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301. Thoughts on War points - in Feedback/Requests [original thread]
Tiluvo wrote: Ah, I seem to have missed that. It doesn't sound terrible, but I think better matchmaking could help with that. I think that Meta Level could help with matchmaking. Basing matchmaking on say, SP's, doesn't really help because s...
- by Hagintora - at 2013.03.12 22:20:00
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302. Thoughts on War points - in Feedback/Requests [original thread]
Tiluvo wrote: I agree, to a point, that assaults and other roles that focus on killing enemies could use a WP boost. I can make double or triple what the heavy in my squad makes shooting guys by healing him while he's shooting guys. However, ...
- by Hagintora - at 2013.03.12 21:52:00
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303. Thoughts on War points - in Feedback/Requests [original thread]
Django Quik wrote: Ah yeh, sorry, thought I'd already pointed out that part about how SP is earned. And FYI - I've still not hit the cap this week, so don't go making bad assumptions. I guess, technically, that was a bad assumption on m...
- by Hagintora - at 2013.03.12 20:35:00
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304. Thoughts on War points - in Feedback/Requests [original thread]
Django Quik wrote: 200k isk seems to be pretty much the base contract amount for playing a full game - you only get less if you're in for less than a whole match. If you kill a lot of really expensive gear, you can get 400k or more (though that...
- by Hagintora - at 2013.03.12 17:45:00
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305. (Request) Unique Identifiers - in Feedback/Requests [original thread]
I was thinking of something similar so that each squad was assigned a letter (Squad A, Squad B, etc.) then each player would be assigned a number in the squad. That way it would work for people not in you squad as well. I'm not sure about letting ...
- by Hagintora - at 2013.03.12 15:44:00
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306. Team mates killing own teammates? - in General Discussions [original thread]
Betrayal and Back-Stabbing!! Welcome to New Eden!
- by Hagintora - at 2013.03.12 15:40:00
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307. Bring back the kitten scensorship! - in General Discussions [original thread]
Herper Derp wrote: GM Grave wrote: I do miss the kitten filter, then again I also miss the elevator music that used to play in the war room during one internal build, as there's nothing quite like going to war to the tune of, doo de do do do...
- by Hagintora - at 2013.03.12 15:38:00
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308. Thoughts on War points - in Feedback/Requests [original thread]
KalOfTheRathi wrote: You would be better served by getting WP and not wishing you got more by playing some other FPS. Not to mention the act of writing the entire thing down proves your concept of balance is anything but balanced. Leave it al...
- by Hagintora - at 2013.03.12 15:30:00
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309. Thoughts on War points - in Feedback/Requests [original thread]
Django Quik wrote: WP is fine, don't touch that. The reward you get for taking down harder and more expensive enemies is more isk and as you level up and SP becomes less important (and thus WP also, as they are directly tied), the isk earned fr...
- by Hagintora - at 2013.03.12 02:10:00
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310. Thoughts on War points - in Feedback/Requests [original thread]
Your Absolut End wrote: I think the base WP for a kill should stay at 50 WP, so if I have a Meta level of 5 and kill a enemy merc of the same meta level the reward should be 50 WP, 1 Meta Level should stand for at least 10 WP, but if I am at Me...
- by Hagintora - at 2013.03.12 00:08:00
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311. Thoughts on War points - in Feedback/Requests [original thread]
Your Absolut End wrote: damned snipers, ruining everything again :D But you are right. The idea with skills raising the meta level is pretty nice, this can make things much easier. On the sniperrifles: thats a pretty tough one, because meta lev...
- by Hagintora - at 2013.03.11 22:32:00
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312. Thoughts on War points - in Feedback/Requests [original thread]
Your Absolut End wrote: Right, I think the meta level might be the easiest way to find out how a player is fitted. On the other hand what do you think about the skills? You know, there are skills which boost you weapon damage 10% and others whi...
- by Hagintora - at 2013.03.11 21:53:00
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313. Thoughts on War points - in Feedback/Requests [original thread]
Your Absolut End wrote: This is exactly the main idea behind my thougts, you have different risks in this game, I see it mostly from the assault site, for I am playing this the most. So a scout is normally no really threat so it should not be a...
- by Hagintora - at 2013.03.11 21:30:00
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314. Thoughts on War points - in Feedback/Requests [original thread]
It might work in the points you acquired were based on the suit you were wearing at the time of the kill. Scouts are paper thin, so going up against a heavy and winning and could yeild more points (let's say in the way of bonus points) as you tech...
- by Hagintora - at 2013.03.11 21:01:00
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315. Reload from enemies corpse. Swap equipment. - in Feedback/Requests [original thread]
I think it could work. It would give Mercs a chance to replenish ammo and equipment when nanohives and Supply Depots are not available (or have already been destroyed), allowing people to fight for longer. If you run out of ammo during a fight, an...
- by Hagintora - at 2013.03.11 20:50:00
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316. Trolling, Sexual Harassment, and CCP - in General Discussions [original thread]
King Kobrah wrote: How about instead of being an immature child and demanding lifetime bans because of words on the internet from people you'll never meet, you use the MUTE function and continue to play? There's no excuse for not just muting th...
- by Hagintora - at 2013.03.10 22:27:00
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317. Story in Video Games - in The Locker Room [original thread]
I thought this was a pretty interesting discussion. http://www.youtube.com/watch?v=1PtFlcZome4&feature
- by Hagintora - at 2013.03.10 13:38:00
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318. Open World or Battle Arena? - in General Discussions [original thread]
Jvnx Nightchill wrote: A few contributions to the conversation if I may: As I've had lot of experience with beta testing both normal software and games (including those on consoles) I can say it is a given the "finished" product can and often ...
- by Hagintora - at 2013.03.10 12:59:00
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319. My Feedback On The Redline Issue - in Feedback/Requests [original thread]
Hagintora wrote: Okay, we're dealing with three completely different issues here. 1) AFK Farmers 2) Redline Sniping 3) Teams Being Redlined Making a single sweeping change to try to cover all three is not the way to handle this. You need ...
- by Hagintora - at 2013.03.10 12:56:00
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320. (Request) Spotter - in Feedback/Requests [original thread]
I'm gonna add my .02 ISK to this conversation. @Jathniel: Yes, the spotting system is already in play, but I actually think that's the problem. Because everybody can spot enemies, and immediately relay that information to the rest of their team ...
- by Hagintora - at 2013.03.10 12:45:00
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