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761. [Bug] Scrambler Rifle empty mag glitch - in Technical Support/Bugs [original thread]
Dust
- by Iskandar Zul Karnain - at 2013.06.20 03:23:00
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762. Sticky:Instant Battle Academy - in General Discussions [original thread]
Apologies if this has been said. Only skimmed over the thread. As I understand it, the purpose of the Academy is to improve player retention. We want players who are absolutely new to the game, have never had an encounter with New Eden, to not ra...
- by Iskandar Zul Karnain - at 2013.06.19 20:53:00
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763. [PETITION] Weekly Skill Cap Increase / Or status Quo / Or With roll Over - in Feedback/Requests [original thread]
Too lolate https://forums.dust514.com/default.aspx?g=posts&t=54333&find=unread
- by Iskandar Zul Karnain - at 2013.06.19 17:38:00
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764. [Bug] Scrambler Rifle empty mag glitch - in Technical Support/Bugs [original thread]
Seems to happen most often when alternating between rapidly fired uncharged shots and charged, or partially charged shots. It happens both when the charged shot is first and last in the sequence. ie. Charged shot then rapid shots, and also rapid ...
- by Iskandar Zul Karnain - at 2013.06.19 17:31:00
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765. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
CCP FoxFour wrote: .... this is when everyone takes their vacation...
- by Iskandar Zul Karnain - at 2013.06.19 17:23:00
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766. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
Thanks! I'm very excited to see these changes! The 'kick from battle' has been handled exactly as I hoped it would be. Awox'ing is still possible and dangerous, but requires a little more energy than having an application to join a corp accepted....
- by Iskandar Zul Karnain - at 2013.06.19 15:36:00
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767. SP Capped - What Do You Usually Do? - in General Discussions [original thread]
Murder Taxi New weapons on alt Work with new players
- by Iskandar Zul Karnain - at 2013.06.18 22:04:00
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768. CCP: Release Uprising 1.2 Weapon Balancing notes -Immediately- - in General Discussions [original thread]
Iron Wolf Saber wrote: Well CPM gets to see many things before you guys do hence the whole NDA thing. I see only one thing worth getting numbers early for and that would be the new range system. I wished there was a blog on that alone. Just...
- by Iskandar Zul Karnain - at 2013.06.18 18:21:00
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769. [Request] WP for stopping a virus upload. - in Feedback/Requests [original thread]
25-50WP for counter hack seems about right. CCP should take care to set a timer on each cannon similar to rep bonuses. A terminal should stop giving WP if hacked/counter-hacked a certain number of times during a certain period of time to prevent ...
- by Iskandar Zul Karnain - at 2013.06.18 18:12:00
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770. [Dust Reports] Follow Planetary Battles, Alliances, Top Players and More! - in The War Room [original thread]
The site is very well done. Updates need to be scheduled regularly. Hopefully APIs are released soon; I'm sure manually punching numbers is a pain right now. Great job.
- by Iskandar Zul Karnain - at 2013.06.18 17:58:00
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771. [Request] Removal of Contact Grenades - in Feedback/Requests [original thread]
The more I play the more I hate these things. They require no skill, and the AUR variant is drastically OP in relation to the Thukker. Reduce blast radius to 1-1.5m or remove them.
- by Iskandar Zul Karnain - at 2013.06.18 17:55:00
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772. HUD - too much blue - in Feedback/Requests [original thread]
I would like the option to reduce its opacity, and remove elements from it. I prefer a minimal HUD. I find the current one too busy and invasive.
- by Iskandar Zul Karnain - at 2013.06.18 16:34:00
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773. CCP: Release Uprising 1.2 Weapon Balancing notes -Immediately- - in General Discussions [original thread]
I'd love to see some patch notes. I would much rather watch everyone fight over weapons they haven't used than rant about how Dust is doomed.
- by Iskandar Zul Karnain - at 2013.06.18 16:31:00
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774. Minmatar Rocket Launcher Idea - in General Discussions [original thread]
Fast, dumb fire rockets. Basically a big flaylock AV rifle. They should have high damage and lolaccuracy.
- by Iskandar Zul Karnain - at 2013.06.18 02:58:00
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775. [Rquest] Remove Red zone, artificial timers, forced leave after battle - in Feedback/Requests [original thread]
Great idea. I'm sure many people had this is mind back in the closed beta. It's all in vain though if we don't get things like aiming and weapon balance fully polished. Will this happen on the ps3? Due to hardware limitations I doubt it. One day? ...
- by Iskandar Zul Karnain - at 2013.06.17 23:02:00
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776. General Feedback - in Feedback/Requests [original thread]
Work on leveling up your core skills. Forget proto anything for now. You don't need it. You need to dump skills into the one weapon you are going to use, and passive skills like Handheld Weaponry, Dropsuit Engineering, Dropsuit Shield, Biotic ...
- by Iskandar Zul Karnain - at 2013.06.17 20:45:00
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777. Suit balance suggestions - in Feedback/Requests [original thread]
Cosgar wrote: There's a very good topic on just this that could use a bump. (Please direct all +1's to Logi Bro) Edit: If you suggest changing the Minmatar assault's racial bonus, I'll break your legs. This. Same goes for the Amarr suit. ...
- by Iskandar Zul Karnain - at 2013.06.17 20:29:00
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778. [Feedback] Raise and centre hip-fire weapons - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Key word: hip lel Do you ever see any merc in the game carrying the weapon at their hip? It's on the shoulder or hanging loosely off the shoulder.
- by Iskandar Zul Karnain - at 2013.06.17 18:50:00
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779. need more wp - in Rookie Training Grounds [original thread]
^^These things Are you playing in a squad? Join LFSquad channel. Playing in a squad makes everything -at least- a billion times easier. Are you in a corp? Join a corp. Lots of people willing to work with you and train you. Lots of spamy noob cor...
- by Iskandar Zul Karnain - at 2013.06.17 17:51:00
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780. Not to happy with the way things happen... - in Rookie Training Grounds [original thread]
The Battle Academy is needed to ease new players into Dust. I'm sure it will help player retention. CCP was pretty good about getting it in when we asked, but they botched the requirements for graduation from it. IMO it should be *much* longer. I...
- by Iskandar Zul Karnain - at 2013.06.17 17:38:00
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