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1961. Well Nerf AR forces are coming back - in General Discussions [original thread]
another scrub bites the dust
- by Jack McReady - at 2013.09.05 13:24:00
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1962. How Aim Assist Has Changed The Game - in General Discussions [original thread]
aim assist changed nothing, the aim assist is not as good as many claim, all I see are butthurt biased whining all over the forum about nothing.
- by Jack McReady - at 2013.09.05 13:22:00
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1963. Tanks vs. AV: A constructive discussion. - in General Discussions [original thread]
Takahiro Kashuken wrote: At least i dont have to make stuff up to try and prove a point but in your case you make it up and fail with the point anyways If a soma was that good then madrugars wouldnt be used and all we would see is somas but s...
- by Jack McReady - at 2013.09.05 13:18:00
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1964. Having amazing fun CCP - in General Discussions [original thread]
Repe Susi wrote: Eris Ernaga wrote: Rogue Saint wrote: Eris Ernaga wrote: Most of the scouts I see are basic and go down fast I know you can fit a decent amount of shielding on scouts. Try one with a shotgun active scanner and sneak u...
- by Jack McReady - at 2013.09.05 12:00:00
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1965. people who are skilled at dust do not enjoy the game anymore - in General Discussions [original thread]
Exmaple Core wrote: Because of aimbot, one day has passed and the vets already hate dust. We dont want to play this game when everyone is just as good as us because of an aim assist, that is not earned. Our millions of SP ahead of other players...
- by Jack McReady - at 2013.09.05 11:54:00
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1966. there is no real aim assist... - in General Discussions [original thread]
finally someone with brain. the aim assist is not even close as good as people claim. crazy space 1 wrote: On the other hand, a seperate issue I feel concerns aim assist, I have killed people AFTER they go out sight. Meaning they duck behind...
- by Jack McReady - at 2013.09.05 10:52:00
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1967. Respec - in General Discussions [original thread]
scrubs dont get respecs
- by Jack McReady - at 2013.09.05 10:19:00
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1968. hit detection fixes! mostly :) - in General Discussions [original thread]
I met several shotgunners after the patch and they seem to hit me fine.
- by Jack McReady - at 2013.09.05 08:45:00
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1969. New FOTM? - in General Discussions [original thread]
Rei Shepard wrote: ZDub 303 wrote: Rei Shepard wrote: Killar-12 wrote: So What is it? Sentinels with Duvolles? 1600 HP and huge DPS output? Ive met more Callogies with 3-5 Damage Mods and a Duvolle and that really hurts like hell......
- by Jack McReady - at 2013.09.05 08:41:00
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1970. [BUG] swarm launcher lockon time reduction from operation skill does not work - in Technical Support/Bugs [original thread]
THE TRAINSPOTTER wrote: indeed , if anything it takes longer to lock on finally someone that actually tests stuff before commenting
- by Jack McReady - at 2013.09.05 08:33:00
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1971. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
actually the way that aim assist works only benefits those players that fail doing several things at once and have zero awareness. as soon as you touch your stick it ceases to assist you and it is not deadly accurate, if you rely on it you will mi...
- by Jack McReady - at 2013.09.05 08:29:00
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1972. Tanks vs. AV: A constructive discussion. - in General Discussions [original thread]
Takahiro Kashuken wrote: Jack McReady wrote: Takahiro Kashuken wrote: Soma - armor 6 proto swarms - 18k+ dmg your math assumes I had 3 proto damage mods fitted, all skills at max and all missiles actually hit instead of curshing int...
- by Jack McReady - at 2013.09.04 17:57:00
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1973. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
the aim assist is not remotely as good as people claim. it only works at certain distances and only when you dont move your stick around. it also lags behind the target, it is not deadly accurate at all.
- by Jack McReady - at 2013.09.04 17:54:00
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1974. Tanks vs. AV: A constructive discussion. - in General Discussions [original thread]
Takahiro Kashuken wrote: Soma - armor 6 proto swarms - 18k+ dmg your math assumes I had 3 proto damage mods fitted, all skills at max and all missiles actually hit instead of curshing into the ground because of poor pathing or spinning ar...
- by Jack McReady - at 2013.09.04 13:25:00
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1975. [BUG] swarm launcher lockon time reduction from operation skill does not work - in Technical Support/Bugs [original thread]
Epicsting pro wrote: Swarm launcher operation been change it no longer reduces lock on time. wrong, the swarm launcher operation has been changed INTO reducing lock on time.
- by Jack McReady - at 2013.09.04 13:10:00
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1976. What Shields and Armor - in General Discussions [original thread]
the aim assist is not remotely as good as people claim. it only works at certain distances and only when you dont move your stick around. it also lags behind the target, it is not deadly accurate at all.
- by Jack McReady - at 2013.09.04 12:45:00
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1977. Tanks vs. AV: A constructive discussion. - in General Discussions [original thread]
yesterday I met a Soma right after 1.4 patch and it took me 6 proto swarm shots to solo him. his fit was obviously great but his driving was still terrible, he was standing still all day while I only jumped out of cover to fire my missile.
- by Jack McReady - at 2013.09.04 12:43:00
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1978. [BUG] swarm launcher lockon time reduction from skill does not work - in Feedback/Requests [original thread]
ladwar wrote: Jack McReady wrote: Shotty GoBang wrote: Just read "fire off my whole swarm clip in seconds" (another thread) ... What are these guys talking about? Firing off full clips seconds ... am I doing it wrong? The only differen...
- by Jack McReady - at 2013.09.04 12:28:00
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1979. [BUG] swarm launcher lockon time reduction from operation skill does not work - in Technical Support/Bugs [original thread]
I use the regular launcher. all regular launchers have 1.4 base, after Operation skill V this should be 1.05. it is definately longer.
- by Jack McReady - at 2013.09.04 12:27:00
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1980. [BUG] swarm launcher lockon time reduction from operation skill does not work - in Technical Support/Bugs [original thread]
see title. skill has no effect, I have skill at lvl 5 and it definately takes longer than 1.05s to lock a target.
- by Jack McReady - at 2013.09.04 07:58:00
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