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681. Shields - in Feedback/Requests [original thread]
Any specifics on increasing hit boxes is a balancing concern. I will tell you that no such thing as what you mentioned exists in EVE. In fact you can shoot through ships, asteroids, stations, etc. without damaging them to hit your target. It's si...
- by Harpyja - at 2013.08.10 18:27:00
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682. [Request] Fix Armor Reps Now! - in Feedback/Requests [original thread]
I used to be against fixing this bug. But now I am fully pissed off by armor tanks. Fix the bug now so a shield tanker stands a chance! Screw AV! Let it kill armor tanks as easily as shield tanks!
- by Harpyja - at 2013.08.10 16:12:00
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683. [Request] Vehicle Kick/Lock Immediately! - in Feedback/Requests [original thread]
Aizen Intiki wrote: They are planning vehicle locks. L2R. Need them NOW
- by Harpyja - at 2013.08.10 16:08:00
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684. [Request] 30mil ISK - in Feedback/Requests [original thread]
Spycrab Potato wrote: Harpyja wrote: That is how much I lost through shield tanking since Uprising deployed due to CCP's shitjob at balancing. I demand it all back. I also demand you reimburse every shield tanker out there as well. SHIELD...
- by Harpyja - at 2013.08.10 16:07:00
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685. [Request] 30mil ISK - in Feedback/Requests [original thread]
That is how much I lost through shield tanking since Uprising deployed due to CCP's shitjob at balancing. I demand it all back. I also demand you reimburse every shield tanker out there as well.
- by Harpyja - at 2013.08.10 16:00:00
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686. [Request/Demand] Double Shield Attributes on Vehicle Modules - in Feedback/Requests [original thread]
I am f***ing pissed at being defeated by Madrugars. Give us something temporary to balance this s*** out. I want my resistances and HP in my Gunnlogi doubled. A f***ing Madrugar with a Particle Accelerator raped my Gunnlogi with a Compressed Par...
- by Harpyja - at 2013.08.10 15:53:00
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687. [Request] Vehicle Kick/Lock Immediately! - in Feedback/Requests [original thread]
Stop trolling us CCP and give us our vehicle locks! I've lost count of how many times random blueberries hop into my railgun sniping tank and shoot randomly. And they don't get the f*** out when I'm about to die!! Just now I had a game where my ...
- by Harpyja - at 2013.08.10 15:14:00
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688. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
Something needs to be done about rooftop forges. The only way to effectively remove them is with an orbital. These are the other possible methods, but not as effective. Snipers are good and all, but in order for a sniper to take out a rooftop...
- by Harpyja - at 2013.08.09 03:54:00
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689. [Feedback] "Double" SP Event - in Feedback/Requests [original thread]
Alright. To be honest, I enjoy the fact that our cap has been doubled. Although our extra SP gained per battle is minimal, it's still there. However, I generally find this event to be not so rewarding as it might initially seem. It encourages a l...
- by Harpyja - at 2013.08.09 03:36:00
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690. Super HAV's and fighters - in Feedback/Requests [original thread]
Silas Swakhammer wrote: Harpyja wrote: VTOL fighters are what we're getting. I hope to god that they let us hover with those and strafe like a helicopter, with the obvious downside being your thin sheilding. Wishful thinking? Or is VTOL con...
- by Harpyja - at 2013.08.08 03:55:00
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691. feedback Logi LAV shield reps - in Feedback/Requests [original thread]
I've attempted to use the infantry shield transporter on my Charybdis only a handful of times. I can recall only one success at keeping a friendly heavy's shields up until concentrate enemy fire finally brought him down. The other times infantry w...
- by Harpyja - at 2013.08.08 00:56:00
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692. Super HAV's and fighters - in Feedback/Requests [original thread]
VTOL fighters are what we're getting. I hope to god that they let us hover with those and strafe like a helicopter, with the obvious downside being your thin sheilding.
- by Harpyja - at 2013.08.07 17:58:00
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693. [Suggestion] Vehicle recall timer - in Feedback/Requests [original thread]
For now, no. Until vehicles vs AV is balanced, then if you get your vehicle in such a situation to be blown up, you deserve it. But for now, most deaths by AV are unbalanced and unfair. We should be able to recall in 5 seconds at any time. You eit...
- by Harpyja - at 2013.08.07 00:49:00
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694. [Suggestion] Switch prices between basic and racial suits - in Feedback/Requests [original thread]
If you think about it, basic frames are more flexible than specialized suits, so you can say you pay more for the flexibility.
- by Harpyja - at 2013.08.06 18:37:00
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695. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
ZDub 303 wrote: Harpyja wrote: ZDub 303 wrote: What they should have done is changed the gain from 5 SP/s to 2 SP/s and 1 SP/WP to 6-8 SP/WP, with a doubled cap. THAT is how you discourage afk farming. I actually thought about that my...
- by Harpyja - at 2013.08.06 18:14:00
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696. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
ZDub 303 wrote: What they should have done is changed the gain from 5 SP/s to 2 SP/s and 1 SP/WP to 6-8 SP/WP, with a doubled cap. THAT is how you discourage afk farming. I actually thought about that myself but there's a big problem: WP fa...
- by Harpyja - at 2013.08.06 18:06:00
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697. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
Stands Alone wrote: Harpyja wrote: Stands Alone wrote: Harpyja wrote: Don't confuse the passive SP gained in a battle (5SP/1s) with normal passive SP (1SP/3.6s) The passive SP gained in battle is NOT being doubled. Since passive SP...
- by Harpyja - at 2013.08.06 17:57:00
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698. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
Stands Alone wrote: Harpyja wrote: Don't confuse the passive SP gained in a battle (5SP/1s) with normal passive SP (1SP/3.6s) The passive SP gained in battle is NOT being doubled. Since passive SP is majority of your SP reward, your 4000...
- by Harpyja - at 2013.08.06 16:38:00
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699. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
Don't confuse the passive SP gained in a battle (5SP/1s) with normal passive SP (1SP/3.6s) The passive SP gained in battle is NOT being doubled. Since passive SP is majority of your SP reward, your 4000-6000 turns into ~5000-~8000.
- by Harpyja - at 2013.08.06 16:23:00
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700. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
Stands Alone wrote: umm.... its double the active sp per battle... copy and pasted from CCP "Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points." meaning you will...
- by Harpyja - at 2013.08.06 15:28:00
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