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61. Why Factional Warfare LP payments are utterly broken - in General Discussions [original thread]
Bethhy wrote: Please CCP start making new accounts and you get no ISK from developer means... and all of you try and make it in the DUST world.. Unless your a deadeye or very good with giving minimal input's with Aim assist, then the game is ou...
- by Heinrich Jagerblitzen - at 2013.12.21 17:09:00
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62. Why Factional Warfare LP payments are utterly broken - in General Discussions [original thread]
Jaysyn Larrisen wrote: FW payouts are probably structured with an eye I towards the coming player market. The equation changes a bit when you can sell / trade salvage. Probably? Probably ??? Of course they're geared towards the existence ...
- by Heinrich Jagerblitzen - at 2013.12.21 17:03:00
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63. An Evening of 1.7 reflections and FW - in General Discussions [original thread]
I'm glad you're enjoying the patch that the CPM had the most input on out of all of them to date. Don't you realize we always use our ebil politician ways for good??
- by Heinrich Jagerblitzen - at 2013.12.15 02:12:00
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64. FW is not ment to be sustainable - in General Discussions [original thread]
We are 138 wrote: Get over your selves this game would be better with out you any ways. I guess its time for me to leave than.
- by Heinrich Jagerblitzen - at 2013.12.14 20:54:00
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65. A brief clarification on the LP Payout reduction - in General Discussions [original thread]
Apologies if this has been explained elsewhere (by CCP or anyone else), but I'm on a lunch break and only have a few minutes. Regarding the lowered LP payouts per match that is now reflected in the updated dev blog, it must be noted that the pr...
- by Heinrich Jagerblitzen - at 2013.12.13 19:44:00
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66. 11 tank-related threads on the first page - in General Discussions [original thread]
Mine is the one you should read and respond to first
- by Heinrich Jagerblitzen - at 2013.12.12 12:05:00
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67. Dear CCP. I Love the premise of the Loyalty Store... But - in General Discussions [original thread]
Cat Merc wrote: ISK payouts wouldn't be needed if the LP payouts were enough. They aren't. word
- by Heinrich Jagerblitzen - at 2013.12.12 12:01:00
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68. Tank! - in General Discussions [original thread]
Before we get on with our regularly scheduled AV debate, I'd like you all to take a moment and click the link to get this track loaded and ready for your next match. Turn the volume up, loud . Punch play the second you drop from the MCC, and no...
- by Heinrich Jagerblitzen - at 2013.12.12 11:45:00
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69. Dear CCP. I Love the premise of the Loyalty Store... But - in General Discussions [original thread]
This is exactly what I warned them of before they released this. I'm glad I'm not the only one who feels this way., thanks for the support. o7
- by Heinrich Jagerblitzen - at 2013.12.12 11:34:00
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70. Heavy registry - in General Discussions [original thread]
Sign me up. o7
- by Heinrich Jagerblitzen - at 2013.12.12 11:26:00
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71. I'm Hesitant to Play - in General Discussions [original thread]
LT SHANKS wrote: I will not be able to play until Sunday, but I'm not even sure I want to play after reading all these threads. Tanks, CRs, RRs, etc.: everyone seems to be shouting OP at everything. Will my full support MD Logi have a place on...
- by Heinrich Jagerblitzen - at 2013.12.11 11:32:00
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72. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: When a weapon's in-game performance is changed, "balance" is absolutely affected, whether or not that weapon's base properties were changed. If weapons were balanced in 1.0, and mechanical changes to follow affected some...
- by Heinrich Jagerblitzen - at 2013.12.09 23:45:00
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73. Scout Registry / Killboard - in General Discussions [original thread]
GRIM GEAR wrote: The change of the scrambler operation skill. It use to decrease your charged shot time from 2 seconds to 1.5 seconds at lvl 5 operations which had no affect on the AScR, now it reduces heat build up allowing you to get more sho...
- by Heinrich Jagerblitzen - at 2013.12.09 19:51:00
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74. Vicious cycles. - in General Discussions [original thread]
Grease Spillett wrote: If we continue to nerf builds that are effective because they are either not your race or not your class etc. We are going to run into the other half of players having alot of serious issues with the game. One day you wi...
- by Heinrich Jagerblitzen - at 2013.12.07 08:00:00
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75. Attention Assault Players - in General Discussions [original thread]
Mobius Wyvern wrote: He basically wants Assault stats that make support roles obsolete. Well I didn't want to put words in his mouth. It's entirely possible he's just confused.
- by Heinrich Jagerblitzen - at 2013.12.07 05:40:00
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76. Attention Assault Players - in General Discussions [original thread]
calvin b wrote: I have tried and still cannot come up with a proper build without sacrificing something. We all know this and we know what the problem is, we need more POWER. All assault players need at least this much more Basic 25 CPU 10 PG ...
- by Heinrich Jagerblitzen - at 2013.12.07 05:37:00
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77. Uprising 1.8... 1.9... 2.0...? - in General Discussions [original thread]
Alena Ventrallis wrote: After 1.9, it would roll over to 1.10, 1.11, etc. Uprising 4 lyfe
- by Heinrich Jagerblitzen - at 2013.12.07 01:52:00
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78. Added physical impulses to all weapon impacts? - in General Discussions [original thread]
This shouldn't affect aiming, its basically an upgrade to corpse ragdoll physics. Now when you get nuked by a FG you won't just freeze solid, but will actually go flying I guess.
- by Heinrich Jagerblitzen - at 2013.12.07 01:48:00
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79. Stuff I'm waiting on (pictures/videos) - in General Discussions [original thread]
I hope you brought some snacks, we could be here a while.
- by Heinrich Jagerblitzen - at 2013.12.07 00:45:00
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80. Something that has always bugged me... - in General Discussions [original thread]
I'm more irritated by the fact that it has "semi-automatic" in the item description.
- by Heinrich Jagerblitzen - at 2013.12.06 23:47:00
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