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321. How Do You DUMBFIRE a Swarm Launcher? - in General Discussions [original thread]
They used to dumbfire, but it was unbalanced and turned into easy exploit. Now they don't dumbfire, and the paragraph describing it was never amended. I don't know if they plan to return this function to game or not.
- by Ivan Avogadro - at 2013.05.01 15:06:00
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322. The may 15th problem - in General Discussions [original thread]
Chances Ghost wrote: Natu Nobilis wrote: Chances Ghost wrote: not everyone has to make the choice, meaning everyone isnt losing equily, meaning its not a level playing field, meaning it creates a disadvantage to some people and not oth...
- by Ivan Avogadro - at 2013.04.30 13:03:00
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323. Dust 514 should remain a console exclusive - in General Discussions [original thread]
Buster Friently wrote: Aighun wrote: Buster Friently wrote: 2100 Angels wrote: Buster Friently wrote: CCP wants to make money, therefore releasing Dust to the widest possible audience is desirable. . False. Actually, one of the l...
- by Ivan Avogadro - at 2013.04.30 11:07:00
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324. Armor / Shield - in General Discussions [original thread]
Bojo The Mighty wrote: Point your gun at the target in question and read off the Tacnet transcript. If there are more shields than armor, than it's a shield tanker. If more armor than shields it's an armor tanker. Pretty simple. But if you do...
- by Ivan Avogadro - at 2013.04.29 22:09:00
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325. Signature damping - in General Discussions [original thread]
Or you could use your eyes. If you put someone on your crosshairs they still light up. Seriously, it's just a skill to avoid your radar. And the vast majority of players can't see someone who is only 40% dampened. Going all the way to 90% is curr...
- by Ivan Avogadro - at 2013.04.29 20:16:00
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326. Punished for being aggressive. - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: Sloth9230 wrote: Noc Tempre wrote: His point is that rewards are not proportional to performance. Instead they are flattened by bringing the top down. IRL the curve goes the other direction, which makes this furthe...
- by Ivan Avogadro - at 2013.04.29 18:08:00
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327. Who asked for the sharpshooter nerf?? - in General Discussions [original thread]
Prius Vecht wrote: Aighun wrote: Without reading this entire thread... Sharpshooter had to go. Gave players the most obvious advantage that you could get with the old skill system. But never really made sense. "I am so good at shooting my ...
- by Ivan Avogadro - at 2013.04.29 14:58:00
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328. Friendly Fire & Griefing Discussion - in General Discussions [original thread]
Sigberct Amni wrote: What about a "Friendly Fire Light" for FW? It would be a simple ISK fine based on FF dmg during FW matches but it does no damage to the ally you shot. To prevent abuse it would have to be able to take a character's wallet i...
- by Ivan Avogadro - at 2013.04.29 12:57:00
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329. Coloured lase/rifle fire - in General Discussions [original thread]
gbghg wrote: Loki Patera wrote: This is a terrible idea - a rainbow of different coloured lasers coming at me, and/or God forbid rifle tracer- and the game will look totally ridiculous. One of the Devs mentioned this was easy to implement. T...
- by Ivan Avogadro - at 2013.04.26 22:29:00
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330. Question about May 6th - in General Discussions [original thread]
+1, I never played EVE so all the races were a complete mystery to me when I started DUST. I picked Caldari but if given the option to reskin my character, I would go Amarr or Minmatar. I'm not butthurt enough to junk 6mil SP over it though. But a...
- by Ivan Avogadro - at 2013.04.26 19:35:00
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331. Flaylock, a future prediction - in General Discussions [original thread]
Prius Vecht wrote: pistol looks very unbalanced early. now someone from CCP just needs to explain how vehicle missile turrets do so little damage but those teeny weeny ones are a OHK. That gameplay vid was staged, the "opposition" was suppos...
- by Ivan Avogadro - at 2013.04.26 19:30:00
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332. Flaylock, a future prediction - in General Discussions [original thread]
I'll need to look at the actual specs (damage, reload time, max ammo) but if this thing can kill in 1 to 2 shots like a shotgun, it might be a new iteration of scout. Sneak up behind someone, missile to the back of the dome.
- by Ivan Avogadro - at 2013.04.26 16:47:00
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333. A Question about "Community Proposed Tank Balances" - in General Discussions [original thread]
Vaerana Myshtana wrote: Modern anti-tank missile > Modern tank. AV is fine so long as it obeys this rule: One user of AV can kill one tank of the same Meta Level. -- As to the question of the other team deploying its own tanks, this is of...
- by Ivan Avogadro - at 2013.04.26 12:59:00
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334. Questions for the Devs : - in General Discussions [original thread]
Mobius Wyvern wrote: KAGEHOSHI Horned Wolf wrote: When are we going to hear about some actually new information? Aside from the spawn cloak and UVT removal, nothing mentioned in the Dust 514 keynote was new information. When will the jumpack...
- by Ivan Avogadro - at 2013.04.26 12:07:00
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335. Why choose a female character? - in General Discussions [original thread]
KingBabar wrote: shaman oga wrote: kenderr cillo wrote: What do u like to see more? A male or a female body? female of course, but now i ask to you, why are you using a male character? 'Exactly, why would I stare at a mans arse for...
- by Ivan Avogadro - at 2013.04.24 13:51:00
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336. Dust AMA on Reddit 4/19 - in General Discussions [original thread]
Everyone read this so you are familiar with reddit style AMA (Ask Me Anything) for tomorrow. Also, read it because it will change your lives. http://www.reddit.com/r/IAmA/comments/z5asn/im_nick_offerman_i_play_ron_swanson_on_parks_and/ You're ...
- by Ivan Avogadro - at 2013.04.17 21:04:00
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337. Dust AMA on Reddit 4/19 - in General Discussions [original thread]
If you aren't familiar with the reddit thread structure, parent/child comments are amazingly easy to follow as each conversation has it's own drop down layout. In a layout like this one, it's nearly impossible to track distinct conversations.
- by Ivan Avogadro - at 2013.04.17 20:47:00
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338. [REQUEST] Formalizing a refusal of merc pack refuds - in General Discussions [original thread]
Even if you did spend SP frivolously, you're getting a respec. Spend it better this time. But to be allowed to keep your boosted SP and to be given another set of boosters and AUR is essentially doubling up your purchase. The point of the languag...
- by Ivan Avogadro - at 2013.04.15 15:54:00
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339. [REQUEST] Formalizing a refusal of merc pack refuds - in General Discussions [original thread]
Here is my 2 cents, for what it's worth. I paid $20 for: a 30 day Active Booster, 40k AUR, a pile of vanity shotguns, and a Dragonfly Scout BPO. I received: a 30 day Active Booster, 40k AUR, a pile of vanity shotguns, and a Dragonfly Scout BPO. ...
- by Ivan Avogadro - at 2013.04.15 14:16:00
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340. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
I think the current problem with Scout builds is the same problem with the Heavy. It's Sharpshooter. Every AR and Laser can reach out and touch you from across the map. It doesn't matter whether or not I avoid pinging your radar if I from 100m out...
- by Ivan Avogadro - at 2013.04.10 03:02:00
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