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1241. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Godin Thekiller wrote: True Adamance wrote: Godin Thekiller wrote: If only the forums had a face palm emoticon. Do you realize that blasters are only good in close, right? They don't have to be limited too g...
- by Godin Thekiller - at 2015.01.20 03:33:00
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1242. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Godin Thekiller wrote: If only the forums had a face palm emoticon. Do you realize that blasters are only good in close, right? They don't have to be limited too greatly in that manner Dust side. As I've said bef...
- by Godin Thekiller - at 2015.01.20 02:17:00
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1243. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: I dont think it ever took 30 seconds of sustained fire to kill a vehicle with a railgun... unless I'm misunderstanding what you're saying It didn't, but a railgun never consistently hit for a perfect DPS situation either....
- by Godin Thekiller - at 2015.01.20 00:27:00
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1244. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Godin Thekiller wrote: Pokey Dravon wrote: Godin Thekiller wrote: Are you trying to balance vehicle fights to preform like infantry fights? 10-13 seconds (or in some cases even less) isn't a good vehicle fight. As...
- by Godin Thekiller - at 2015.01.20 00:24:00
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1245. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey Dravon wrote: Spkr4theDead wrote: Pokey Dravon wrote: Spkr4theDead wrote: If you don't tank, I don't want to see you talking about vehicles. Or you'll do what? Flame me to death? *cowers in fear* L...
- by Godin Thekiller - at 2015.01.20 00:22:00
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1246. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Godin Thekiller wrote: Pokey Dravon wrote: Godin Thekiller wrote: Are you trying to balance vehicle fights to preform like infantry fights? 10-13 seconds (or in some cases even less) isn't a good vehicle fight. As ...
- by Godin Thekiller - at 2015.01.20 00:15:00
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1247. AV Equality - in Feedback/Requests [original thread]
As long as they are balanced with other AV weapons that already exist, sure.
- by Godin Thekiller - at 2015.01.20 00:13:00
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1248. Vehicle Remote Repair Modules as Turrets - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Godin Thekiller wrote: Thaddeus Reynolds wrote: Lazer Fo Cused wrote: 1. No 2. Does it take 2 to use an infantry rep tool? Do i need a second player to hold the rep tool while i aim onto a target? 3. It will...
- by Godin Thekiller - at 2015.01.20 00:11:00
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1249. Vehicle Remote Repair Modules as Turrets - in Feedback/Requests [original thread]
Spkr4theDead wrote: If the logi LAV doesn't rep in an AoE, then it's useless. It's infantry rep, sure. a actual remote rep? That would be silly.
- by Godin Thekiller - at 2015.01.19 22:16:00
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1250. Vehicle Remote Repair Modules as Turrets - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Lazer Fo Cused wrote: 1. No 2. Does it take 2 to use an infantry rep tool? Do i need a second player to hold the rep tool while i aim onto a target? 3. It will take 2 now - 1 to use the vehicle and 1 to use the re...
- by Godin Thekiller - at 2015.01.19 22:14:00
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1251. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Godin Thekiller wrote: Are you trying to balance vehicle fights to preform like infantry fights? 10-13 seconds (or in some cases even less) isn't a good vehicle fight. As I've said before, when people actually liked vehi...
- by Godin Thekiller - at 2015.01.19 22:00:00
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1252. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Godin Thekiller wrote: Breakin Stuff wrote: Yeah, I'm not going to push TTK upwards of half a minute to a minute. There's absolutely no point engaging when your opponent can always escape to the safety of the redline ...
- by Godin Thekiller - at 2015.01.19 17:51:00
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1253. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Yeah, I'm not going to push TTK upwards of half a minute to a minute. There's absolutely no point engaging when your opponent can always escape to the safety of the redline before you can destroy him. The fights will be a ...
- by Godin Thekiller - at 2015.01.19 17:06:00
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1254. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Stefan Stahl wrote: Hey, some questions here without having read more than two pages (I'm sorry, it's a really long thread): - What happens when you bring a STD HAV and someone brings proto AV? I'm asking this because the typical response to s...
- by Godin Thekiller - at 2015.01.19 17:00:00
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1255. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: I think you are misunderstanding me. Turret TTK should increase 20-30%. So if the fights lasted 8 seconds before, they will now last 10-11 between vehicles. ONLY between vehicles. All heavy turrets will maintain higher o...
- by Godin Thekiller - at 2015.01.19 16:43:00
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1256. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Between 20-30% increade in TTK from chrome. AV TTK will remain the same but we shouldn't see anymoye two shot kills or instablaps on the AV side. Unless you're max skill and shooting at militia tanks or enforcers. Enforc...
- by Godin Thekiller - at 2015.01.19 08:03:00
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1257. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Godin Thekiller wrote: Breakin Stuff wrote: Thaddeus' setup is interesting and ambitious. This has it's advantages and drawbacks. Mine is based on tested fundamentals. This has it's advantages and it's drawbacks. An...
- by Godin Thekiller - at 2015.01.19 06:50:00
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1258. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Thaddeus' setup is interesting and ambitious. This has it's advantages and drawbacks. Mine is based on tested fundamentals. This has it's advantages and it's drawbacks. And yes Godin I fully agree that you are an opiniona...
- by Godin Thekiller - at 2015.01.19 06:42:00
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1259. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Well, although my fitting tool deleted itself, I got another one, and I tried fitting such (all basic): Madruger Blasters in all slots Nitro Heavy armor repairer (active) 120mm plate 2x hardeners Coolant injector Tracking Computer CPU is fine (...
- by Godin Thekiller - at 2015.01.19 06:40:00
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1260. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: I think Thaddeus said it best. Who gives a crap which/if any proposal gets picked as long as it gives rattati ideas for successfully rebalancing vehicles? Giving ideas is the sum total of the objective. That is true, h...
- by Godin Thekiller - at 2015.01.19 05:45:00
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