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401. Sacrifice your Vehicles to the coming of 1.7 - in General Discussions [original thread]
Cody Sietz wrote: DeadlyAztec11 wrote: Rynoceros wrote: I've been trying use the last of my soon useless Swarm Launchers. I'll reserve 5 for post 1.7 inspection, but it's just probably going to be a better option to evade vehicles and avo...
- by Ivy Zalinto - at 2013.12.07 23:21:00
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402. How are Scrambler Pistols? - in General Discussions [original thread]
Cloned Soldier wrote: And how do they compare to SMGs? Heavy spike damage and very high dps in cqc. They require a bit of work to get used to though. I main them. Contact me in game and I can teach you to use them if you wish.
- by Ivy Zalinto - at 2013.12.07 18:27:00
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403. TANKS vs. AV - in General Discussions [original thread]
Its all well and good to be able to kill a tank using a squad but when a lone player blindsides a rail tank in an lav, pops them with proto av grenades and a single swarm with no way to defend their hulking pile of scrap that is a rail tank, yeah ...
- by Ivy Zalinto - at 2013.12.07 07:51:00
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404. So 1.8 and scouts - in General Discussions [original thread]
Might spec into caldari scouts, depending on the bonus it might even become my main suit, but im used to the way gallente scout plays now. I like my scan range >.>
- by Ivy Zalinto - at 2013.12.07 07:07:00
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405. FOTM fixes - in General Discussions [original thread]
CLONE117 wrote: the only thing that needs nerfing to tone down scrambler rifle power is the nerfing of a specific fitting. the scr alone on its own works pretty good for me on my cheap core skill specced into mlt fits. i dont actually think t...
- by Ivy Zalinto - at 2013.12.07 06:49:00
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406. Active Scanners Make a Mockery of Scouts - in General Discussions [original thread]
And while their at it, fix my passive scans so they work in my 31 meter bubble, not just in front of me...its kinda offputting that I invested into radar only to get radar eyes!
- by Ivy Zalinto - at 2013.12.07 06:31:00
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407. the SCR needs to be nerfed into the ground - in General Discussions [original thread]
Knight Soiaire wrote: The ASCR definitely needs a nerf. Anyone who says "Bu- but Knight, it hawd to aim " Will get a slap from me personally. If its hard to aim, half the damn people using it wouldn't be able to blindfire with the damn thin...
- by Ivy Zalinto - at 2013.12.07 06:28:00
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408. Why "you have been scaned" should be taken out. - in General Discussions [original thread]
Keep scanners honestly. Fix the passive scanning as well so that it works in its range and checks everything around you, not just 30 degrees in front. Its a radar, not a vision module to look through walls. That being said, raise the scanning pa...
- by Ivy Zalinto - at 2013.12.07 06:25:00
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409. EPIPHANY!!!! The Plasma Cannon... - in General Discussions [original thread]
Fizzer94 wrote: Alaika Arbosa wrote: Is the Blaster variant of the Sniper Rifle. So all we need is the Precision Rifle and some bastardized Pulse Laser sniper variant for the Amarr and we've got racial parity in Sniper Rifles too! Anyone el...
- by Ivy Zalinto - at 2013.12.06 21:32:00
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410. If you're Amarr - in General Discussions [original thread]
Long as your not shooting at me ill hold my end...Your weapons feel better in my grip than others do...
- by Ivy Zalinto - at 2013.12.06 21:30:00
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411. I'm a scout. - in General Discussions [original thread]
We will have our day. When the scouts make the roads off brown with clone blood. People will cry out for us to stop our onslaught and we will answer; We don't care. Scout 514 is in the future, and ill will feel sweet to be the ones being cried abo...
- by Ivy Zalinto - at 2013.12.06 21:21:00
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412. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
I actually try and stay away from anything that gives my scout a speed penalty. Its either ferroscale plating or reactive armor for the addition of the armor repper on my low slot. Generally the reactive.
- by Ivy Zalinto - at 2013.12.06 17:26:00
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413. Scout collaborative problems thread - in General Discussions [original thread]
A consistent passive scan on the radar would be worth wolds to my playstyle as a scout. The current passive scan range on my character is somewhere around 29-31 meters at 3 gallente scout and 5 range amp but I still dont catch people until their i...
- by Ivy Zalinto - at 2013.12.06 16:36:00
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414. how many expect the rail rifle to require a side arm? - in General Discussions [original thread]
abarkrishna wrote: Everyone brick tanks. Not just logis. Fix TTK and maybe everyone will stop tanking HP and re-introduce original suit configurations. Does one reactive plate as a scout count as tanking? Cause I dont see it this way. Armor i...
- by Ivy Zalinto - at 2013.12.06 16:06:00
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415. seriously... why are people not happy about uprising 1.7 - in General Discussions [original thread]
lrian Locust wrote: steadyhand amarr wrote: Scouts do their role awsomly however once a scout scouts he no longer needs to scout Ie other than the fist 5 minuters of a match or the need to break out and get uplinka down there is no use for s...
- by Ivy Zalinto - at 2013.12.06 16:02:00
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416. seriously... why are people not happy about uprising 1.7 - in General Discussions [original thread]
Personally I think this patch was a step in the right direction, bringing a lot of things to play that should have been this way from the beginning. Tanks have survivability now, av isnt all powerful against them and make them have to constantly r...
- by Ivy Zalinto - at 2013.12.06 16:00:00
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417. Do you think you'll last through the first day of faction warfare? - in General Discussions [original thread]
If the greifers catch me while thanking about killing me, ill let them. Doesn't cost me **** and gets them banned. Gotta love your primary competitive fit being 9.5 k
- by Ivy Zalinto - at 2013.12.06 15:49:00
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418. which weapon will yal choose... - in General Discussions [original thread]
Ill still be using my pistols but my scout may have a ranged option now with the rail rifles coming out. I like the idea of an automatic railgun for some reason...
- by Ivy Zalinto - at 2013.12.06 15:46:00
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419. PANIC! 1.7 Forge Gun Stats Released!! - in General Discussions [original thread]
just glad the av grenades took a hit. those things were ridiculous as they were. If you look at the damage they hit as hard if not harder than a plasma cannon impact each, with no reload time.
- by Ivy Zalinto - at 2013.12.06 07:35:00
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420. why limit the respec? - in General Discussions [original thread]
Whereas I would love a respec to get some points out of things I just dont use, it is completely unnecessary. The removals of certain things and the addition of two new rifles suggests only vehicle users NEED the respec. Infantry just doesn't.
- by Ivy Zalinto - at 2013.12.06 07:28:00
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