread]
And this, is why I sit on a tower with a rail :)
- by Jason Pearson - at 2014.01.21 22:39:00
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204. An idea for removing the redline. - in General Discussions [original thread]
Teilka Darkmist wrote: Jason Pearson wrote: Teilka Darkmist wrote: Jason Pearson wrote: You really think a good sniper is going to sit out in the open like that? lol they sit like 150m back in the redline, it's a safe area that allow...
- by Jason Pearson - at 2014.01.21 20:25:00
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205. An idea for removing the redline. - in General Discussions [original thread]
Teilka Darkmist wrote: Jason Pearson wrote: You really think a good sniper is going to sit out in the open like that? lol they sit like 150m back in the redline, it's a safe area that allows for far less risk and a lot more reward, especia...
- by Jason Pearson - at 2014.01.21 19:56:00
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206. Yeah, I don't think tanks are OP, they just don't have anything to count... - in General Discussions [original thread]
My LAV costs near 100k a time, so forgive me if I'm not quite interested in a AV nade buff. I want to see more of these out, I was in a battle the other watching quite an epic fight, the enemy team were on the walls of the installation, and our te...
- by Jason Pearson - at 2014.01.21 19:52:00
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207. An idea for removing the redline. - in General Discussions [original thread]
trollsroyce wrote: PHASE 1: P1. Remove the Redline P2. Focus shift to MCC P3. Implement Green/Yellow Zone that surrounds the MCC P4. MCC will run continuous scans picking up enemies, most equipment will not work in the yellow zone. P5. Ma...
- by Jason Pearson - at 2014.01.21 19:41:00
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208. An idea for removing the redline. - in General Discussions [original thread]
Sgt Buttscratch wrote: yup, remove it so snipers would be scanned instantly, and AR would always be able to compete with snipers, not only removing the sniper role but further enhancing this narrow minded game that is AR514, we must all be with...
- by Jason Pearson - at 2014.01.21 19:36:00
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209. An idea for removing the redline. - in General Discussions [original thread]
Teilka Darkmist wrote: Anyone who thinks that CCP didn't realise that redline sniping and redline railtanking would be a thing just isn't thinking straight. This is a game company that has included corporate espionage into their flagship game. ...
- by Jason Pearson - at 2014.01.21 11:45:00
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210. **** of tankers - in General Discussions [original thread]
AV is not making me want to play. Stop hitting me with Forges.
- by Jason Pearson - at 2014.01.21 11:29:00
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211. An idea for removing the redline. - in General Discussions [original thread]
I don't like you people. Just give me my pod.
- by Jason Pearson - at 2014.01.21 11:24:00
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212. An idea for removing the redline. - in General Discussions [original thread]
Teilka Darkmist wrote: Quick point, I said only tanks and heavy weapons should be able to take out tanks with heavy weapons sacrificing range for the agility of the weapon being man-portable. I should probably add that remote exposives being ...
- by Jason Pearson - at 2014.01.21 09:25:00
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213. An idea for removing the redline. - in General Discussions [original thread]
Slightly-Mental wrote: Didn't word the oval suggestion and exploit right hence that's why i removed it. sry :) My post was aimed at everyone who crys "It SHOULD take a tank or at least heavy weapon to take out a tank" the issue of "Also bala...
- by Jason Pearson - at 2014.01.21 09:13:00
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214. An idea for removing the redline. - in General Discussions [original thread]
Slightly-Mental wrote: Jason Pearson wrote: Teilka Darkmist wrote: Jason Pearson wrote: As a guy in a tank all the time, the redline doesn't really bother me too much considering I can easily sit back here and gun people down, but the...
- by Jason Pearson - at 2014.01.21 08:51:00
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215. An idea for removing the redline. - in General Discussions [original thread]
Teilka Darkmist wrote: Jason Pearson wrote: As a guy in a tank all the time, the redline doesn't really bother me too much considering I can easily sit back here and gun people down, but the idea has been thrown about recently and they all ...
- by Jason Pearson - at 2014.01.21 08:31:00
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216. An idea for removing the redline. - in General Discussions [original thread]
Teilka Darkmist wrote: How about you work as a team and communicate, get snipers to take out redline infantry and get rail tanks for redline tanks. Then nothing needs to be changed As a guy in a tank all the time, the redline doesn't really ...
- by Jason Pearson - at 2014.01.21 08:13:00
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217. An idea for removing the redline. - in General Discussions [original thread]
Ghosts Chance wrote: how about just removing the redline.... it surves no function right now and your idea is more convoluted then anything else in the game It serves* a major function right now, it allows for the enemy team not to complete...
- by Jason Pearson - at 2014.01.21 08:03:00
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218. An idea for removing the redline. - in General Discussions [original thread]
When asked, many players will agree that the redline ruins the game, it allows for dirty snipers and tankers to sit back and be safe from many things, but is it all that bad? No, as we've seen from Ambush, without a redline the entire game turns t...
- by Jason Pearson - at 2014.01.21 07:46:00
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219. All we ask is you acknowledge our plight - in General Discussions [original thread]
Your problem is the rail and map design, not the rails, as I explained before. A rail cannot look up that far unless on a hill that props the tank upwards. I know the DPS from the railgun is slightly excessive, it's why I wish for the Rail to hav...
- by Jason Pearson - at 2014.01.21 03:17:00
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220. Vehicleers [Not Finished] - in General Discussions [original thread]
Benjamin Ciscko wrote: You should create a section in the forums or anywhere on the website where people can share their vehicle fittings. Comms > Vehicleers Forums > Vehicle Discussion > Post here, I'll be adding a section on the s...
- by Jason Pearson - at 2014.01.20 23:16:00
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