Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2581. Closed Beta Meta? How did it evolve? - in General Discussions [original thread]
Kleanur Guy wrote: First build was an absolute mess. No lock-on required for swarm launchers, infinite militia vehicles, unkillable heavies etc. Next came the Breach variant craze, unkillable scoutsuits due to hitdetection and insane strafe spe...
- by Jack McReady - at 2013.01.31 15:05:00
|
2582. SMG range - in Feedback/Requests [original thread]
Garrett Blacknova wrote: You might want to go back and re-read my post. Particularly the part where I already explained very clearly the exact reasons behind WHY there's a benefit to lower accuracy in CQC. And kick is a part of the CQC advant...
- by Jack McReady - at 2013.01.31 14:46:00
|
2583. what are you guys planning SP wise?? - in General Discussions [original thread]
I will stay with the first tier in suits (logistic mostly) and max out weapon, health and fitting skills. I will start with weapon skills because I can already fit everything I want on my Logi suit and still support my team with revives, repairs a...
- by Jack McReady - at 2013.01.31 14:13:00
|
2584. SMG range - in Feedback/Requests [original thread]
first of all, I have sharpshooter kill, stop saying that I should get it. everyone can get sharpshooter skill so that evens out, there is zero logic behind "get sharpshooter skill". and the point was not AR vs. SMG damage. the point was SMG vs....
- by Jack McReady - at 2013.01.31 13:52:00
|
2585. SMG range - in Feedback/Requests [original thread]
*double post*
- by Jack McReady - at 2013.01.31 13:47:00
|
2586. I'm bored of gun appearance. Need more to choose - in General Discussions [original thread]
minmatar pistol shooting mini rockets/grenades is in the works, isnt it?
- by Jack McReady - at 2013.01.31 10:50:00
|
2587. Fix the sound CCP Plz - in Technical Support/Bugs [original thread]
oOCraZyOo wrote: Every game I've played even after resetting I can't hear heavies shooting at me nor can I hear anyone shooting not even myself in some gun fights... No need for a headset if I can't hear who's shooting or my sound leaves.... GG...
- by Jack McReady - at 2013.01.31 10:48:00
|
2588. Change Dust 514 language without changing the system language - in Feedback/Requests [original thread]
do it! PS: I asked for this almost 1 year ago and no one cared...
- by Jack McReady - at 2013.01.31 10:45:00
|
2589. SMG range - in Feedback/Requests [original thread]
Django Quik wrote: Jack McReady wrote: Garrett Blacknova wrote: Anything from maimum Shotgun range down to point-blank, SMGs will outperform ARs. At the high end of Shotgun range, they beat Shotguns (if you use aimed fire). I've tested t...
- by Jack McReady - at 2013.01.31 10:44:00
|
2590. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
the new sound patch broke pretty much everything. the only sound I hear now is my own weapon, everything else is as quite as ninjas. a heavy with HMG behind me? well too bad I cant hear him shooting and spinning his weapon... ninja heavies ftw.
- by Jack McReady - at 2013.01.31 09:28:00
|
2591. Petition to revert AR Sound - in Feedback/Requests [original thread]
the new sound patch broke pretty much everything. the only sound I hear now is my own weapon, everything else is as quite as ninjas.
- by Jack McReady - at 2013.01.31 09:27:00
|
2592. [Request] Executing enemies in bleed-out. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: The only way I would support this if players could use injectors from range of like 6 meters without the need of injecting with a nanite stream similar to the repair tool. yeah it does not make sense anyway that w...
- by Jack McReady - at 2013.01.31 09:25:00
|
2593. SMG range - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Anything from maimum Shotgun range down to point-blank, SMGs will outperform ARs. At the high end of Shotgun range, they beat Shotguns (if you use aimed fire). I've tested this with Toxin vs. Advanced Shotguns and ARs,...
- by Jack McReady - at 2013.01.31 09:20:00
|
2594. Sniping in redzones - in General Discussions [original thread]
Beren Hurin wrote: Jack McReady wrote: sniping in red zone is done because you can still win if you manage to kill their clone reserves. by staying back you basically play "safe" and try to die less and kill more. add some AV loadouts with a...
- by Jack McReady - at 2013.01.30 15:42:00
|
2595. Sniping in redzones - in General Discussions [original thread]
sniping in red zone is done because you can still win if you manage to kill their clone reserves. by staying back you basically play "safe" and try to die less and kill more. add some AV loadouts with ammo supply and there is a good chance to win ...
- by Jack McReady - at 2013.01.30 15:36:00
|
2596. Does Race affect anything? - in General Discussions [original thread]
Vaerana Myshtana wrote: It only determines how cool you are. It goes in a simple progression: 1)Minmater 2)Gallente 3) Caldari, Amarr fixed for you
- by Jack McReady - at 2013.01.30 15:32:00
|
2597. SMG range - in Feedback/Requests [original thread]
Django Quik wrote: Jack McReady wrote: also close quarter weapon argument does not hold. shotgun is a close range weapon but it outdamages the SMG outside close range. pistol is also a close quarter personal defense weapon, yet the breach sc...
- by Jack McReady - at 2013.01.30 12:39:00
|
2598. SMG range - in Feedback/Requests [original thread]
RedZer0 MK1 wrote: They are machine pistols, not really smgs. Otherwise, they would be main weapons, and not sidearms. the weapon is too large to actually be a "proper" machine pistol, the definition of a real machine pistol is that it is bui...
- by Jack McReady - at 2013.01.30 09:08:00
|
2599. SMG range - in Feedback/Requests [original thread]
isnt it a bit low? sure it is a sidearm but the scrambler pistols range is boss compared to it. I even experienced that some shotguns outdamage SMGs at medium range. it does not have the stopping power of a scrambler pistol and also not the dama...
- by Jack McReady - at 2013.01.29 23:06:00
|
2600. CCP Remember "PVP is inherently unblanced" - in General Discussions [original thread]
the DPS heavies deal is insane... but imho there are more important stuff I would take care off: -a shotgun that is supposed be a close range weapon deals more damage than a SMG at medium range -scrambler pistol headshot damage
- by Jack McReady - at 2013.01.29 22:33:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |