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381. Make 0 SP items an Aur feature - BUT - in Feedback/Requests [original thread]
Limit them to 20 per item/ per account (non-tradable, if that is ever a thing) I like the idea of a preview of where SP could potentially take you, and there is nothing more rage worthy than to skill into a suit only to discover it doesn't fit yo...
- by IceShifter Childhaspawn - at 2014.03.27 00:29:00
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382. Can plasma cannon ohk heavy? - in General Discussions [original thread]
Your PLC hurts us heavies very much so. Enjoy.
- by IceShifter Childhaspawn - at 2014.03.26 10:26:00
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383. RIP legs! its all treds and thrusters now! - in General Discussions [original thread]
Yup. Im sure the scout are happy, with the forge gun glitched to hell n back, it seems like ADS is the only way to play if you aren't using meth.
- by IceShifter Childhaspawn - at 2014.03.26 03:23:00
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384. Turret proficiency not working - in Technical Support/Bugs [original thread]
Iskandar Zul Karnain wrote: CCP just proved again less than 0.01Gäà of us have any about what the hell is going on in DUST. I feel like they do this on purpose. There must be a method in their madness, right? 1. Pick up ant farm 2. Shaking ...
- by IceShifter Childhaspawn - at 2014.03.26 03:17:00
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385. BUG or not with Basic Heavies? - in Technical Support/Bugs [original thread]
Not just the basics m8y. Don't play unless you like proto scouts chewing through you with minmatar weapons.
- by IceShifter Childhaspawn - at 2014.03.26 03:12:00
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386. Spawn time modifier not working - in Technical Support/Bugs [original thread]
(Pats on the back) Yup.
- by IceShifter Childhaspawn - at 2014.03.26 03:11:00
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387. TTK - Has it changed ? - in Technical Support/Bugs [original thread]
Even more so with the 'Mistake' of letting the skill-requirement-free suits be on the market. Anyone remember the skill-requirement-free advanced aV grenades at just the moment when being in a murder taxi was the most profitable way to play? I ge...
- by IceShifter Childhaspawn - at 2014.03.26 03:07:00
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388. [Bug] Hotfix needed if accurate - in Technical Support/Bugs [original thread]
This
- by IceShifter Childhaspawn - at 2014.03.25 22:50:00
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389. corporations yes or no ? - in Rookie Training Grounds [original thread]
There are plenty of Corps in the game BTW. If you don't happen to enjoy your newfound comrades then find a new corp. This game is a social game at its heart. If you don't find a group to play with -you will find a new game. Or find yourself in the...
- by IceShifter Childhaspawn - at 2014.03.25 22:48:00
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390. Spawn time modifier not working - in Technical Support/Bugs [original thread]
Doesn't seem like the bonuses are working as intended for most of the suits.
- by IceShifter Childhaspawn - at 2014.03.25 22:45:00
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391. TTK - Has it changed ? - in Technical Support/Bugs [original thread]
Same as everyone is predicting. They will die as quickly as medium suits. The model is larger, the speed is lower, CCP might be going for 'Everything equal' (outside tiers) The game is still first-to-proto wins. Whomever chooses to run tanks or ...
- by IceShifter Childhaspawn - at 2014.03.25 22:43:00
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392. Miracles are happening - in General Discussions [original thread]
Mercs are just using vehicle scanners. All the fun of the ole 360 degree scan with none of the risk of being killed.
- by IceShifter Childhaspawn - at 2014.03.25 22:22:00
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393. Cloaked Scouts - 2nd Equipment Slot? - in General Discussions [original thread]
Seems like the R/E is a good choice with a dampened suit and cloak.
- by IceShifter Childhaspawn - at 2014.03.25 22:21:00
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394. CLOAKS SHOULD DECLOAK WHEN... - in Feedback/Requests [original thread]
I don't mind the cloak not dropping when shot. You can still see the shield impact effect so any rapid fire weapon sprayed in a circle could alert you to the scouts presence. The EMP from a flux should affect it, but we have hardened circuitry now...
- by IceShifter Childhaspawn - at 2014.03.25 22:18:00
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395. How is it? - in General Discussions [original thread]
The weapons are fine, cloak might shimmer too much inside darker rooms, but nothing is too bad. If you see tanks or ADS just quit the match. You still can't hurt them.
- by IceShifter Childhaspawn - at 2014.03.25 22:14:00
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396. TTK - Has it changed ? - in Technical Support/Bugs [original thread]
I think when they say they changed it, they mean from 1/4 of a second to 1/3 of a second. TTK has increased, but its so minuscule you won't even notice. If you want a good feel for it and you have ever played a heavy try a one on one with anothe...
- by IceShifter Childhaspawn - at 2014.03.25 22:06:00
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397. [Bugs] First play through - in Technical Support/Bugs [original thread]
-Hockey-puck-like sliding Uplinks are back on the Null- cannons. -End of match does not cancel the sound effect of the KDR ratio meter or the SP gain -Cloaks produce lag eerily similar to equipment lag.
- by IceShifter Childhaspawn - at 2014.03.25 22:03:00
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398. Laggy cloaking device? - in General Discussions [original thread]
Its not just you. Equipment lag is equipment lag cloaks are no different. if you are unlucky enough to be in a match full of scouts, prepare for the lagfest with popcorn and beer.
- by IceShifter Childhaspawn - at 2014.03.25 21:57:00
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399. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I am in favor of a respec. An SP refund was supposed to be given any time the skill tree was altered and only to those skills being altered. Once CCP changes the suits themselves -they will have changed the game and the entire skill tree by prox...
- by IceShifter Childhaspawn - at 2014.03.12 00:17:00
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400. Ran into an old squad mate, he ain't playing Dust. - in General Discussions [original thread]
This is like an art project we get to play in while it grows. Props to CCP for the idea and the iterations and the progress. Its a shame they don't have a way to filter what needs done to make a game better from agenda which pushes the game in a ...
- by IceShifter Childhaspawn - at 2014.02.28 12:33:00
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