Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2241. Let's talk about recalling - in General Discussions [original thread]
Michael Arck wrote: Monkey MAC wrote: Michael Arck wrote: lol let's not talk about this. I think the time is just fine for it. I think if we did change this, it will only present us with more problems. If it isn't broke... But it is ...
- by IAmDuncanIdaho II - at 2013.12.21 11:07:00
|
2242. Let's talk about recalling - in General Discussions [original thread]
As others have mentioned: - It should be more realistic - how can they magically disappear? Bolas should have to take em away the same way they came in, though I can see some issues when the Bolas cannot get close to the vehicle due to structures...
- by IAmDuncanIdaho II - at 2013.12.21 11:02:00
|
2243. Someone in the Dust community needs our HELP!! - in General Discussions [original thread]
Thank you for this, it's great to see your family and friends supporting you in your time of need. Good luck for going back to work, that will be hard to break you guys up, but you're all strong enough to deal, and you hopefully still can spare th...
- by IAmDuncanIdaho II - at 2013.12.20 19:45:00
|
2244. A champion is born - in General Discussions [original thread]
Nocturnal Soul wrote: (Strusts into the room) Oh yea forum worrier lvl 1 I do however, like your typo. May I steal this part - "forum worrier" - for my sig? It's awesome.
- by IAmDuncanIdaho II - at 2013.12.16 18:13:00
|
2245. A champion is born - in General Discussions [original thread]
HYENAKILLER X wrote: You like my style and my aggresiveness. I do not blame you. I do not like your spelling. Even after your editing.
- by IAmDuncanIdaho II - at 2013.12.16 18:10:00
|
2246. Explosives are sticky now! - in General Discussions [original thread]
Azri Sarum wrote: BMSTUBBY wrote: Azri Sarum wrote: They stick to the ceiling... You people are so dead... Are you confirming this? Yes, just got out of a match where i tested this. I could stick them to ceilings (by jumping), wall...
- by IAmDuncanIdaho II - at 2013.12.11 18:41:00
|
2247. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Just logged in. Can confirm Shield Extender penalty values increase based on variant: Basic: 3% Enhanced: 4% (I think...) Complex: 7% Also not sure it's a stacking penalty based on the wording. It says a percentage penalty to depleted shield re...
- by IAmDuncanIdaho II - at 2013.12.10 21:52:00
|
2248. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Awwww you list the mercs in channels in correct alphabetical order now. Awesome, thanks!
- by IAmDuncanIdaho II - at 2013.12.10 19:04:00
|
2249. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
JP Acuna wrote: Qn1f3 wrote: The-Errorist wrote: Shokhann Echo wrote: still no vehicle lock huh... They added a timer and you can remove your turrets. Does that mean you get a extra seat for passengers? Does it impact weight and ...
- by IAmDuncanIdaho II - at 2013.12.09 19:48:00
|
2250. [REQUEST] Scout suit scanner - in Feedback/Requests [original thread]
Guinevere Bravo wrote: So scouts have been on the rough, rusty nail end of the nerf bat for nearly a year now. With recent changes in the way the TacNet works I believe I might have found a good use for the scout suit. My request would be; ...
- by IAmDuncanIdaho II - at 2013.12.09 19:45:00
|
2251. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Shijima Kuraimaru wrote: IAmDuncanIdaho II wrote: Shijima Kuraimaru wrote: Spkr4theDead wrote: Quote: [ bunch of stuff about infantry should be able to solo vehicles ] There it is there it is! I didn't actually expect an...
- by IAmDuncanIdaho II - at 2013.12.08 09:31:00
|
2252. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Samantha Hunyz wrote: IAmDuncanIdaho II wrote: Ummm...we already discussed this over in the scout registry a while back, and I think the general consensus was concern about our stealth going to **** because there's likely to be a gaggle of m...
- by IAmDuncanIdaho II - at 2013.12.08 02:35:00
|
2253. hmmmm has anyone figured out what dust 514 means - in General Discussions [original thread]
Iron Wolf Saber wrote: One person has figured it out. He works at CCP Now. HFS it's the doorcode to the CCP offices. Wow, who'd a thought it. There was another topic on it here: https://forums.dust514.com/default.aspx?g=posts&t=79236
- by IAmDuncanIdaho II - at 2013.12.07 09:18:00
|
2254. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Viktor Vikrizi wrote: No new equipment.. dang It's gonna be in the new loyalty store Shijima Kuraimaru wrote: Spkr4theDead wrote: Quote: [ bunch of stuff about infantry should be able to solo vehicles ] There it is ther...
- by IAmDuncanIdaho II - at 2013.12.07 09:10:00
|
2255. [Request] - in Feedback/Requests [original thread]
One of the bullets from the 1.7 patch notes is this: Some vehicle turret slots are now optional. Not fitting the turret will remove the seat entirely from the vehicle
To increase variety, could this be adjusted at some point to actually crea...
- by IAmDuncanIdaho II - at 2013.12.07 00:13:00
|
2256. Announcement:Dev Blog: - in Announcement and Events [original thread]
trollsroyce wrote: Posting after a couple months off in joy of seeing one of the ideas I advocated come to pass, this time the 3 minute timer to earn OB's. I love Dust development for the amount of community listening and doing it on a steady...
- by IAmDuncanIdaho II - at 2013.12.06 23:58:00
|
2257. Scout Registry / Killboard - in General Discussions [original thread]
There's a request in the feedback channel related to shared passive scan for scouts. We discussed this before I think, and I can't remember exactly what we all thought of it, but apparently there's a dev or two taking a look at the idea. Get your ...
- by IAmDuncanIdaho II - at 2013.12.06 23:55:00
|
2258. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Ummm...we already discussed this over in the scout registry a while back, and I think the general consensus was concern about our stealth going to **** because there's likely to be a gaggle of mercs closing on your position, and alerting whoever y...
- by IAmDuncanIdaho II - at 2013.12.06 23:51:00
|
2259. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Perhaps you also need to set your server to a specified region, instead of automatic, so you know which server you're playing on, and then you can ask ppl where in the world they are. At least then you can have a baseline to measure the non-networ...
- by IAmDuncanIdaho II - at 2013.12.06 14:51:00
|
2260. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Aeon Amadi wrote: Your Absolut End wrote: Cant really say changing ingame graphics help with it, tried low and high on both and for some reason i even have the feeling high works better than low Right, I've fiddled with the settings a bit...
- by IAmDuncanIdaho II - at 2013.12.06 14:47:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |