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201. CCP <3 - in General Discussions [original thread]
Helpful Veteran 18002738255 wrote: Derpty Derp wrote: Someone just got uncomfortable as a nose was planted firmly up their arse... The op is helping boost morale with positive vibes. Please add my nose to the merc centipede. LOL
- by Grimmiers - at 2014.09.04 06:31:00
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202. SCR vs TAC Science video - in General Discussions [original thread]
There's plenty of missfireing for any semi-auto weapon good video I hope it gets sorted out in delta.
- by Grimmiers - at 2014.09.04 06:22:00
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203. Snipers are infact OP says CCP - in General Discussions [original thread]
He's not saying their op, they're just not being played as intended. A sniper rifle with shorter range more damage and a better headshot modifier would be considered a huge buff for me and would bring players out of the redline.
- by Grimmiers - at 2014.09.02 05:25:00
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204. How much do people want to buff AR? - in General Discussions [original thread]
Well it takes about 80% of a clip to kill a heavy with around 1.4k hp in it's optimal. If the damage at proto was near 36 we wouldn't need to touch the long range weapons hip fire and ability to do close range. The ion pistol should be doing 70 ~...
- by Grimmiers - at 2014.09.01 17:13:00
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205. Come on. Worst FOTM there has been - in General Discussions [original thread]
Newbs With Bewbs wrote: Yes another SCR thread but I'm sorry it makes newbs into pros (I know in a auto aim lobby shooter lol) But nethertheless I had 250 shield and 180 armour left and the guy 2 shots me.... I've now made 3 posts against the ...
- by Grimmiers - at 2014.08.21 13:18:00
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206. Blaster ADS Montage (youtube vid) - in General Discussions [original thread]
Blasters on the side guns should be a lot deadlier if you can do that on the front gun. It could even be better than a missile for infantry in some situations. The only problem is the crosshair being too large. It's the same as it was before even...
- by Grimmiers - at 2014.08.21 13:16:00
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207. Cheaper DS and ADS' = Even more rammers. - in General Discussions [original thread]
Collision damage and physic need to be reworked so that *Dropships don't OHK when they crash unless weakened *Dropships don't take a ton of damage when using landing gear *Turret gunners can't blow themselves up with missiles *Infantry don't boun...
- by Grimmiers - at 2014.08.17 13:35:00
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208. Charlie is the closest to true balance I've seen since Chrome... - in General Discussions [original thread]
It does feel a lot better. The small blaster performs well while still and can actually do some damage in motion which is probably a first since the game has been released. I've also noticed that I don't kill myself as much when bailing from a bu...
- by Grimmiers - at 2014.08.17 13:24:00
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209. The LAG needs to GO it's getting worse by the day - in General Discussions [original thread]
didn't they do something to the servers during downtime today? I've been dcing every other match and thought it was on my end.
- by Grimmiers - at 2014.08.16 03:29:00
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210. DUST 514 player count has been stable at just under 4000.... - in General Discussions [original thread]
Pokey Dravon wrote: Grimmiers wrote: Well the medium frames are now better which means starter fits are easier for new players to use along with faction warfare being a good way to get a lot of equipment per win. New gamemode variations woul...
- by Grimmiers - at 2014.08.16 00:18:00
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211. DUST 514 player count has been stable at just under 4000.... - in General Discussions [original thread]
Well the medium frames are now better which means starter fits are easier for new players to use along with faction warfare being a good way to get a lot of equipment per win. New gamemode variations would help too and I'm sure those can be done s...
- by Grimmiers - at 2014.08.15 23:39:00
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212. Crazy Burst HMG - in General Discussions [original thread]
Iron Wolf Saber wrote: Burst HMGs are typically anti solo players or anti heavy weapons; they fail massively against a squad. Everything fails massively against 6 players.
- by Grimmiers - at 2014.08.13 19:07:00
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213. Seriously!? You're whining already!? - in General Discussions [original thread]
Who's complaining about what?
- by Grimmiers - at 2014.08.13 18:50:00
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214. Nova knife HF Charlie bet - in General Discussions [original thread]
They need to fix the collision with vehicles first. There's no reason why a tank or dropship that's not moving at all should bounce me away like I'm a pinball.
- by Grimmiers - at 2014.08.02 16:08:00
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215. Solo Players - in General Discussions [original thread]
I play solo mostly with music, but i'll hop in a random squad to make use of my warpoints.
- by Grimmiers - at 2014.07.30 19:47:00
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216. Like, Dude, Seriously - in General Discussions [original thread]
-5/5 is something i wanna see.
- by Grimmiers - at 2014.07.25 18:08:00
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217. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: So you're telling me that the HMG is currently too hard to aim and kill with.... No, I'm telling CCP that the HMG either needs updated animati...
- by Grimmiers - at 2014.07.16 19:34:00
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218. Boundless hmg - in General Discussions [original thread]
Hmg vs hmg combat is silly sometimes. Also the gallente is resistant to projectiles so that could lower your dps. I'm not asking for any nerfs, but the hmg should be more for killing medium and light frames instead of other heavies. The clip size ...
- by Grimmiers - at 2014.07.15 01:01:00
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219. Someone Explain Point For Amarr Precision - in General Discussions [original thread]
About galscouts being able to dodge all scans, it's bad in any shooter to have constant info on where someone is so having suits that can stay hidden isn't as bad as a scan that can't be dodged. The problem is that the profile is always a fixed ...
- by Grimmiers - at 2014.07.11 22:50:00
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220. New scouts.. How dare you CCP? - in General Discussions [original thread]
Mejt0 wrote: medomai grey wrote: Fit precision enhancers, you'll still pick up quite a bit. Also, don't underestimate the importance of scanning range. 4 Enchancers to find scout with 2damps... For what will i use that range if i cant ...
- by Grimmiers - at 2014.07.11 19:43:00
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