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81. The armor/sheild tanking scouts - in General Discussions [original thread]
I have 169 armor and 80 shields...189 on my plasma cannon magsec scout due to reactive plates for a little extra regen. Thats the heaviest tank I ever have...
- by Ivy Zalinto - at 2014.03.29 12:27:00
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82. cloaks don't necessarily need to be nerfed - in General Discussions [original thread]
Cloaks are fine, just need the decloak animation to be faster. The fade in is nice for visuals but its making certain weapons get alot of tears. Im actually running plasma cannon and magsec with a cloak. Its good fun. But yes, cloaks are fine ...
- by Ivy Zalinto - at 2014.03.29 12:25:00
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83. This is ridiculous. - in General Discussions [original thread]
Its funny how that people thought with the nerf to rof with the shotgun, their now the most abundant weapon on the field most of the time. See sentinels with shotguns, commandos with them, and a lot of scouts with them... Im running plasma can...
- by Ivy Zalinto - at 2014.03.29 12:21:00
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84. why flux turning off cloak is a bad idea - in General Discussions [original thread]
Flux grenades turning off the cloaks would also make it where people would always have flux grenades and they would spam them in games like proto stomp matches. It would **** the entire class over and definitely the shield scouts. Bad idea... C...
- by Ivy Zalinto - at 2014.03.29 12:16:00
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85. The Scouts who aren't the FOTM - in General Discussions [original thread]
Whoot! Recognition!
- by Ivy Zalinto - at 2014.03.27 21:35:00
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86. DEV question. - in General Discussions [original thread]
CCP Logibro wrote: Hey, Ive had an idea that isnt game related that Ive wanted to talk to one of you guys about. How do I get a hold of you? I didnt want to send a ticket and bug the cpm staff or anything o.o
- by Ivy Zalinto - at 2014.03.27 16:57:00
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87. Lets fix cloaks - in General Discussions [original thread]
Nothing wrong with cloaks. Just a slight animation tweak when your firing on a cloaked person that happens to make the cloak obscured and easy to escape with when you hit them. This would fix my biggest issue. I dont even care that shotguns can fi...
- by Ivy Zalinto - at 2014.03.27 16:46:00
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88. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
Quote: So you can change heavys on the whim of the CPM but not tanks? Yes...Heavies outnumber tanks. Massively now that the other races are out and about. Sentinels at least need a locked slot that can ONLY use heavy weapons...
- by Ivy Zalinto - at 2014.03.26 22:22:00
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89. Isk payouts not enough to even cover a basic scout fit - in General Discussions [original thread]
Ive accrued 41 mill through playing scout. Each fit of mine is between 9 and 15 k and performs very well. If your trying to fit proto in a suit that has the tank of rice paper near a propane lantern, well thats your risk.
- by Ivy Zalinto - at 2014.03.26 00:29:00
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90. What will you be doing on Tuesday? - in General Discussions [original thread]
1 point into cloaking, back into my gallente scout that ive been using since their release. And start working on bolt pistol...
- by Ivy Zalinto - at 2014.03.24 16:46:00
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91. What do you feel when the Particle Cannons get deployed? - in General Discussions [original thread]
indiferent. Railguns through the tiers dont really change much. I actually have proto rail and really it takes the same amount of shots it seems to knock out other vehicles...
- by Ivy Zalinto - at 2014.03.23 19:32:00
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92. A question for solo'ers - in General Discussions [original thread]
two words...spy games. I sneak around and pick off stragglers and cause general mayhem on the battlefield.
- by Ivy Zalinto - at 2014.03.23 19:29:00
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93. Great 5K scout suit - in General Discussions [original thread]
Burst pistol is fine...learn to use it and you will be ok with it. The only issue it has is ammo consumption.
- by Ivy Zalinto - at 2014.03.23 19:17:00
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94. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
ENDURO ETC wrote: Buff AV, Limit Vehicles in match or add game mode with no vehicles, and increase price for vehicles. just...no. The prices are fine for tanks and dropships, just remove militia tanks and itd be fine. I see very few people se...
- by Ivy Zalinto - at 2014.03.23 19:13:00
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95. Don't nerf the Scrambler Pistol CCP! - in General Discussions [original thread]
Considering each weapon in a game like this should be able to be used as a primary weapon, and speaking from a person who put most of their work into scrambler pistols and getting rather good with them...its a damn shame if they nerf them. I feel ...
- by Ivy Zalinto - at 2014.03.23 05:10:00
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96. what would be a decent buff to flay locks to make them viable? - in General Discussions [original thread]
Increase the projectile speed 3 fold and it would be fine...It fires rockets for god sakes...
- by Ivy Zalinto - at 2014.03.22 23:12:00
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97. [FIX] RED LINE TANKS - in General Discussions [original thread]
Have actually been suggesting this for a while. This would "help" with railgun snipers. Forget the redline entirely, its there to prevent absolute murder....Yes we have a leave game button...but really people if they leave, they get nothing from t...
- by Ivy Zalinto - at 2014.03.22 22:35:00
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98. Tanks, swarm launchers, and my Anti-Armor [Starter Fit] - in General Discussions [original thread]
If you are looking for a group to run with, bobbits hangmen is always looking for friendly people. I help teach scouts in the learning coalition and have mastered dropship flight and various other things. If you wish to chitchat, send me a mail. T...
- by Ivy Zalinto - at 2014.03.22 21:22:00
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99. an easy fix for redline rail tanks - in General Discussions [original thread]
Or just reduce the range of railguns so that they work more like heavy damage cannons for tanks. Give them more range than missiles but more like the range of a forge gun. Itd save alot of things like dropships the bs of being shot down from acros...
- by Ivy Zalinto - at 2014.03.22 21:16:00
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100. What kills speed tanking is - in General Discussions [original thread]
We slow down when were hit? Is that why I die so much when i think im around a corner!? Speed tanking should be a viable option in all honesty. Otherwise there really is no point in running a scout if everything is medium suit speed and slower.
- by Ivy Zalinto - at 2014.03.22 21:12:00
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