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Moejoe Omnipotent
Imperfects Negative-Feedback
242
|
Posted - 2012.12.20 04:37:00 -
[31] - Quote
Icy Tiger wrote:You play CoD. You're sick. If you think CoD is better than this, kill yourself. I've been playing BO II after getting it from a friend. Terrible graphics, disgusting spawns, ridiculous 2 shots to kill anyone with SMG across the 4 inch map. But idiots like you eat it up every year. F*** off your feedback is unneeded. Also go get a Wii.
Yep. And just as I said, COD is still better than Dust 514. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.12.20 04:38:00 -
[32] - Quote
so.. i've been playing halo 4 lately, and something amazing happened... it ran.
as in, i turned on the console, and played the game. at whatever frames per second it runs at.. all the time. (i dunno what that number is, but it didn't noticeably dip) it didn't crash or freeze either. it was magical.
after playing so much dust, and mag before that, i had forgotten why i preferred consoles to PCs in the first place. i actually like it when my games just RUN. i don't even need to check the system requirements. big ole blue PS3, yah i'm pretty sure my ps3 is compatible with ps3 games.. not like that ******* Nvidea card in my laptop! ><
moejoe is a douche, but anybody who thinks a ton of framerate lag, disconnects, and freezing is a non-issue is insane. even if we're willing to tough it out most people are NOT, and who wants to play a dead game?
it's a great way to squander a great idea, which is why it's so frustrating for many of us; we really do believe in what CCP is trying to do here. i WANT this game. is it so bad that i want it to be GOOD?
yah yah itsabeta itsabeta itsabeta. well then that's my beta feedback? playability? |
DTOracle
Universal Allies Inc.
95
|
Posted - 2012.12.20 04:56:00 -
[33] - Quote
fenrir storm wrote:DTOracle wrote:fenrir storm wrote:Moejoe Omnipotent wrote:It really sucks that the only feedback CCP is getting is from a few misinformed fanboys who are still active on these forums. It sucks that most people who thought this game was trash (and there's a lot of them) never bothered giving their feedback here to counter what the small handful of regulars here are spewing out. They used to post regularly but have given up , can't blame them tbh you post anything negative and well you know what to expect. I don't play much anymore, tried the new build today (4 games) and it's just the same as the previous one boreing. Let the fans enjoy it's not worth the effort trying to say any different or point out flaws. How about posting something 'constructive' vs 'negative'. It's often not what you say, but how you say it, that's important. Just a thought. Tried it still get the same response, gtfo, bye, can I haz your stuff, or the ever it's beta. Been here a long time but the fansboys are getting more blind by the build, don't even see templar two bother trying post about the poor advances and flaws any more even he gave up. I just pop on to state the obvious from time to time, dust will have a small player base after the initial newness wears off and will suit some but even that will become stale when new players realise they have to live this game to be able to compete. I have been through at least 4 major updates. & have seen a significant amount of progress in the last six months. IMO, console gamers expect too much of a beta. As a result of devs/publishers marketing MP demos/stress tests as betas. & until we get PvE & the game opens to low/null sec, the new player experience is still a '?'. this is just a side effect of letting a large number of players into a real beta so early on. |
Grimmiers
ZionTCD Legacy Rising
158
|
Posted - 2012.12.20 05:10:00 -
[34] - Quote
You really just complained about dying a lot and the already known low framerate. The game will go through countless updates though so just wait till they hit the sweet spot your looking for.
Tips for your complaints.
Don't take an objective without backup if the enemy knows you're their. I would suggest hiding and waiting for squad members, or the occasional blueberry. Sometimes being overconfident can be a good thing though.
Save your grenades for heavies. If a heavy get's too close to effectively use a grenade than you are just a victim of the rock paper scissors aspect of the game.
If your framerate gets too low just reset, or take a break.
If your being sniped and you manage to find cover as small as a supply depot call in a free lav. Sniper will be pissed when he see's the RVA and will probably give up after taking one shot at the back of your carseat.
These tips probably aren't the best, but there the first things that come to mind in relation to your issues.
|
KryptixX
Imperfects Negative-Feedback
321
|
Posted - 2012.12.20 05:10:00 -
[35] - Quote
DJINN leukoplast wrote:I played for several hours last night and the games I was in were amazingly smooth. It's a HUGE improvement over the last build in terms of playability and smoother frame-rate.
Yes, the menus are still stuttery, but what counts for me is the smoother in-game playability. It was a luxury I got only a handful of times in the last build. I just hope it lasts.
I find it funny that no one seems to remember that NONE of these stability issues were present in the previous build.
P.S. OP is a hater. |
Sleepy Zan
Internal Error. Negative-Feedback
2048
|
Posted - 2012.12.20 05:26:00 -
[36] - Quote
Grimmiers wrote: If your being sniped and you manage to find cover as small as a supply depot call in a free lav. Sniper will be pissed when he see's the RVA and will probably give up after taking one shot at the back of your carseat.
You do realize that once you get into a LAV you have a few seconds when your giving away a free headshot? |
Cinnamon267
The Southern Legion
30
|
Posted - 2012.12.20 06:28:00 -
[37] - Quote
Moejoe Omnipotent wrote:Cinnamon267 wrote: "Used" is a strange term. You seem to think your experiences offer an objective view of the game. Play any multi-player game months after not playing it and you'll, initially, have a crappy experience. Except Call of Duty. But, that's a game where you have infinite lives and hyper laser accuracy.
Check the game out again when it's at 1.0 release. Or when the open beta starts.
I probably will. I don't expect much improvement if this was supposed to be the big fix-it build before the open beta. I don't think you guys should be too hopeful either if CCP doesn't take feedback outside of these forums into serious consideration. I think the positive energy on these forums is a bit misleading.
This is build was mostly for performance. And performance has improved a lot. You yourself said you stopped playing for a period of time. Those changes will be less noticeable to you. After playing the game the day before the patch there are enormous performance gains. There always will be. But, since this is release 0.7 I wouldn't except the open beta until 0.9.
It sounds like you don't have much experience with the beta testing period for games. It isn't for everyone. It takes a crap load of patience. Taking feedback outside of the forums is difficult now. Due to the NDA. That will be solved when the game goes into open beta. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.12.20 06:33:00 -
[38] - Quote
DTOracle wrote:fenrir storm wrote:DTOracle wrote:fenrir storm wrote:Moejoe Omnipotent wrote:It really sucks that the only feedback CCP is getting is from a few misinformed fanboys who are still active on these forums. It sucks that most people who thought this game was trash (and there's a lot of them) never bothered giving their feedback here to counter what the small handful of regulars here are spewing out. They used to post regularly but have given up , can't blame them tbh you post anything negative and well you know what to expect. I don't play much anymore, tried the new build today (4 games) and it's just the same as the previous one boreing. Let the fans enjoy it's not worth the effort trying to say any different or point out flaws. How about posting something 'constructive' vs 'negative'. It's often not what you say, but how you say it, that's important. Just a thought. Tried it still get the same response, gtfo, bye, can I haz your stuff, or the ever it's beta. Been here a long time but the fansboys are getting more blind by the build, don't even see templar two bother trying post about the poor advances and flaws any more even he gave up. I just pop on to state the obvious from time to time, dust will have a small player base after the initial newness wears off and will suit some but even that will become stale when new players realise they have to live this game to be able to compete. I have been through at least 4 major updates. & have seen a significant amount of progress in the last six months. IMO, console gamers expect too much of a beta. As a result of devs/publishers marketing MP demos/stress tests as betas. & until we get PvE & the game opens to low/null sec, the new player experience is still a '?'. this is just a side effect of letting a large number of players into a real beta so early on.
The only thing I can honestly say is the game looks nicer, it's less fun to play than 4 builds ago, with all the bugs and lag that had.
This aint real beta wheres the weekly patches to fix issues we have to wait at least a month, wheres the report function ingame ?
Where's the dev weekly , daily posts saying we want you to test such and such?
Where is our reset button so we can test different builds and not be tied into one? imagine if all just skilled assault how would they know any other suit was ok , see where i'm going
As for pve they need to improve the fps part vastly before even considering that.
Is the game going in the right direction ------- well yes and no things that are good get changed and things the matter stay unresolved as in frame rate and it's been all over the place for a long while amongst other things.
Do I want this game to fail, no but people need to realise negative threads are just as important as the ones that praise |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.12.20 06:54:00 -
[39] - Quote
Can I have your stuff scrub? |
Bojo The Mighty
Bojo's School of the Trades
432
|
Posted - 2012.12.20 06:56:00 -
[40] - Quote
People really write hate speeches man. That was not constructive at all, rather a garble of uncontrolled anger. With that tone and hate, why do you still play the game (test the beta)? People rant angrily, only to continue to play.
Solutions: Check your internet. If there is a storm outside, the game's going to be super laggy and it's not worth the time/frustration, if you have microwave internet as I do.
There are codebreaker modules/ skills to increase hack time. The slow process makes these skills/modules more lucrative and worth while.
There are also modules and skills to make you sprint/ move faster.
People with better guns deserve the kill.
Also, since you claim to die numerously but claim this game takes no skill, how is that valid? If its so easy, why are you getting tromped? Food for thought.
Well, it by the looks of it, I'd say you've never left the cozy starter fit ever. Not even with modules or guns. Spend some ISK, it's worthless if you don't use it.
Give constructive and formed feedback, not rants that approach very one-sided.
PS: KZ3 rocks the house, I don't know how picky you are, but it's a darn good game. |
|
Grimmiers
ZionTCD Legacy Rising
158
|
Posted - 2012.12.20 10:08:00 -
[41] - Quote
Sleepy Zan wrote:Grimmiers wrote: If your being sniped and you manage to find cover as small as a supply depot call in a free lav. Sniper will be pissed when he see's the RVA and will probably give up after taking one shot at the back of your carseat.
You do realize that once you get into a LAV you have a few seconds when your giving away a free headshot?
Well what can you do besides call out the sniper to your squad which is risky and selfish in most cases. I do this sometimes because not all snipers are god like. It's really hard to counter snipe as well when the enemy already has the steady scope. Also I've only been sniped out of an LAV while in the driver seat once and it was pretty bad-ass because I was gonna crush him. |
Gaechti
BetaMax.
71
|
Posted - 2012.12.20 10:56:00 -
[42] - Quote
Get an SSD or Hybrid Drive
Smooth menus Almost no micro freezes |
Cal Predine
StarKnight Security
37
|
Posted - 2012.12.20 12:14:00 -
[43] - Quote
Although the original poster wrote for humour/ irony (and maybe just a touch of anger) rather than a straight analysis, I have to agree with many of his points. It's only fair to first acknowledge that there's some pretty nice stuff in this build:
- New vehicle sounds give more of an impression of a high-tech machine
- New artwork assets are very "alien tech", again giving a better immersion in a super-high-tech battlefield.
- Loading times have been much improved - my first game on the new build I saw the "command centre/ ready room" for the first time in many months, and I can call up the player stats list after *every* game, rather than just sitting watching the loading wheel.
- I haven't (yet) seen *any* of the 2-5 second long screen-freezes which have been my constant companion. Great job!
However (yeah, I know - there's always a "but"...) I do have to agree with the original poster on many points.
- HMG seems more overpowered than ever and snipers seem more powerful relative to most other weapons (quite probably due to other weapons being diminished). This further skews the risk/ reward imbalance - as noted by the original poster.
- Now the biggie - although the multi-second screen freezes appear to have gone away, framerate problems are still very much there. They are now a constant low-level issue rather than massive spikes just when something critical happens. Over the past 3 builds I've pretty much been unable to avoid the conclusion that this game needs a SSD to be truly playable. While many players flippantly state "get an SSD", as if it's the logical answer to every game problem, (and I'll add that I'm fast approaching the day I'm no longer willing to put that off), not every player is in a position to do that. All that aside, if an SSD upgrade is necessary to play, then Dust can't really be said to be PS3 compatible. And if many of us upgrade to SSDs, we're radically watering down the feedback CCP gets about how the game plays *on the target platform*. It seems to me that a more logical answer would be for the testers to report a problem so it can be dealt with by the developers, so no more "it's only not working for you because you're playing it on the target platform" comments, eh guys?
Also...
- I'm seeing a massive reintroduction of hit-detection problems. Just a few days ago, emptying an entire SMG magazine into someone 2 metres away would kill pretty much anyone. Now I'm lucky to fully deplete their shields.
- The gameplay balance seems *much* less cerebral. I've played for a day or so since the update, and I appreciate that this is a player factor, but the game balance now seems to reward "run forward spraying bullets" gameplay far more than tactical planning and movement. I'm not yet sure what's caused this apparent shift, but changes in Assault Rifles (iron sights and slower zoomed panning) have certainly incentivised close-in fighting, and I wonder if people will abandon fully-automatic ARs entirely as their effective range (or rather their usable range) drops closer to that where the SMG (not to mention the HMG ) dominates.
- Even with good (passive) scanning skills, I'm routinely surprised by enemies hiding round corner (this includes, on one occasion, three heavies with HMGs plus two assault troopers and a scout with shotgun!) I doubt they were all stealthed...
- For Mouse and Keyboard players, it's no longer possible to scroll through fitting selection using scrollwheel or W and S, so you need to move fingers to the arrow keys.
I can appreciate that people don't react well to angry posts, but (as someone who has been waiting literally years for Dust) I can sympathise with the frustration of seeing it not be all it can be, especially when it's mostly down to a few well-documented problems. Let's please keep both sides of the debate constructive guys - we all want this bird to fly, after all |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.12.20 13:30:00 -
[44] - Quote
Cal Predine wrote:
I'm seeing a massive reintroduction of hit-detection problems. Just a few days ago, emptying an entire SMG magazine into someone 2 metres away would kill pretty much anyone. Now I'm lucky to fully deplete their shields.
Yeah, short range fights have slight HD problems. Some mate told me about weird **** as well. |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.12.20 14:06:00 -
[45] - Quote
Cal Predine wrote:Although the original poster wrote for humour/ irony (and maybe just a touch of anger) rather than a straight analysis, I have to agree with many of his points. It's only fair to first acknowledge that there's some pretty nice stuff in this build:
- New vehicle sounds give more of an impression of a high-tech machine
- New artwork assets are very "alien tech", again giving a better immersion in a super-high-tech battlefield.
- Loading times have been much improved - my first game on the new build I saw the "command centre/ ready room" for the first time in many months, and I can call up the player stats list after *every* game, rather than just sitting watching the loading wheel.
- I haven't (yet) seen *any* of the 2-5 second long screen-freezes which have been my constant companion. Great job!
However (yeah, I know - there's always a "but"...) I do have to agree with the original poster on many points.
- HMG seems more overpowered than ever and snipers seem more powerful relative to most other weapons (quite probably due to other weapons being diminished). This further skews the risk/ reward imbalance - as noted by the original poster.
- Now the biggie - although the multi-second screen freezes appear to have gone away, framerate problems are still very much there. They are now a constant low-level issue rather than massive spikes just when something critical happens. Over the past 3 builds I've pretty much been unable to avoid the conclusion that this game needs a SSD to be truly playable. While many players flippantly state "get an SSD", as if it's the logical answer to every game problem, (and I'll add that I'm fast approaching the day I'm no longer willing to put that off), not every player is in a position to do that. All that aside, if an SSD upgrade is necessary to play, then Dust can't really be said to be PS3 compatible. And if many of us upgrade to SSDs, we're radically watering down the feedback CCP gets about how the game plays *on the target platform*. It seems to me that a more logical answer would be for the testers to report a problem so it can be dealt with by the developers, so no more "it's only not working for you because you're playing it on the target platform" comments, eh guys?
Also...
- I'm seeing a massive reintroduction of hit-detection problems. Just a few days ago, emptying an entire SMG magazine into someone 2 metres away would kill pretty much anyone. Now I'm lucky to fully deplete their shields.
- The gameplay balance seems *much* less cerebral. I've played for a day or so since the update, and I appreciate that this is a player factor, but the game balance now seems to reward "run forward spraying bullets" gameplay far more than tactical planning and movement. I'm not yet sure what's caused this apparent shift, but changes in Assault Rifles (iron sights and slower zoomed panning) have certainly incentivised close-in fighting, and I wonder if people will abandon fully-automatic ARs entirely as their effective range (or rather their usable range) drops closer to that where the SMG (not to mention the HMG ) dominates.
- Even with good (passive) scanning skills, I'm routinely surprised by enemies hiding round corner (this includes, on one occasion, three heavies with HMGs plus two assault troopers and a scout with shotgun!) I doubt they were all stealthed...
- For Mouse and Keyboard players, it's no longer possible to scroll through fitting selection using scrollwheel or W and S, so you need to move fingers to the arrow keys.
I can appreciate that people don't react well to angry posts, but (as someone who has been waiting literally years for Dust) I can sympathise with the frustration of seeing it not be all it can be, especially when it's mostly down to a few well-documented problems. Let's please keep both sides of the debate constructive guys - we all want this bird to fly, after all Well said! |
ArMaGeDoN The Cat
Systems Federation Coalition of Galactic Unity
157
|
Posted - 2012.12.20 14:42:00 -
[46] - Quote
You people are realy stupid aren't you. I love this game, not because of what it is, but because of its potential to become into something great. You guys are shooting down valid criticism and the game won't benefit from doing so. I haven't seen ONE criticism here that is uber stupid that makes me facepalm. (Well, other than the objective one, the objectives are fine)
Edit: A poster above me explained what I wanted to say, but in detail and in less anger. So, what he said! |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.12.20 15:13:00 -
[47] - Quote
Paran Tadec wrote:Can I have your stuff scrub?
LOL yes you can and all the stuff off every other tester thats disheartened, then you can enjoy your game world with the 70 or so people that wil lbe left |
lordjanuz
Norwegian Dust514 Corporation
88
|
Posted - 2012.12.20 17:01:00 -
[48] - Quote
Cal Predine wrote:Although the original poster wrote for humour/ irony (and maybe just a touch of anger) rather than a straight analysis, I have to agree with many of his points. It's only fair to first acknowledge that there's some pretty nice stuff in this build:
- New vehicle sounds give more of an impression of a high-tech machine
- New artwork assets are very "alien tech", again giving a better immersion in a super-high-tech battlefield.
- Loading times have been much improved - my first game on the new build I saw the "command centre/ ready room" for the first time in many months, and I can call up the player stats list after *every* game, rather than just sitting watching the loading wheel.
- I haven't (yet) seen *any* of the 2-5 second long screen-freezes which have been my constant companion. Great job!
However (yeah, I know - there's always a "but"...) I do have to agree with the original poster on many points.
- HMG seems more overpowered than ever and snipers seem more powerful relative to most other weapons (quite probably due to other weapons being diminished). This further skews the risk/ reward imbalance - as noted by the original poster.
- Now the biggie - although the multi-second screen freezes appear to have gone away, framerate problems are still very much there. They are now a constant low-level issue rather than massive spikes just when something critical happens. Over the past 3 builds I've pretty much been unable to avoid the conclusion that this game needs a SSD to be truly playable. While many players flippantly state "get an SSD", as if it's the logical answer to every game problem, (and I'll add that I'm fast approaching the day I'm no longer willing to put that off), not every player is in a position to do that. All that aside, if an SSD upgrade is necessary to play, then Dust can't really be said to be PS3 compatible. And if many of us upgrade to SSDs, we're radically watering down the feedback CCP gets about how the game plays *on the target platform*. It seems to me that a more logical answer would be for the testers to report a problem so it can be dealt with by the developers, so no more "it's only not working for you because you're playing it on the target platform" comments, eh guys?
Also...
- I'm seeing a massive reintroduction of hit-detection problems. Just a few days ago, emptying an entire SMG magazine into someone 2 metres away would kill pretty much anyone. Now I'm lucky to fully deplete their shields.
- The gameplay balance seems *much* less cerebral. I've played for a day or so since the update, and I appreciate that this is a player factor, but the game balance now seems to reward "run forward spraying bullets" gameplay far more than tactical planning and movement. I'm not yet sure what's caused this apparent shift, but changes in Assault Rifles (iron sights and slower zoomed panning) have certainly incentivised close-in fighting, and I wonder if people will abandon fully-automatic ARs entirely as their effective range (or rather their usable range) drops closer to that where the SMG (not to mention the HMG ) dominates.
- Even with good (passive) scanning skills, I'm routinely surprised by enemies hiding round corner (this includes, on one occasion, three heavies with HMGs plus two assault troopers and a scout with shotgun!) I doubt they were all stealthed...
- For Mouse and Keyboard players, it's no longer possible to scroll through fitting selection using scrollwheel or W and S, so you need to move fingers to the arrow keys.
I can appreciate that people don't react well to angry posts, but (as someone who has been waiting literally years for Dust) I can sympathise with the frustration of seeing it not be all it can be, especially when it's mostly down to a few well-documented problems. Let's please keep both sides of the debate constructive guys - we all want this bird to fly, after all
+1
|
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.12.20 20:47:00 -
[49] - Quote
KZ2>Blackops II> KZ3 Alpha > DUST514 |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.12.21 01:36:00 -
[50] - Quote
xprotoman23 wrote:KZ2>Blackops II> KZ3 Alpha > DUST514 +1
My turn! BF3>blops2>socom4>dust514 |
|
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 08:12:00 -
[51] - Quote
The post has some good points. It starts out pointing out some glaring technical problems (lag, stutter, etc) that the game still has and then quickly degenerates into whinning about having his S whooped and how much battles fail to deliver 'fun' to him. What a pitty, could have been a good discussion. |
shade emry3
Conspiratus Immortalis
18
|
Posted - 2012.12.21 08:46:00 -
[52] - Quote
time will tell |
shade emry3
Conspiratus Immortalis
18
|
Posted - 2012.12.21 08:51:00 -
[53] - Quote
any response from a dev, "were investigating the issue?"
|
ArMaGeDoN The Cat
Systems Federation Coalition of Galactic Unity
157
|
Posted - 2012.12.21 12:46:00 -
[54] - Quote
Ludvig Enraga wrote:The post has some good points. It starts out pointing out some glaring technical problems (lag, stutter, etc) that the game still has and then quickly degenerates into whinning about having his S whooped and how much battles fail to deliver 'fun' to him. What a pitty, could have been a good discussion. Yes, that part is realy dumb. But he does have valid criticism, don't shoot him down just because of a few points that are just him not being good at this game. |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.12.21 13:38:00 -
[55] - Quote
ArMaGeDoN The Cat wrote:Ludvig Enraga wrote:The post has some good points. It starts out pointing out some glaring technical problems (lag, stutter, etc) that the game still has and then quickly degenerates into whinning about having his S whooped and how much battles fail to deliver 'fun' to him. What a pitty, could have been a good discussion. Yes, that part is realy dumb. But he does have valid criticism, don't shoot him down just because of a few points that are just him not being good at this game. Mojoe would school you any day of the week if enemies rendered at distances greater than 100ft tbqh |
Corban Lahnder
ZionTCD Legacy Rising
158
|
Posted - 2012.12.21 14:54:00 -
[56] - Quote
Moejoe Omnipotent wrote: Upon opening my dropsuit selection the game begins stuttering. I feel like I'm running Crysis on a Super Nintendo as I attempt to perform the simple task of editing my loadouts, a feeling I've had since I was invited to this beta half a year ago, multiple builds ago. Hell even before logging into the game the flyby over the spaceship at the character selection screen was skipping frames every 5 seconds.
Of course after stuttering through the menus I already knew what to expect. The game plays no differently. Micro-freezes are a regular occurrence and the framerate is never stable as the outdated PS3 hardware struggles to load the ultra-HD industry standard 16x16 textures of Dust 514 that you've become so accustomed to.
^ These parts of your post are relatively useful feedback. Once again it shows that try as we might the shooter crowd anally craves good graphics and is another hurdle The Dust 514 team will have to clear.
The rest of your post is you just bitching about how you wish Dust was a different game.
Its not.
Play something else.
We dont need you. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.12.21 15:05:00 -
[57] - Quote
Corban Lahnder wrote:
We dont need you.
But dust beta dose, it needs everyone, those who like and blindly think it brilliant and those who dislike, just so ccp can get some balance by reading between the lines.
All feed back is good be praise or criticism, people need to learn not to take it personal when they read something they don't like written about the game. |
ArMaGeDoN The Cat
Systems Federation Coalition of Galactic Unity
157
|
Posted - 2012.12.21 15:49:00 -
[58] - Quote
Firestorm Zulu wrote:ArMaGeDoN The Cat wrote:Ludvig Enraga wrote:The post has some good points. It starts out pointing out some glaring technical problems (lag, stutter, etc) that the game still has and then quickly degenerates into whinning about having his S whooped and how much battles fail to deliver 'fun' to him. What a pitty, could have been a good discussion. Yes, that part is realy dumb. But he does have valid criticism, don't shoot him down just because of a few points that are just him not being good at this game. Mojoe would school you any day of the week if enemies rendered at distances greater than 100ft tbqh Altho I doubt it, it was a poor choise of words on my part. You know what I mean. |
Nstomper
Th3-ReSiStAnCe-SEC.0
205
|
Posted - 2012.12.21 15:53:00 -
[59] - Quote
Lmao Its funny the game runs very smooth on my internet I thin the issue is on your hand |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.12.21 19:22:00 -
[60] - Quote
fenrir storm wrote:Corban Lahnder wrote:
We dont need you.
But dust beta dose, it needs everyone, those who like and blindly think it brilliant and those who dislike, just so ccp can get some balance by reading between the lines. All feed back is good be praise or criticism, people need to learn not to take it personal when they read something they don't like written about the game. The fanboys have scared away people that critically look at this game. The only people really left for the opposition are die hards like you and me. Every other sane person that didnt see substantial improvement in fast approaching 1 year of beta have gone right back to bf3 and cod bc they can't deal with the amount of denial the forum crowd has. You have to be crazy to think this game is any where near a public release |
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