Pages: 1 2 3 4 5 6 7 8 9 10 20 |
421. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
Kray Dytt wrote: Getting somewhere... yay! :) Yes, if I stop paying, you stop fighting. Of course. Also, if you stop fighting, I stop paying. Which is my point. I don't care if people are bad (not like I'm all that good myself), but they shoul...
- by Hagintora - at 2013.02.26 14:04:00
|
422. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
Kray Dytt wrote: I'm not saying they should be punished... Again, my suggestion is aimed at people sniping from the redzone or afk'ing there, while the team is not redzoned. The suggestion might need a tweak to prevent people suffering when ...
- by Hagintora - at 2013.02.26 13:45:00
|
423. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
Kray Dytt wrote: What I find interesting is that everyone here seems to focus on two things: what if you're redzoned and sniping from an unreachable place is legit. Let's play the "but this is New Eden!!!1" card then: If you're redzoned, you ...
- by Hagintora - at 2013.02.26 13:22:00
|
424. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
Kray Dytt wrote: [ Ok, let's not call it "fair". Let's call it "logical". I think an artificial system protecting you outside the "new eden universe logic" is weird and doesn't suit new eden. Do you? Yes snipers only get kills. However, if the...
- by Hagintora - at 2013.02.26 13:09:00
|
425. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
Kray Dytt wrote: I don't fault anyone for doing it, because you'd be silly not to. I fault the game for supporting it. Again, the situation when redzoned is a possible issue with what I'm proposing. I've mentioned a number of solutions as well....
- by Hagintora - at 2013.02.26 12:54:00
|
426. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
Kray Dytt wrote: Ok, I see your point. I disagree because I do think it's abusing the mechanics. As said, I don't believe the redzone is meant to hide in. But, I haven't designed the game so I can't say for sure. The difference between the tal...
- by Hagintora - at 2013.02.26 12:39:00
|
427. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
fred orpaul wrote: you have no business being in your red zone except to spawn when there is no where else to spawn. I am quite ok with you getting nothing for being in the red line/MCC, that includes no kills. You got red lined?? well back up ...
- by Hagintora - at 2013.02.26 12:14:00
|
428. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
Kray Dytt wrote: You make fair points, however I think they don't really address what I'm trying to say here. I think AFK'ing shouldn't be rewarded and I think that if you're playing the game you should be reachable by other players to kill. Ev...
- by Hagintora - at 2013.02.26 12:10:00
|
429. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
Kray Dytt wrote: Which is why I agree that legitimate red zone kills should count. This could (just one idea) be realised by counting kills when no objective are held. Okay, full disclosure, I don't like the redline. No, I take that back...I...
- by Hagintora - at 2013.02.26 11:40:00
|
430. precision strike - in Feedback/Requests [original thread]
oicu8 wrote: I want to know if anyone has the precision strike noise as an mp3 yet? I really want that as my ringtone! Email me if u do.. oddin98 @ gmail com Thanks! You mean "Gabriel's Trumpet Of Doom"? I'd probably **** myself every time s...
- by Hagintora - at 2013.02.26 10:39:00
|
431. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
Being "redlined" is punishment enough. You're already being thrashed by a superior force so it would just be insult to injury to make the system punish you as well. We already have people who will enter a game and then immediately leave if they se...
- by Hagintora - at 2013.02.26 10:35:00
|
432. [Suggestion] How to remake snipers - in Feedback/Requests [original thread]
I agree with almost all of your points. Most of these have already been discussed in other threads, but that doesn't make them any less valid. These are the points I disagree on: 1) Snipers are annoying. Yes, we are. Killing people at long range ...
- by Hagintora - at 2013.02.24 03:33:00
|
433. Clearing the K/D leaderboards? - in Feedback/Requests [original thread]
Cyzad4 wrote: Not quite sure how to implement extra teamwork pts but an interesting idea, personally i play as a sniper always have so for the most part I don't really get much in the way of pts for capturing stuff and don't really work directl...
- by Hagintora - at 2013.02.24 02:43:00
|
434. Clearing the K/D leaderboards? - in Feedback/Requests [original thread]
Bruce3 Wayne3 wrote: Well team work points are complex after all all points are technically for helping the team (yes killing people helps the team as much as reviving the team) But their should be some implementation of a logibro hall of fame...
- by Hagintora - at 2013.02.24 02:17:00
|
435. Clearing the K/D leaderboards? - in Feedback/Requests [original thread]
Cross Atu wrote: Minimum total kills could address this, honestly tho the KDR leaderboards have a more fundamental problem. They increase the distortion caused by focus on KDR. Now if they were War Points per Death or ISK efficiency ratio ...
- by Hagintora - at 2013.02.24 02:05:00
|
436. [Feedback & Suggestion] Target data clutters view in sniper scope. - in Feedback/Requests [original thread]
Jathniel wrote: Want to make sure this remains in sight and mind... especially so a dev can catch it. Above all else, I think this topic is important for snipers. I think it can be important to everybody. Take all info away, and leave just t...
- by Hagintora - at 2013.02.24 01:51:00
|
437. Broken Positional Awareness - in Feedback/Requests [original thread]
Adstellarum wrote: Bojo The Mighty wrote: Meeko Fent wrote: 3.Various sounds do not get softer when you go away, and when a Walking Armor plate walks up behind me, he should me some noise, as dropsuits have to be very heavy. I think he...
- by Hagintora - at 2013.02.24 01:33:00
|
438. Anti idle penalty being considered - in Feedback/Requests [original thread]
HowDidThatTaste wrote: GoD-NoVa wrote: i personally don't think they should change anything. but if they must, then make it so the players cant get any SP when they are in their own red-line, what do you think? This has merit and also dis...
- by Hagintora - at 2013.02.22 02:18:00
|
439. for the snipers - in Feedback/Requests [original thread]
vyyres blood wrote: lol so, how about laying down and bipods, opinions? :p People seem to think that going prone will slow down the game to a halt. I don't personally think so, because the only people who would probably use prone would be Sc...
- by Hagintora - at 2013.02.22 02:03:00
|
440. for the snipers - in Feedback/Requests [original thread]
Rachoi wrote: i do agree with you on some points... i think the issue most have is the fact.. well... most snipers like to find the most inaccessible places for anyone but them, or in places where its nigh impossible to counter snipe. as for b...
- by Hagintora - at 2013.02.22 01:01:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |