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21. Melee Tanking: Day 1 - in General Discussions [original thread]
Awry Barux wrote: Ivan Avogadro wrote: Awry Barux wrote: I'm contemplating joining the melee revolution, simply because it's a great way to humiliate the enemy and dicking around with underpowered builds is the great joy of Dust. I have a...
- by Ivan Avogadro - at 2014.04.18 10:55:00
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22. Melee Tanking: Day 1 - in General Discussions [original thread]
Awry Barux wrote: I'm contemplating joining the melee revolution, simply because it's a great way to humiliate the enemy and dicking around with underpowered builds is the great joy of Dust. I have a few questions: 1. Have you tried doing it w...
- by Ivan Avogadro - at 2014.04.17 17:19:00
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23. Melee Tanking: Day 1 - in General Discussions [original thread]
I too, know the pain of crummy melee in this game. I've been trying to promote melee buffs on the Feedback page with mixed response. Nobody cares, because nobody is affected by melee (nobody wants it, so they dont care that it sucks.) Except why i...
- by Ivan Avogadro - at 2014.04.17 15:27:00
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24. EVERYONE NEEDS TO WATCH THIS - in General Discussions [original thread]
Ripley Riley wrote: You can choose to squad up. ADV squads only barely help against PRO squads, and vehicle imbalance is easy to exploit even with PRO AV gear. Why should a newberry be expected to fight a bitter vet even with a squad? Us bit...
- by Ivan Avogadro - at 2014.04.16 15:38:00
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25. EVERYONE NEEDS TO WATCH THIS - in General Discussions [original thread]
Galthur wrote: Clicked link Saw Pyrex Left right. Because a Fatal Absolution / Dirt Nap Squad member is going to be impartial about to the state of ISK imbalance ruining the game
- by Ivan Avogadro - at 2014.04.16 15:19:00
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26. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: After reading all this discussion, I was struck by the realization that we are finally getting closer to a place where any number of fits are much more viable than in previous builds, i.e. its no longer just tanking and dam...
- by Ivan Avogadro - at 2014.04.10 20:32:00
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27. Scout Registry / Killboard - in General Discussions [original thread]
I can't see them changing slot types at all. High / Low slots are EVE terminology. Scrapping slot teminology and starting over is with a whole new system is a serious design change. Even if it functions similarly, you have to retrain the players. ...
- by Ivan Avogadro - at 2014.04.10 18:50:00
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28. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Ivan Avogadro wrote: Spectral Clone wrote: If you want to scan mediums far away, guess which suit is the best? Gallente XD 2 complex plates, 2 range amplifiers, 2 precision enhancers. Dont really need damps if youre ...
- by Ivan Avogadro - at 2014.04.10 15:09:00
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29. Scout Registry / Killboard - in General Discussions [original thread]
Spectral Clone wrote: If you want to scan mediums far away, guess which suit is the best? Gallente XD 2 complex plates, 2 range amplifiers, 2 precision enhancers. Dont really need damps if youre running with a squad. Sticking together > ot...
- by Ivan Avogadro - at 2014.04.10 13:26:00
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30. Scouts should be able to be radar invisible - in General Discussions [original thread]
Seriously dude, you just need to run a single profile dampener in your low slots. That's it. I don't know what you are putting in there, but you just need a single mod. Toss the armor plate, lose the kin cat, drop the codebreaker, whatever. Save o...
- by Ivan Avogadro - at 2014.04.08 15:02:00
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31. I was countered... - in General Discussions [original thread]
Sir Dukey wrote: NAV HIV wrote: Sir Dukey wrote: I was running my cloaked caldari scout and I was sneaking up on a caldari commando to knife him when her suddenly turned around and zaped me in my scout suit. It was as if he had me passive...
- by Ivan Avogadro - at 2014.04.08 14:04:00
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32. How to fix the Active Scanner - in General Discussions [original thread]
Sana Rayya wrote: Let me just leave this here: Active scanner must die - It's nerf o'clock! Cat Merc wrote: It absolutely negates any form of tactic in this game. Can't flank - Enemy will just cut you down Can't rush in unexpectibly - En...
- by Ivan Avogadro - at 2014.04.08 13:58:00
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33. How to fix the Active Scanner - in General Discussions [original thread]
Garrett Blacknova wrote: Django Quik wrote: Garrett Blacknova wrote: Increase the precision value (yes, this is a nerf ) I can get behind this but I think if you give the skill a precision bonus and allow mods to affect them, active sc...
- by Ivan Avogadro - at 2014.04.08 13:56:00
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34. How to fix the Active Scanner - in General Discussions [original thread]
Garrett Blacknova wrote: How to ACTUALLY fix Active Scanners: 1. No need to charge, but make them take a snapshot of a specific arc in the instant the button is pressed. No timer, no scan duration. A "snapshot" like we were promised. 2. In con...
- by Ivan Avogadro - at 2014.04.08 11:17:00
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35. Dust from a new player - in General Discussions [original thread]
so, besides lying about being a newbro who played this weekend, was his argument about the state of new player affairs wrong?
- by Ivan Avogadro - at 2014.04.07 14:31:00
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36. Dust from a new player - in General Discussions [original thread]
Judge Rhadamanthus wrote: This is an alt trying to make a point. Notice that he hits the key issues that are on the forum in his first ever short post. Notice the corp he faces just happens to be a well known one that people accuse of PC domina...
- by Ivan Avogadro - at 2014.04.07 14:27:00
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37. A way to bring back corp battles, but a little different. - in General Discussions [original thread]
Yagihige wrote: I always thought that they could take away Molden Heath hisec districts from Pub Battles and corps would use those districts as if they were booking battles. Find a district, start a battle, wait for opponent and go. Requirement...
- by Ivan Avogadro - at 2014.04.07 14:02:00
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38. Solution for Brick-Scouts. - in General Discussions [original thread]
The REAL solution is more modules, especially High modules. The choice between tank and gank is all there is. Now that EWAR stacking is a thing, you see a lot of scouts trying it out. But those guys have 300-400 HP. Hacking should be reworked for...
- by Ivan Avogadro - at 2014.04.07 12:54:00
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39. Scout Registry / Killboard - in General Discussions [original thread]
So I was out of town for about a week. The new thing to hate seems to be shotgun scouts? Have I really become ez mode all of a sudden? It certainly never felt that easy before...
- by Ivan Avogadro - at 2014.04.06 04:13:00
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40. passive scanning - in General Discussions [original thread]
deepfried salad gilliam wrote: medomai grey wrote: deepfried salad gilliam wrote: is it shared between your squad? Yes. Which is why having a Caldari Scout fit to be a true scout in your squad is always a good idea. okay so the defini...
- by Ivan Avogadro - at 2014.04.06 03:33:00
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