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2841. Please Take Notice CCP/Sony - in General Discussions [original thread]
Leither Yiltron wrote: CCP FoxFour wrote: I just want to add that I find it highly... well awkward that very few of you bother to make such long and thought out responses when I post random to the forums or "interact" with the community. Gue...
- by Himiko Kuronaga - at 2013.06.10 21:49:00
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2842. Please Take Notice CCP/Sony - in General Discussions [original thread]
Noc Tempre wrote: StubbyDucky wrote: Just come out and tell us that this whole FPS thing is way over your heads and that you won't have a good core FPS experience until a good 3-5 years from now. Lets face it, this game was great in 2009 no...
- by Himiko Kuronaga - at 2013.06.10 17:00:00
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2843. CCP: Get to WORK buttercup:) - in General Discussions [original thread]
The brunt of my hate is still going to whoever set the aim mechanics this go-around.
- by Himiko Kuronaga - at 2013.06.10 16:59:00
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2844. Please Take Notice CCP/Sony - in General Discussions [original thread]
The horizon can never be reached, Mint. That was a very unfortunate and painful choice of words.
- by Himiko Kuronaga - at 2013.06.10 16:41:00
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2845. CCP: Get to WORK buttercup:) - in General Discussions [original thread]
I have an idea. Let's yell at them some more. Maybe their answer will change.
- by Himiko Kuronaga - at 2013.06.10 16:39:00
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2846. CCP: Get to WORK buttercup:) - in General Discussions [original thread]
It's nice to see Mint is still enthusiastic about her job to the point she is even replying to callout threads in a positive (not to mention timely) manner. I'll give her another week before her poor soul is broken.
- by Himiko Kuronaga - at 2013.06.10 16:31:00
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2847. Banned for saying game is garbage! - in General Discussions [original thread]
It's valid feedback if you look at it from a slightly deeper perspective. The game has issues it shouldn't have despite long development time , however if you look at the cause and effect relationship this clearly implies that the reason for thi...
- by Himiko Kuronaga - at 2013.06.10 14:00:00
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2848. tanks and AV will never be balanced - in General Discussions [original thread]
If a vehicle costs twenty times more than a dropsuit loadout, why the hell should it be balanced? If it's not OP at that point, it's pretty much garbage.
- by Himiko Kuronaga - at 2013.06.09 12:40:00
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2849. Heavies need to be heavy. - in General Discussions [original thread]
If the Heavy's designated role isn't "fun", then maybe CCP shouldn't have created such a ****** role in the first place. People play games to feel empowered, not to turn to drug abuse because they got bored guarding point B out in the middle of Bu...
- by Himiko Kuronaga - at 2013.05.30 02:04:00
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2850. LET ME SET MY DAMN QUICKSWAP - in General Discussions [original thread]
The selector isn't messed up. The game forces the mouse to use a virtual analog stick emulator. An analog stick normally is held down in a certain direction to get a constant input when selecting from a radial menu. Unfortunately in this case, yo...
- by Himiko Kuronaga - at 2013.05.29 09:56:00
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2851. Proposed optimal ranges for the rifles - in General Discussions [original thread]
Kane Fyea wrote: Himiko Kuronaga wrote: Cosgar's Alt wrote: Himiko Kuronaga wrote: Why don't we have mods that simply increase the range of weapons, anyway? Because of Chromosome. You mean the best build this game ever had? Were...
- by Himiko Kuronaga - at 2013.05.29 09:51:00
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2852. Proposed optimal ranges for the rifles - in General Discussions [original thread]
Cosgar's Alt wrote: Himiko Kuronaga wrote: Why don't we have mods that simply increase the range of weapons, anyway? Because of Chromosome. You mean the best build this game ever had?
- by Himiko Kuronaga - at 2013.05.29 08:57:00
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2853. How far down the road is the Amarr Heavy Laser? - in General Discussions [original thread]
Kinda sucks having this Heavy suit with a pointless bonus.
- by Himiko Kuronaga - at 2013.05.29 08:54:00
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2854. Proposed optimal ranges for the rifles - in General Discussions [original thread]
Why don't we have mods that simply increase the range of weapons, anyway?
- by Himiko Kuronaga - at 2013.05.29 08:49:00
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2855. Dust is actually physically painful to play for me. - in General Discussions [original thread]
Professionals get paid to play. Usually due to our capacity to win. That's why we are called professionals. If there is any confusion after that, I'm not sure where it could possibly be coming from other than a deep desire to troll regardless of ...
- by Himiko Kuronaga - at 2013.05.28 08:27:00
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2856. Dust is actually physically painful to play for me. - in General Discussions [original thread]
Gunhilda Zetter wrote: Surely a pro gamer would play where the money is, otherwise you're just a gamer, no? Absolutely correct. I make money from other games. Not this one. I don't stop being a professional just because I chose to start pl...
- by Himiko Kuronaga - at 2013.05.28 08:00:00
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2857. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
I'm not entirely certain how adding more weapons to the game down the road which can potentially kill our HMG'r is going to help it. Then again, honestly... my biggest problem right now is that we are slow and a huge target. We have no movemen...
- by Himiko Kuronaga - at 2013.05.28 07:29:00
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2858. Dust is actually physically painful to play for me. - in General Discussions [original thread]
I play on 480p. It does help to an extent, but it doesn't fix the core problems. There is still a delay and it is still noticeable. Not to mention it makes the game blurry as hell. There are some instances at 480p I just can't see a proto agains...
- by Himiko Kuronaga - at 2013.05.28 06:52:00
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2859. Dust is actually physically painful to play for me. - in General Discussions [original thread]
Azura Sakura wrote: I stopped reading at professional gamer. Because how exactly do you make money from playing Dust? Better off with CoD. Also if you are a professional gamer, you should be able to adapt to this game. I also wanna label myself...
- by Himiko Kuronaga - at 2013.05.28 06:30:00
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2860. Dust is actually physically painful to play for me. - in General Discussions [original thread]
I'm a professional gamer. As in, I actually make money playing video games. Competitive gamers like myself require functional gameplay mechanics or we simply cannot thrive. That doesn't mean balanced mechanics, mind you, just functional ones that ...
- by Himiko Kuronaga - at 2013.05.28 05:06:00
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