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2601. Sad news: Lagswitching has made it's way to Dust..... - in General Discussions [original thread]
lagswitches only work in P2P network model and only when you are the host.
- by Jack McReady - at 2013.01.29 15:47:00
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2602. What is not OverPowered? - in General Discussions [original thread]
Shiro27 wrote: Any sidearm really? SMGs and Pistols work fairly well the scrambler pistol is actually really powerful and imho alot stronger than the SMG, a headshot and most suits are toast.
- by Jack McReady - at 2013.01.28 23:04:00
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2603. Unreal engine 3... - in General Discussions [original thread]
Necrodermis wrote: i didn't know there were people who were dumb enough to call the unreal engine crap. unreal 4 i will say that the console is what is holding the game back. I would say lazy devs are holding the game back... there are plen...
- by Jack McReady - at 2012.11.16 09:02:00
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2604. Dose the forge gun do.... - in General Discussions [original thread]
mix of kinetic and thermal
- by Jack McReady - at 2012.10.25 10:21:00
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2605. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
armor on dropsuits is not meant to be easily repaired without proper logistic time investment and be as sustained like shields. it is meant to be a valuable ressource to give you an edge over the winning team when you spawn with full hp close to t...
- by Jack McReady - at 2012.10.23 19:42:00
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2606. The Loss of Recoil balance in this build. - in General Discussions [original thread]
everytime I see someone I just point my gun on the enemy head, hold trigger and my AR hits pinpoint accurately. it looks like all the assault rifles got the stats from the breach of last builds regarding to weapon kick and recoil. really *******...
- by Jack McReady - at 2012.10.18 15:53:00
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2607. HOWDIDTHATTASTE - in General Discussions [original thread]
most of the time I run when I see a heavy or when it is too late I bunny hop around and hope some of my teammates kill him
- by Jack McReady - at 2012.10.18 14:36:00
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2608. Thank you Medics. That's all I'm going to say. - in General Discussions [original thread]
glad to see that some people value logistic. I run in a logi suit 99% of the time and when not I am in an assault suit with a nanite injector in my equipment slot. alot of times I just have to facepalm cause there are still those "special" people ...
- by Jack McReady - at 2012.10.18 14:32:00
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2609. Tactical Fire is still auto fire? - in General Discussions [original thread]
give it the recoil and weapon kick from last builds back, problem solved, modded controller wont hit a barn with it when firing "full auto"
- by Jack McReady - at 2012.10.18 07:31:00
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2610. before tourny starts, CCP can you pull an all nighter and try to knock out this ... - in General Discussions [original thread]
Salazar Skye-fire wrote: Ieukoplast wrote: Would be nice, but I have a feeling this can't be resolved with a hotfix, and another patch would be required. I just hope the patch is small rather than having to re-download the 2.5GB one again. ...
- by Jack McReady - at 2012.10.18 07:24:00
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2611. Heavy Weapons - in General Discussions [original thread]
forge gun can actually be used as anti personal weapon just fine, it just requires alot of SP and one of the non basic forge guns. Ten-Sidhe wrote: A Gallente point blank high damage hybrid. maybe 40m range shotgun with very high damage. Spre...
- by Jack McReady - at 2012.10.16 15:09:00
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2612. In-Game rapid fire controller - in General Discussions [original thread]
SGT Garrisson wrote: i dont think so as ive only found it useful with tactical weapons and i can shoot faster without it on the tac AR doesnt work with forge gun as it makes it constantly charge causes full auto weapons to stutter if the a...
- by Jack McReady - at 2012.10.16 14:01:00
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2613. Gallente heavy suit - in General Discussions [original thread]
Laurent Cazaderon wrote: Jack McReady wrote: I dont think armor and shield values will be as they are in EVE. I think dropsuits will always have more armor than shields. . Really ? Type II suits ? B-series ? Vk1 ? I wasnt talking abo...
- by Jack McReady - at 2012.10.16 10:19:00
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2614. I call bull kitten on AUR and vehicle module BPOs - in General Discussions [original thread]
crazy space wrote: it's just beta pricing, clam down, this. the prices will be adjusted for sure.
- by Jack McReady - at 2012.10.16 08:24:00
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2615. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Zekain Kade wrote: Casual: A player that does not care about about winning or losing, he is just there to have a good time. Competitive/ hardcore player: A player who wants to win at all costs. I dont agree with this. A casual player can als...
- by Jack McReady - at 2012.10.16 08:20:00
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2616. scouts: after i ran a few match - in Feedback/Requests [original thread]
Avenger 245 wrote: Scout set to drop uplink would earn points from that, a scout fitted for speed hacking would earn points from that, if a scout went recon he could grab assist. As for the KDR ive found high damage weapons are great for scout...
- by Jack McReady - at 2012.10.16 08:12:00
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2617. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
logi actually needs the speed. a logi must be able to keep up with the team and you are constantly on the move to revive allies, place drop links and many more. the logi however does not have the scan profile of the scout which makes him less suit...
- by Jack McReady - at 2012.10.16 08:07:00
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2618. armor and shield balancing - in Feedback/Requests [original thread]
armor is meant to be a valuable ressource that is not as easy to recover without proper logistic and downtimes. you can either go shield hp and be better suited for attrition fights OR you can go for armor hp and have an advantage at your first en...
- by Jack McReady - at 2012.10.16 08:00:00
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2619. I call bull kitten on AUR and vehicle module BPOs - in General Discussions [original thread]
god forbid that a company wants to make money
- by Jack McReady - at 2012.10.16 07:55:00
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2620. Gallente heavy suit - in General Discussions [original thread]
I dont think armor and shield values will be as they are in EVE. I think dropsuits will always have more armor than shields. I believe this was intended to make armor a valuable "ressource" and to make logistic more important. there would be almos...
- by Jack McReady - at 2012.10.16 07:52:00
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