Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1141. No new enviroment? - in General Discussions [original thread]
Syther Shadows wrote: iceyburnz wrote: Syther Shadows wrote: it costs $500,000 just to add a new char as DLC to a side scrolling 2d fighting game " it is estimated that each marvel vs capcom hero cost $1 million US I respectfully ...
- by iceyburnz - at 2013.03.15 11:41:00
|
1142. No new enviroment? - in General Discussions [original thread]
Syther Shadows wrote: it costs $500,000 just to add a new char as DLC to a side scrolling 2d fighting game " it is estimated that each marvel vs capcom hero cost $1 million US I respectfully say: That's utter nonsense. Either you've be...
- by iceyburnz - at 2013.03.15 11:18:00
|
1143. What happens to my Aur? - in General Discussions [original thread]
Maffia- Thug wrote: If I have an alt character and I delete it, what happens to my Aur for that alt character? I have searched for a post on this topic but couldn't really find anything usefull.............like a clear cut answer. Thanks all....
- by iceyburnz - at 2013.03.14 21:37:00
|
1144. CCP it's been 4 months and..... - in General Discussions [original thread]
Again with the negative feedback. You guys are so negative (feedback). I think Im haaaaalarious.
- by iceyburnz - at 2013.03.14 19:40:00
|
1145. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: :D Glad to see people starting to offer suggestions on this topic. Keep them coming please. I am not a fan of bonusing research things as the BPO's never have to be put in harms way. Manufacturing though would be a good on...
- by iceyburnz - at 2013.03.14 19:38:00
|
1146. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: Kain Spero wrote: Is there any way to transfer or give up district ownership outside of combat? When you take over a district can you automatically remove any structures built there? You cannot remove the structures tha...
- by iceyburnz - at 2013.03.14 19:16:00
|
1147. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
The Elephant in the room map question:- Will this be released with a fully implimented - terrain unique to each planet - dynamic/procedurally generated maps Or will it be ashland, line harvest, manus peak, skim junction, and the wards with the s...
- by iceyburnz - at 2013.03.14 19:06:00
|
1148. Pay to Win gear and announced changes (or additions) to the salvage system - in General Discussions [original thread]
The hilarious part of this is when the people who refuse to buy so called "pay to win items" get to use them from salvage; they'll realise that they actually weren't that great, had huge PG and CPU requirments, and literally only represent a step ...
- by iceyburnz - at 2013.03.14 19:00:00
|
1149. PRO WILL RUIN US ALL IN PLANETARY CONQUEST!!! - in General Discussions [original thread]
Its actually a clever system, the more terrotory you have the harder it is to mount a good defence. Too many vulnerable districts at the same time, could mean having to choose what districts to defend.
- by iceyburnz - at 2013.03.14 18:21:00
|
1150. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
On the wiki article you guys stated you arn't ready to release the concept for eve bonues but invite the players to come up with ideas. Heres mine: a) Cargo Hub - Increases the volume of all storage facilities, command centers and starport for...
- by iceyburnz - at 2013.03.14 18:19:00
|
1151. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Another Question: In future will it be possible to have "Dust Industrial Mongols" acting in a one man corp but defending thier territory by hiring other corporations via contracts and what not? Edit: or does the present system account for that?
- by iceyburnz - at 2013.03.14 18:01:00
|
1152. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: Hope the dev blog, FAQ, and wiki article are worth the wait guys. it was, it was. Yay. Thank you.
- by iceyburnz - at 2013.03.14 17:58:00
|
1153. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Question: Will clones as a new resource feed into eve as a potential revenue stream for Dust 514 corporations. And is this tied to the various hints dropped by devs over the last year of changes to the eve online clone replacement system?
- by iceyburnz - at 2013.03.14 17:56:00
|
1154. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: Sorry guys, I gotta take a break from the thread. Just found out I have to re-write this wiki article from scratch... thats a lot of characters to retype. I shall see you all tomorrow when this gets posted, it is still comin...
- by iceyburnz - at 2013.03.13 21:07:00
|
1155. Im a little worried about friendly fire being implimented. - in General Discussions [original thread]
I really don't think FF in insta/noob battles would do the game any good. In corp/low sec/null sec yeah thats fine. Have the intra-corp contract drama. For the new players coming in to his first game getting ****** by some bored proto players for...
- by iceyburnz - at 2013.03.13 20:44:00
|
1156. The Return Of The Missile Turret! LET'S DO THIS! - in General Discussions [original thread]
trollface dot jpg wrote: iceyburnz wrote: I think missile turrets should be lock on and seeking like the swarm launcher. There I said it. I believe someone said that long ago.... hold on.... here it is: https://forums.dust514.com/default...
- by iceyburnz - at 2013.03.13 20:28:00
|
1157. The Return Of The Missile Turret! LET'S DO THIS! - in General Discussions [original thread]
I think missile turrets should be lock on and seeking like the swarm launcher. There I said it.
- by iceyburnz - at 2013.03.13 20:21:00
|
1158. dev blog . i need devz - in General Discussions [original thread]
I won't be able to sleep tonight.
- by iceyburnz - at 2013.03.13 19:18:00
|
1159. bad game rules - in General Discussions [original thread]
TEA-GERONIMO EV wrote: look, ccp iv never complain about your game building. iv run ar since i started dust. yes it was op. yes, u fix that. now there is a problem with the hit detection. i have spent a week get my azz kick by heavys. im a goo...
- by iceyburnz - at 2013.03.13 18:58:00
|
1160. dev blog . i need devz - in General Discussions [original thread]
Beren Hurin wrote: CCP FoxFour wrote: Mc Ribwich wrote: FoxFour I have two guesses. 1: Is it something to do with new dropsuits or weapons. 2: is it something to do with player trading? Nope and nope This pretty much narrows it...
- by iceyburnz - at 2013.03.13 18:14:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |