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1841. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
Alldin Kan wrote: So, when can I expect to get the changes mentioned below? This first one is a must have: Let's say I'm using the DS3, "Hold X to move over Object/Railing" (I know you want this to show up in a patch). Heavies only have th...
- by Jack McReady - at 2013.09.19 07:30:00
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1842. My favourite, subtle ragemail... - in General Discussions [original thread]
Rei Shepard wrote: Rudy Vandersario wrote: Rei Shepard wrote: Kiiran-B wrote: Went 32/4 soloing in an ambush. Get a mail after game. Subject: REPORTED. That's right ladies and gents. I got reported for being awesome What th...
- by Jack McReady - at 2013.09.18 14:12:00
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1843. Grenadier Class - in General Discussions [original thread]
Exmaple Core wrote: Monkey MAC wrote: How about 1 light 2 grenades 1 equipment sacrificing a light weapon for a grenade isn't worth it! no. 6 cre grenades is too much expecially with equipment to replenish them. Unless the suit has like ...
- by Jack McReady - at 2013.09.18 14:02:00
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1844. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
CCP Logibro wrote: Jack McReady wrote: CCP Logibro wrote: So as was posted by CCP Saberwing, a couple of things have been pushed back that were originally going to be in Uprising 1.5. The two big ones are the vehicle changes and the new w...
- by Jack McReady - at 2013.09.18 13:23:00
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1845. message to prototype user - in General Discussions [original thread]
as a Logi I easily reach 1500+ WP with minimal amounts of kills and if I a proto scrub comes around the corner I just instagib him with my plasma cannon and collect his hatemail afterwards.
- by Jack McReady - at 2013.09.18 13:22:00
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1846. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
CCP Logibro wrote: So as was posted by CCP Saberwing, a couple of things have been pushed back that were originally going to be in Uprising 1.5. The two big ones are the vehicle changes and the new weapons. isnt 1.5 all about those two topics...
- by Jack McReady - at 2013.09.18 13:16:00
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1847. CCP, did you guys forget to feed the Hamsters? - in General Discussions [original thread]
the hamsters are dead because they got flooded by the tears of all the whiners and finally drowned
- by Jack McReady - at 2013.09.18 13:13:00
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1848. Gallente Fighters on the Loading screen - in General Discussions [original thread]
Design is similar to the Atron frigate in Eve Online
- by Jack McReady - at 2013.09.18 09:44:00
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1849. What racial fit is the best at hiding from scanners? - in General Discussions [original thread]
Reav Hannari wrote: TcuBe3 wrote: IAmDuncanIdaho II wrote: So you want to stop your whole squad showing up on scanners? That seems like a tough thing to do and still be competitive. And if you're running relatively close together as a squ...
- by Jack McReady - at 2013.09.18 09:39:00
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1850. Gallente Fighters on the Loading screen - in General Discussions [original thread]
Crimson Judgment wrote: is it just me or does anyone else notice that this game is probably going to turn into dogfight 514 the moment fighters are released forge gun says you are wrong
- by Jack McReady - at 2013.09.18 07:36:00
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1851. Assault Rifles Are officialy the master race now - in General Discussions [original thread]
AR always was the best choice, this is not news.
- by Jack McReady - at 2013.09.18 07:32:00
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1852. [BUG] Plasma Cannon Hit Detection Issue and Splash Area - in Technical Support/Bugs [original thread]
no one cares? give plasma cannon some love!
- by Jack McReady - at 2013.09.18 07:30:00
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1853. PS4 and Dust - in General Discussions [original thread]
Hellkeizer wrote: Not for 5 years or if the chrome engine works on it then probably 3 dust runs on unreal engine
- by Jack McReady - at 2013.09.17 20:15:00
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1854. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
Jathniel wrote: Jack McReady wrote: Jathniel wrote: No, you just insulted YOUR own intelligence. I used an Imperial Scrambler Rifle, and downed a proto caldari with 7-8 rounds at 90+m. I provided evidence. Nowhere was a AScr "(assault s...
- by Jack McReady - at 2013.09.17 16:25:00
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1855. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
Jathniel wrote: No, you just insulted YOUR own intelligence. I used an Imperial Scrambler Rifle, and downed a proto caldari with 7-8 rounds at 90+m. I provided evidence. Nowhere was a AScr "(assault scrambler rifle) used. Get lost. Dumb fvck...
- by Jack McReady - at 2013.09.17 16:07:00
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1856. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
Jathniel wrote: Jack McReady wrote: Jathniel wrote: Jack McReady wrote: 90 meter is definately NOT TAC AR spot. TAC AR can deal a bit of damage at such ranges but killing someone is a different story. tac deals around 45% of its damage...
- by Jack McReady - at 2013.09.17 15:44:00
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1857. Assault Scrambler Rifle is so much better than the Duvolle. - in General Discussions [original thread]
better than AR at killing caldari scum, on par with AR against hybrid tanked minmatar and amarr suits. worse against armor tanked suits. damage looks like working as intended but the shorter range on a laser weapon supposed to have higher range t...
- by Jack McReady - at 2013.09.17 14:24:00
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1858. EoN Official Statement: [Minmatar Militia Cease and Desist.] - in General Discussions [original thread]
Amarr tears fuel my MD
- by Jack McReady - at 2013.09.17 14:22:00
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1859. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
Jathniel wrote: Jack McReady wrote: 90 meter is definately NOT TAC AR spot. TAC AR can deal a bit of damage at such ranges but killing someone is a different story. tac deals around 45% of its damage at 90 meters. Well 90m is plenty fine...
- by Jack McReady - at 2013.09.17 13:37:00
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1860. [Feedback] More feedback on CCP's anti-sniper stance. Map data included. - in Feedback/Requests [original thread]
90 meter is definately NOT TAC AR spot. TAC AR can deal a bit of damage at such ranges but killing someone is a different story. tac deals around 45% of its damage at 90 meters.
- by Jack McReady - at 2013.09.17 13:26:00
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