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901. quiet scout nerf? - in General Discussions [original thread]
hit detection improved?
- by Grimmiers - at 2013.01.20 05:42:00
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902. Downloaded data files corrupt. Please try again later - in Technical Support/Bugs [original thread]
Same.. Gonna see if reinstalling the client will help since trying again later didn't help.
- by Grimmiers - at 2013.01.19 11:32:00
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903. Situational Awareness: (DIscuss Among Yourselves) - in General Discussions [original thread]
Hold a mirror out so you can see around a corner. When the mirror gets shot, play your harmonica.
- by Grimmiers - at 2013.01.19 11:10:00
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904. Ok guys, lets talk buisness: how do you plan to take advantage of the noob swarm - in General Discussions [original thread]
I'll make a blueberry pie.
- by Grimmiers - at 2013.01.19 10:49:00
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905. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
change l2 to equipment and have nades take up a spot on a smaller weapon wheel for r2
- by Grimmiers - at 2013.01.15 00:10:00
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906. Proto BPO - in General Discussions [original thread]
perhaps dust could use some manufactoring plants for proto gear bp as long as it has limited uses.
- by Grimmiers - at 2013.01.14 14:22:00
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907. Whats the Universal Sign for I NEED AMMO! - in General Discussions [original thread]
when on your final clip square should request a nanohive.
- by Grimmiers - at 2013.01.13 13:00:00
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908. Some of best players on here have a strange way of thinking. - in General Discussions [original thread]
nades are my biggest peev
- by Grimmiers - at 2013.01.13 03:02:00
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909. Return of the hit detection issues. - in Technical Support/Bugs [original thread]
The only hit detection problems I've ran across that have really bugged me are the melee attacks missing all the time.
- by Grimmiers - at 2013.01.04 10:26:00
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910. Zion, triton, seraphim, and hellstorm. - in General Discussions [original thread]
Dirt is more useful than diamonds.
- by Grimmiers - at 2013.01.03 05:03:00
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911. Remote explosion detonation wheel - in Feedback/Requests [original thread]
If you have 2 remote explosive down you should be able to choose which one will detonate instead of having them both do so. After you hold L1 it should open up the typical weapon wheel we're accustomed too and have an A on the left and a B on the ...
- by Grimmiers - at 2012.12.29 04:24:00
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912. Curious: Difference between "camping" and "holding an advantageou... - in General Discussions [original thread]
You should be invincible on spawn at least until your screen fades in completely and there should be an effect to show you're invincible.
- by Grimmiers - at 2012.12.26 18:34:00
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913. So.... - in General Discussions [original thread]
perhaps the squad commander suits will have a spawn system built in. It could be useful as long as the timer is always 20 seconds for it.
- by Grimmiers - at 2012.12.22 12:27:00
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914. [Request] The return of the original skirmish mode as a new Gametype called &quo... - in Feedback/Requests [original thread]
If that mode is brought back I think the map would have to be bigger. At least one of the objectives you hack/destroy need to be indoors, or at a high elevation. Before both objectives were destroyed pretty quickly most of the time. Another bala...
- by Grimmiers - at 2012.12.21 01:57:00
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915. Animations for getting out of vehicles - in Feedback/Requests [original thread]
I think an animation for getting in and out of vehicles will actually help balance the game. Currently I didn't hear of any plans to add some. If there were animations I would suspect that the light, medium, and large suits would have different sp...
- by Grimmiers - at 2012.12.21 01:46:00
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916. "Medium" sized vehicles. - in General Discussions [original thread]
We need Atv's with 5 seats. One for driver and 4 for squad. It will have better armor than the Lav, but will generally be slower and lack a turret. Another version could be made with less armor with 5 seats for driver gunner and 3 man squad. Lavs...
- by Grimmiers - at 2012.12.21 01:42:00
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917. big clunky iron sights - in General Discussions [original thread]
There's plenty of threads on this.
- by Grimmiers - at 2012.12.21 01:36:00
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918. This Build Is Almost as Disappointing as playing Killzone 3 for the First Time Was - in Feedback/Requests [original thread]
Sleepy Zan wrote: Grimmiers wrote: If your being sniped and you manage to find cover as small as a supply depot call in a free lav. Sniper will be pissed when he see's the RVA and will probably give up after taking one shot at the back of y...
- by Grimmiers - at 2012.12.20 10:08:00
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919. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
Ar's just need recoil. They were too easy to use before compared to other non instant hit weapons and such.
- by Grimmiers - at 2012.12.20 10:01:00
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920. No Need To Cook Grenades(Bad Choice CCP) - in General Discussions [original thread]
I'm hoping they just make this style of grenade a new variant. In fact if CCP thinks of any new function, just add it as a new balanced variant from now on to add variety.
- by Grimmiers - at 2012.12.20 05:17:00
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