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241. Stop blaming proto stompers, start blaming CCP - in General Discussions [original thread]
It'll only ruin some people's weekends
- by Grimmiers - at 2014.06.26 02:02:00
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242. The New Dim World of PC with Hotfix Bravo - in General Discussions [original thread]
It's hard to make pc as meaningful without a player market and resources in the picture yet. A district should be something you want to keep where you can gather resources for eve players. Those resources being sold would be the new passive isk an...
- by Grimmiers - at 2014.06.22 00:09:00
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243. Assault Dropships - in General Discussions [original thread]
About ramming I think I made a post about this before to make the implementation better than it is. The goal is it make it so ramming is only meant to destroy dropships with a small amount of hp left. Ramming should cause a trade in damage so that...
- by Grimmiers - at 2014.06.19 19:44:00
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244. Hotfix Charlie and Beyond Wishlist - in General Discussions [original thread]
Project Legion greenlight I wish the special battles tab was used more often to make unique game modes. These could even be automated throughout the week. Assault suit tweaks to tame the heavies and scouts running rampant. I would like some new...
- by Grimmiers - at 2014.06.19 05:50:00
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245. So REs got nerfed, but not murder taxis? - in General Discussions [original thread]
CCP Rattati wrote: We have investigated this and there is no simple way to do this except increasing AV options, packed AV grenades and PLC's for instance, as we did. Enter/Exit animation is way beyond the scope of what we can do and a delay u...
- by Grimmiers - at 2014.06.17 20:29:00
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246. @ Heavies: Rattati might not know - in General Discussions [original thread]
Tanked heavies are fine, but the hmg could be more prone to overheating like rattati already suggested. Also the burst hmg's rof could be toned down a bit and should fill up about 80% of the heat bar with 2 consecutive bursts. I would try 18 heat...
- by Grimmiers - at 2014.06.17 17:44:00
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247. Assault Dropships - in General Discussions [original thread]
I always felt like swarms should have a normal damage profile while rail tech should have reduced damage on dropships with a greater impulse. It could be explained that the energy and damage of the rail shot is lost because the dropship absorbs it...
- by Grimmiers - at 2014.06.17 17:15:00
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248. Join Channel FRIDAY13 - in General Discussions [original thread]
I would join if my controller didn't break. I blame it on solar winds.
- by Grimmiers - at 2014.06.13 14:53:00
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249. If You Were An Officer Weapon... - in General Discussions [original thread]
Grimmiers' Plasma Lmg which will be the first medium weapon designed for commandos. 180 clip don't shoot from the hip suppression king.
- by Grimmiers - at 2014.06.11 14:46:00
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250. Dust514: Rail versus combat riffle what is better? (Video) - in General Discussions [original thread]
Commander of Black wrote: ok I do not always want new threads open so I only write here. CCP assault the rail gun has has a too low fire rate, I think it should be 800 instead of 600spm have what do you think? :) That makes it faster than th...
- by Grimmiers - at 2014.06.10 15:04:00
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251. [CCP] Caldari Basic Heavy Dropsuits CPU/PG - in General Discussions [original thread]
Jack McReady wrote: you dont use RE often do you? RE can be tossed 1.5 meters forward with normal movement and a bit further abusing inertia from sprint, this is nowhere a "grenade". and you can be killed several times in the time it takes s...
- by Grimmiers - at 2014.06.10 13:50:00
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252. [CCP] Caldari Basic Heavy Dropsuits CPU/PG - in General Discussions [original thread]
BL4CKST4R wrote: CCP Rattati wrote: How does this sound? Numbers Everyone chime in Woaaaa remote explosive activation time is way to log... they are probably one of the only reliable sources of AV that should defiantly not be incre...
- by Grimmiers - at 2014.06.10 13:41:00
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253. DUST 514: The King Is Dead And Our Princes Have Fallen - in General Discussions [original thread]
Damn I was looking forward to saberwings live dev interviews. o7 to everyone let go.
- by Grimmiers - at 2014.06.08 21:49:00
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254. Rough Sketch of Sniper Rifle Damage Models. - in General Discussions [original thread]
I don't snipe much, but I know the range is a bit too high when compared to the current railgun turrets. A handheld rifle probably shouldn't be shooting more than a mounted gun. 300 meters max with either a higher headshot modifier or a slight dam...
- by Grimmiers - at 2014.06.08 15:01:00
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255. Stupidest way you died. - in General Discussions [original thread]
A toss up between a cru landing on me while in a dropship and a blowing myself up in a missile turret. Dropships are a key ingredient in the recipe of stupid deaths.
- by Grimmiers - at 2014.06.08 11:38:00
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256. HMG ninja range increase? - in General Discussions [original thread]
I-Shayz-I wrote: Have you checked the efficiency rating to see if it stays at 100% past 30 meters? I've been too busy messing around with the PLC to actually pull out my heavy much post-alpha lol http://youtu.be/vVXnIb1zh5A http://youtu.be/J...
- by Grimmiers - at 2014.06.07 20:16:00
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257. Announcement:Dev Blog: Hotfix Alpha is now live! - in General Discussions [original thread]
Gh0zT M0D3 wrote: awww:c Small Blaster Turrets Still being the same. HARD TO AIM WHILE I PILOT AN INCUBUS:C Actually I feel like a the tracking speed is increased since alpha.
- by Grimmiers - at 2014.06.05 08:25:00
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258. Announcement:Dev Blog: Hotfix Alpha is now live! - in General Discussions [original thread]
Ld Collins wrote: Did the ion pistol range get fixed because I still dont do damage past 38 m Still seems broken to me. I have yet to try out the bolt.
- by Grimmiers - at 2014.06.05 08:15:00
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259. List your scout fits or scout killing fits. - in General Discussions [original thread]
Silly assault fit, but it's designed to counter undampened scouts with 2 precision enhancers. I also use 2 complex repair units which will be fun with the alpha fix. The reppers help me recover from all the surprise scout attacks, but I only got l...
- by Grimmiers - at 2014.06.03 13:51:00
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260. so whats up with the ion pistol and shotgun - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: You calculate damage by shooting blueberries in FW. Also shotguns damage is per pellet 12 pellets per shot. Ya its the typical 12 like in most games. As for the ion pistol I'm not sure, haven't tried it. Ion Pistol ...
- by Grimmiers - at 2014.06.03 01:24:00
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