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5401. When can we expect some new weapons for infantry? - in General Discussions [original thread]
Long Evity wrote: You guys really take what CCP says seriously? There's a lot of masochists around here lol Well, they've never tried to blatantly lie to us, so yea.....
- by Godin Thekiller - at 2013.09.09 19:35:00
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5402. When can we expect some new weapons for infantry? - in General Discussions [original thread]
CCP Wolfman wrote: 1.5... Since Wolfman said this, it's gotta be at least a pistol coming. Ion pistol maybe? Well, since the CR was in the trailer, I' going to safely assume it will.
- by Godin Thekiller - at 2013.09.09 19:29:00
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5403. A Thought on Heavy Aircraft - in General Discussions [original thread]
Dreds' are the Marauder class HAV's, so no.
- by Godin Thekiller - at 2013.09.09 03:21:00
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5404. A Thought on Heavy Aircraft - in General Discussions [original thread]
Spycrab Potato wrote: MAVs have already been said to be transport vehicles with Light Turrets on them. Probably able to hold 5 passengers with one driver. Think of the IFVs in BF3. Also, if you are talking about the mechs in this post (not sur...
- by Godin Thekiller - at 2013.09.09 03:18:00
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5405. A Thought on Heavy Aircraft - in General Discussions [original thread]
Dreds' are the Marauder class HAV's, so no.
- by Godin Thekiller - at 2013.09.09 03:18:00
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5406. Are dropships fulfilling their role? - in General Discussions [original thread]
Garrett Blacknova wrote: Dropship: As-is in terms of weapon loadout. Assault Dropship: Front Turret upgraded to Medium when they introduce them. Gunship: 3 Medium Turrets - one pilot-controlled and the other 2 operated by gunners. That's my su...
- by Godin Thekiller - at 2013.09.09 03:13:00
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5407. Are dropships fulfilling their role? - in General Discussions [original thread]
CharCharOdell wrote: I say yes. Militia drop ships win battles because placement is key for many weapons. Height is key to every battle. However, they are not worth speccing into. A fully upgrades drop ship will last 3 shots vs 1 shot from a r...
- by Godin Thekiller - at 2013.09.09 03:08:00
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5408. Zombie mode - in General Discussions [original thread]
Iron Wolf Saber wrote: Closest things to zombies new eden has are the Sansha nation. The unwilling have their brains scooped out and replaced with cybernetic bits. Jokingly its believed sansha people eat these brains. This, and I would actu...
- by Godin Thekiller - at 2013.09.09 00:01:00
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5409. The power of tanks... - in General Discussions [original thread]
Trying to find a pilot that will willingly do this is the problem.
- by Godin Thekiller - at 2013.09.08 23:59:00
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5410. Making Tech 2 Hulls and Frames better: Marauder HAV's - in General Discussions [original thread]
Iron Wolf Saber wrote: Murauders were originally designed with not needing infantry in the mindset I don't think we can ever do it justice again. Yea, but that's like saying that Dreds' don't need support, and we both know that's a lie.
- by Godin Thekiller - at 2013.09.08 23:32:00
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5411. Making Tech 2 Hulls and Frames better: Black OPs HAV's - in General Discussions [original thread]
Fizzer94 wrote: Godin Thekiller wrote: Fizzer94 wrote: TheAmazing FlyingPig wrote: ... Are you suggesting warp drives on tanks? 'Cuz I could go for a warp drive on my tank. *Warps to top of tower* *Opens tank hatch* "WHERE IS YOUR GOD...
- by Godin Thekiller - at 2013.09.08 23:26:00
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5412. Making Tech 2 Hulls and Frames better: Marauder HAV's - in General Discussions [original thread]
Lorhak Gannarsein wrote: That would actually fix most of the issues. Better than what I was thinking; in my head I had it as a good idea that when you call in a new vehicle the cool downs carry over, or something. Well, it would basically ha...
- by Godin Thekiller - at 2013.09.08 23:24:00
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5413. Bring back speed tanking! - in General Discussions [original thread]
SgtDoughnut wrote: yep because taking advatage of broken hit detection is such a valid tactic Nah, rather we liked to move so fast people with **** aim missed anyways.
- by Godin Thekiller - at 2013.09.08 23:14:00
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5414. Making Tech 2 things in the game better - in General Discussions [original thread]
Done with the vehicles, and now I'm on the dropsuits. First up, Scout Suits!
- by Godin Thekiller - at 2013.09.08 23:12:00
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5415. Making Tech 2 Hulls and Frames better: Scout Suits - in General Discussions [original thread]
(Note: This has nothing to do with the aimbot) Ever since Uprising launched, Scouts have been less useful when compared to the medium frames, because of the durability, the fact of very similar speeds, and nerfed scan range. Also, It never really...
- by Godin Thekiller - at 2013.09.08 23:10:00
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5416. Should you really be able to recall a tank while under constant barrage of XT sm... - in General Discussions [original thread]
Well like I said, 2-5 seconds to call for a RDV, and another 15 seconds for it to pick it up. comes back with whatever the repairers were able to rep. Same for the dropsuits.
- by Godin Thekiller - at 2013.09.08 22:38:00
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5417. Should you really be able to recall a tank while under constant barrage of XT sm... - in General Discussions [original thread]
I like everyone ignored my idea, like they just want to argue just to -_-
- by Godin Thekiller - at 2013.09.08 22:35:00
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5418. CCP, why won't you let things sit for a second??? - in General Discussions [original thread]
They're not removing it, just nerfing it. God stop whining.
- by Godin Thekiller - at 2013.09.08 22:27:00
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5419. Aim assist the bastard child - in General Discussions [original thread]
Problem is it's too strong. If it was tweaked to where it was like COD's AA, it would be fine.
- by Godin Thekiller - at 2013.09.08 22:24:00
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5420. ISK disscusion :-) - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: most i got from a pub match that was full is 550k. and i got that today after going 48-2 in a tank with 3600 warpoints. i only died once but dying in a vehicle counts as two deaths. XD Also i got 3 balacs. In the...
- by Godin Thekiller - at 2013.09.08 22:21:00
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