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801. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Breakin Stuff wrote: To all the redline rails: JLAV FOR YOU... JLAV FOR YOU... JLAV FOR YOU... and for you dear child... JLAV FOR YOU! I jihad with extreme prejudice for redrails. Especially if the enemy team ...
- by Godin Thekiller - at 2015.02.22 16:16:00
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802. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Stile451 wrote: I'm not sure where you're trying to go with ADS ability to easily kill infantry unless you want to nerf tanks ability to damage vehicles or infantry. It's far easier and safer to get infantry kills in a tank than in an ADS un...
- by Godin Thekiller - at 2015.02.22 16:14:00
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803. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Soul Cairn wrote: Stop replying to the thread as the discussion is going nowhere. Unreasonable people usually refuses to have any discussion.
- by Godin Thekiller - at 2015.02.22 01:38:00
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804. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Juno Tristan wrote: Godin Thekiller wrote: And you still could say the same thing about Gunships. But they're super effective against tanks! As is a Railgun or Rocket launcher on a HAV, or AV from infantry.
- by Godin Thekiller - at 2015.02.22 01:36:00
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805. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Juno Tristan wrote: Godin Thekiller wrote: Juno Tristan wrote: Godin, there is no need for your ADS in this game as it is, this is why it is a gunship and why CCP kept it in the game Ambush - not needed Domination - not needed (except ge...
- by Godin Thekiller - at 2015.02.21 22:02:00
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806. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Juno Tristan wrote: Godin, there is no need for your ADS in this game as it is, this is why it is a gunship and why CCP kept it in the game Ambush - not needed Domination - not needed (except getting to the point in the first place) Skirmish -...
- by Godin Thekiller - at 2015.02.21 21:36:00
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807. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Stile451 wrote: 1. That's not what I wrote, read it again. 2. With super versatile large turrets ADS' will not be able to move around the map or even engage, let alone disengage and reengage considering they will be destroyed by any tank in th...
- by Godin Thekiller - at 2015.02.21 20:10:00
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808. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Stile451 wrote: What matters is that you're asking for a vehicle that can do everything well with only one operator with no real drawbacks. You have yet to make a realistic suggestion of how to do this without breaking game balance. Players ...
- by Godin Thekiller - at 2015.02.21 17:04:00
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809. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Stile451 wrote: The only reason an ADS attacks a tank is because the first thing a tank does when it sees a dropship of any type is to try to shoot it down. The only time I ever attack a tank in an ADS is because it tried to kill me(at which po...
- by Godin Thekiller - at 2015.02.21 00:18:00
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810. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
True Adamance wrote: THUNDERGROOVE wrote: Balistyc Farshot wrote: Four - Installations need to be buffed so that tanks fear them. Sorry tankers, but the installations can't move, are usually poorly placed and can't be replaced by calling...
- by Godin Thekiller - at 2015.02.20 23:07:00
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811. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Finally, I can log in! :D Anyways, two things I want to say: 1: The Blaster prof. skill is still broken. Fix it please? 2: The hardener change puts Gal HAV's into a place where they're more of a Amarrian HAV as far as tanking goes. What I mean b...
- by Godin Thekiller - at 2015.02.20 22:01:00
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812. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Juno Tristan wrote: Then since no one would use your new ADS can we just call the current set up a Gunship and skip all the extra work Wrong. Being able to transport people is a very valuable tool, and if it wasn't, Scout helis wouldn't e...
- by Godin Thekiller - at 2015.02.15 03:18:00
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813. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Juno Tristan wrote: Godin Thekiller wrote: Juno Tristan wrote: Godin Thekiller wrote: ADS's are not acting in a support role at all as of current, more like a assaulting platform So like an assault dropship Seriously though, if ...
- by Godin Thekiller - at 2015.02.15 02:28:00
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814. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Juno Tristan wrote: Godin Thekiller wrote: ADS's are not acting in a support role at all as of current, more like a assaulting platform So like an assault dropship Seriously though, if you want to turn the ADS into a transport role, t...
- by Godin Thekiller - at 2015.02.15 01:58:00
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815. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Foundation Seldon wrote: Godin Thekiller wrote: Foundation Seldon wrote: Godin Thekiller wrote: Foundation Seldon wrote: You're getting hooked on like purely arbitrary things. Who cares if its in the Dropship tree? Would you be sati...
- by Godin Thekiller - at 2015.02.14 21:46:00
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816. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Foundation Seldon wrote: Godin Thekiller wrote: Foundation Seldon wrote: You're getting hooked on like purely arbitrary things. Who cares if its in the Dropship tree? Would you be satisfied if they renamed the Dropship "Medium Aerial Vehi...
- by Godin Thekiller - at 2015.02.14 21:03:00
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817. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Foundation Seldon wrote: You're getting hooked on like purely arbitrary things. Who cares if its in the Dropship tree? Would you be satisfied if they renamed the Dropship "Medium Aerial Vehicle" and renamed the ADS "Assault Aerial Vehicle?" It'...
- by Godin Thekiller - at 2015.02.14 20:33:00
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818. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Jammeh McJam wrote: Godin Thekiller wrote: DUST Fiend wrote: Top small turrets just need to be able to look up more, and be fit without fitting a front gun. Thats it. Good tankers keep ADS moving so it can never simply hover above it,...
- by Godin Thekiller - at 2015.02.14 20:31:00
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819. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
DUST Fiend wrote: Top small turrets just need to be able to look up more, and be fit without fitting a front gun. Thats it. Good tankers keep ADS moving so it can never simply hover above it, this would allow teamwork to push away or kill a...
- by Godin Thekiller - at 2015.02.14 20:10:00
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820. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
DUST Fiend wrote: Breakin Stuff wrote: DUST Fiend wrote: I haven't seen Aeon so butthurt since he lost the CPM election. Its refreshing :3 Anyways, I wish we could get some proposed numbers from Rattati for dropship progression like he's...
- by Godin Thekiller - at 2015.02.14 19:48:00
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