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401. Open World or Battle Arena? - in General Discussions [original thread]
Iron Wolf Saber wrote: Dust 514 is getting its own battle arena mode where more classical game modes would be found. The best part is you can set up a betting system on it and its probably going to have specially tuned maps instead of the ran...
- by Hagintora - at 2013.03.01 15:33:00
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402. Open World or Battle Arena? - in General Discussions [original thread]
Dusters Blog wrote: they can actually do both. open world is certainly the priority but contract types can be easily separated with game modes. allowing players to customize their experience and still stay true to dust lore. this would give the...
- by Hagintora - at 2013.03.01 15:22:00
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403. War Points for Stopping Enemy Hack - in Feedback/Requests [original thread]
Jakob Evhin wrote: Stopping the hack is beneficial as well, because the enemy can't tell when you are doing it. Actually if you look at your radar, whenever somone is hacking an objective the whole box will start to flash. When the virus (or...
- by Hagintora - at 2013.03.01 13:05:00
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404. [Suggestion] - Private matches - in Feedback/Requests [original thread]
Would you still have to replace your fittings if you get killed?
- by Hagintora - at 2013.03.01 12:59:00
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405. Open World or Battle Arena? - in General Discussions [original thread]
Bruce3 Wayne3 wrote: however the battle systems best 4 PvP You could be right, but I've never heard of anyone trying anything different, so it's hard to say for sure.
- by Hagintora - at 2013.03.01 12:13:00
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406. Open World or Battle Arena? - in General Discussions [original thread]
I'm posting this here, instead of in Feedback, because I just want to get a feel for how the community would like to see Dust progress. So the question is simple: Would you like to see Dust become a more Open World/Sandbox experience, like the o...
- by Hagintora - at 2013.03.01 12:02:00
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407. War Points for Stopping Enemy Hack - in Feedback/Requests [original thread]
Imp Smash wrote: Stopping a hack is harder, slower, and more dangerous than hacking. We should get wP, and yes more than a hack, for it. Personally, I think it should take longer to start a hack on an enemy controlled objective. It should t...
- by Hagintora - at 2013.03.01 11:43:00
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408. Only Feedback I'll ever give. - in Feedback/Requests [original thread]
Start off running BPO'S and Starter Fits. They don't cost you anything if you die, so you can build up the SP and ISK neccessary to "level" into better epuipment. If you're being spawn killed in Ambush (which shouldn't really be a problem anymore ...
- by Hagintora - at 2013.03.01 11:36:00
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409. Storyline contract missions - in Feedback/Requests [original thread]
Val'herik Dorn wrote: In eves gloriohs past high level npcs have been killed by players. I want to kill heth and tea bag his mortal pixels... I will usher in a new era of gallente dominance! So ccp if you want heth dead to advance the stor...
- by Hagintora - at 2013.03.01 05:23:00
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410. Sniper equipement - in General Discussions [original thread]
Buster Friently wrote: Listen, I'm going to just come out and say this. The OP's argument - or any argument regarding isk risk - is stupid. Soon enough, the economy will be player driven. At that point supply and demand will dictate prices. Wh...
- by Hagintora - at 2013.03.01 05:21:00
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411. The Slayer Role Needs a Better WP Reward System - in General Discussions [original thread]
Gunner Nightingale wrote: Because some ppl are very particular about keeping their fitting specs a secret, and if you can obtain the exact modules you use it may erk some people then again i say its the fault of a person who lost a fit with stu...
- by Hagintora - at 2013.03.01 04:41:00
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412. The Slayer Role Needs a Better WP Reward System - in General Discussions [original thread]
Gunner Nightingale wrote: Oh oh and maybe it also gives you a piece of their fit as guaranteed salvage, maybe the whole fitting though im sure that might **** people off if their fittings are being given away on a single death but idk something...
- by Hagintora - at 2013.03.01 04:25:00
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413. Sniper equipement - in General Discussions [original thread]
What about people who run BPO's and Starter Fits? Aren't THEY bypassing the whole "Risk Versus Reward" dynamic of New Eden? I do believe in balance in this game, but I don't agree with coming down on one particular group of players (be it Snipers,...
- by Hagintora - at 2013.03.01 03:59:00
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414. Storyline contract missions - in Feedback/Requests [original thread]
Val'herik Dorn wrote: Pfft I want a mission to kill tibus heth. Is there an MMO where the players have that kind of power? Where players could go to war (in a literal sense) with a high power NPC and kill them? I would welcome a game that al...
- by Hagintora - at 2013.03.01 03:46:00
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415. Get rid of the redline - in Feedback/Requests [original thread]
KalOfTheRathi wrote: No thanks. This is a battle field and is being fought within an agreed upon set of constraints. Why only have 80 clones for an Ambush? Or just 150 for Skirmish? Immersion would suggest a treaty of some sort. Without some li...
- by Hagintora - at 2013.02.28 08:21:00
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416. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
fred orpaul wrote: I have never seen a red line game go to clones except maybe for the team that is red lining. being red line is NEVER a tactical advantage you be come fish in a barrel. I have. Several times in fact. I'm not saying that thi...
- by Hagintora - at 2013.02.28 08:03:00
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417. Everything that's wrong with the Dust 514 Beta in one post. - in General Discussions [original thread]
Vyzion Eyri wrote: 6. Capsuleers can purchase ships which transform into dropships. Imagine: playing on computer, transform into dropship, run over to ps3 and start playing as a merc. Integration at its finest. Wait...you can do...what?
- by Hagintora - at 2013.02.27 12:42:00
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418. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
Kray Dytt wrote: *People not playing shouldn't be rewarded. This is of course mainly focused on people purposefully being AFK for the whole game just to get isk/sp, but yes, it also means that if during a match you have to deal with RL issues a...
- by Hagintora - at 2013.02.27 11:48:00
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419. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
Kray Dytt wrote: Sure, future changes might change things. However, why would a corp want to pay an AFK'ing corp member? I would assume that especially in corp matches and planetary conquest etc, you get paid for what you achieve, not just for ...
- by Hagintora - at 2013.02.26 14:43:00
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420. [Suggestion] Redzone/MCC are "out of game" - in Feedback/Requests [original thread]
^ Snipers don't need redzones to funtion. As I said earlier, it's just how the maps are right now. The best sniping spots are either on, or behind the redline. It's the maps, not the snipers, who are at fault. Yes, we take advantage these areas, w...
- by Hagintora - at 2013.02.26 14:17:00
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