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601. [Request] Better Equipment? More WP! - in Feedback/Requests [original thread]
Ferindar wrote: You're spot on with Revives. Hardly anyone uses a proto injector because you get more WPs from using a Militia which heals only 40%, then Repping them to 100%. Uplinks, I'd leave alone, due to the fact that most proto uplinks ar...
- by Harpyja - at 2013.11.12 01:18:00
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602. 1.7 gunlogi feedback - in Feedback/Requests [original thread]
dogmanpig wrote: hey OP will you edit this when they push vehicle update again? I'm vey certain that they aren't pushing the changes further back.
- by Harpyja - at 2013.11.12 01:14:00
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603. 1.7 gunlogi feedback - in Feedback/Requests [original thread]
All of the numbers posted by CCP look fine to me. Except maybe give mIssiles more range. Also, a booster will let you recover full shields much faster than an armor rep. So your argument that shield recharge should be higher than the armor rep is...
- by Harpyja - at 2013.11.12 01:10:00
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604. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Terrible idea.
- by Harpyja - at 2013.11.11 14:48:00
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605. Buff Armor Reppers - in Feedback/Requests [original thread]
Alam Storm wrote: reason why all weapons have high DPS is becuase people dont give a crap about shields so they stack loads of damage mods on My Amarr logi alt actually has 2 basic shield extenders to give me more survivability against grena...
- by Harpyja - at 2013.11.04 02:27:00
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606. Signatures!!!!! - in Feedback/Requests [original thread]
I wish we had more than 120 characters, as some of my favorite quotes from the Amarr Scriptures are too long!
- by Harpyja - at 2013.10.29 04:33:00
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607. Vehicle armor plates should reduce speed and acceleration - in Feedback/Requests [original thread]
Cyrille Fodeux wrote: Ten-Sidhe wrote: I don't think vehicles need a nerf. The penalty if changed should effect both infantry and vehicle mods. I Think the plates should be left alone until the new vehicle balance and planned shield penalty ...
- by Harpyja - at 2013.10.23 13:06:00
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608. Vehicle armor plates should reduce speed and acceleration - in Feedback/Requests [original thread]
Mortedeamor wrote: while we are arguing the logic behind vehicles explain how shield extenders are supposed to logically slow you down as right now fitting shield extenders effects your accel and turning abilities Sigh. Another thing CCP mist...
- by Harpyja - at 2013.10.21 13:01:00
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609. [Request] Vehicle E-War Turrets - in Feedback/Requests [original thread]
Logi tanks. That sounds interesting. Right now I'm imagining something equivalent to a modern support vehicle with, for example, radar.
- by Harpyja - at 2013.10.15 13:29:00
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610. 10 Point Hack assist for all within 10m of the objective for 50% of the hack time - in Feedback/Requests [original thread]
Borne Velvalor wrote: deezy dabest wrote: Borne Velvalor wrote: 10 points isn't much. Maybe 25? Theres alot of potential for serious farming at that much. A squad COULD pull 350 points with one hack at that (100 for hack / 50 for assis...
- by Harpyja - at 2013.10.08 18:45:00
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611. [ Feedback ] 1.5 (1.6) - in Feedback/Requests [original thread]
Weapon balancing has been pushed back to 1.7 I believe
- by Harpyja - at 2013.10.08 18:41:00
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612. Small turrets on Tanks - in Feedback/Requests [original thread]
It's been confirmed: you won't be required to fit small turrets in a future update (1.6 or 1.7). Not fitting a small turret removes that seat.
- by Harpyja - at 2013.10.07 20:39:00
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613. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
I smell a scam...
- by Harpyja - at 2013.10.05 13:13:00
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614. Request: Give vehicles invincibility time when just spawning in. - in Feedback/Requests [original thread]
Zero Harpuia wrote: Yea, howboutno? There is a marked difference between infantry and vehicles, and many people have made valid points. Furthermore, since when were infantry invulnerable during spawning? I've been killed many a time before I ev...
- by Harpyja - at 2013.09.30 12:59:00
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615. [feedback] 15 reasons why skilled players dont come to dust514 from other shooters - in Feedback/Requests [original thread]
The controls are fine. Actually, other top FPS games need their sensitivity toned down. I mean seriously, being able to spin in one place ten times per second is unrealistic. I don't even know if we can physically withstand such rotational G's.
- by Harpyja - at 2013.09.28 22:27:00
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616. [Suggestion]Daily ISK Bonus Reward - in Feedback/Requests [original thread]
Bump
- by Harpyja - at 2013.09.22 12:57:00
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617. [Request] Increase lock range for shield transporters/remote armor repairers, - in Feedback/Requests [original thread]
Odiain Suliis wrote: I find that rep range of on tanks are quite good. But what laks is the lock on renge for repairers in addition to even smallest obstacle cancelling rep and causing "target lock lost". "Target lock lost" made me laugh. Wha...
- by Harpyja - at 2013.09.21 13:37:00
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618. Gunner modules wheel - in Feedback/Requests [original thread]
I don't see what there is you don't understand ladwar. Makes perfect sense to me and I like it. ladwar wrote: shaman oga wrote: You don't understand: you will have the module wheel as it's now, all the modules will affect the hull and your m...
- by Harpyja - at 2013.09.21 13:29:00
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619. [Suggestion]Daily ISK Bonus Reward - in Feedback/Requests [original thread]
Right now, you can earn yourself a "daily ISK bonus" by making an alt on an empty character slot, transferring the free 250k ISK to your main, and biomassing that alt. It takes only a few minutes but gives you about a game's worth of ISK. You can ...
- by Harpyja - at 2013.09.21 13:24:00
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620. Keyboard and Mouse improvments ? - in Feedback/Requests [original thread]
How about no KB/mouse support for a CONSOLE game?
- by Harpyja - at 2013.09.20 17:36:00
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