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341. The skins and fitting upgrades are good and all, but... - in Feedback/Requests [original thread]
Not a single part of that said anything about doing such to vehicles. Why. Did you run out of time, or just forget -_- BLUB
- by Godin Thekiller - at 2015.04.21 03:54:00
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342. [REQUEST] Sidearm for Logistics? (EDITED) - in Feedback/Requests [original thread]
Still, why?
- by Godin Thekiller - at 2015.04.21 03:53:00
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343. Seeing as you can put out skins via hotfixes now - in Feedback/Requests [original thread]
Gimmie a BPO for: Quafe Gal LAV (and to sell a BPO Methana permanently, somewhere. Come on now!) Roden Gal LAV Quafe Gal HAV Roden Gal HAV I will pay 10-20 dollars for such. GIMMIE GIMMIE GIMMIE GIMMIE BLUB
- by Godin Thekiller - at 2015.04.21 03:29:00
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344. Learning from EVE Valkyrie: First-Person-Immersion - in Feedback/Requests [original thread]
Hopefully Valk on PS4 is a success, so the marketing team can tell Rouge and co. to stop what they are doing in Legion, take the decent parts that we like so far about it (as in show us what's gone on so far, and we say what 's the good ****), and...
- by Godin Thekiller - at 2015.04.21 01:36:00
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345. Learning from EVE Valkyrie: First-Person-Immersion - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Project Legion B-Roll Part of what was good about this demonstration was it showed an attempt to better immerse the player via UI elements that move with the character. This better makes you feel like you're actually the...
- by Godin Thekiller - at 2015.04.21 01:34:00
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346. Learning from EVE Valkyrie: First-Person-Immersion - in Feedback/Requests [original thread]
Golden Day wrote: Mobius Wyvern wrote: Golden Day wrote: Im so moist for valkeyrie on ps4.... Another reason I'm a little more hopeful for Dust. Having success with that game on the PS4 may get them back in the groove for developing thi...
- by Godin Thekiller - at 2015.04.21 01:31:00
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347. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
MINA Longstrike wrote: Was mucking about with a missile tank earlier. Unless I can engage on a tank that doesn't move or is stuck on something, Missiles fire slowly enough that they're able to be completely juked out by moving back & forth ...
- by Godin Thekiller - at 2015.04.21 01:23:00
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348. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
DiablosMajora wrote: Make them akin to swarms, with a lock on? That, or laser guided: the longer you keep yourself trained on a target, the more accurate they become. That laser guided function would be terrible at long range, where missile...
- by Godin Thekiller - at 2015.04.21 01:22:00
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349. Shield vs armor tank imbalance - in Feedback/Requests [original thread]
Fleen Costell'o wrote: Two hardeners OP, need mechanics aka Fuel injector. 1: No it's not, passive reps are. 2: speak proper English.
- by Godin Thekiller - at 2015.04.21 00:31:00
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350. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
I'll say what I've been saying for quite a while now: Missiles are not really missiles, they are Rocket/Assault Missiles. They aren't built for low ROF, high alpha, long range that Missiles are built for, but they are built for high ROF, low dama...
- by Godin Thekiller - at 2015.04.21 00:30:00
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351. Shield vs armor tank imbalance - in Feedback/Requests [original thread]
Rails do need a higher shot count. But the damage is too high. Rockets are designed to be insta gank machines. As soon as they operate more like rockets/assault missiles (low damage, decent splash, high ROF/reload), they can get that ROF back. A...
- by Godin Thekiller - at 2015.04.21 00:16:00
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352. [Suggestion] Option to Change L1/R1 to L2/R2 - in Feedback/Requests [original thread]
D3LTA iKidd'YuNOT wrote: Yes please Rattati and Logibro!!! An option to switch L1/R1 with L2/R2 would be great! Then I can use my PS4 controller with dust 514 on Ps3!!! well, you already can use it...........
- by Godin Thekiller - at 2015.04.21 00:07:00
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353. Thoughts and Ideas on PVE - in Feedback/Requests [original thread]
con- the fact that it's not coming at all on PS3 (most likely anyways).
- by Godin Thekiller - at 2015.04.20 15:29:00
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354. Battle axe - in Feedback/Requests [original thread]
That's not a battle axe you dipshit. It can't even cut our suits, that **** is just a symbolic piece of old school Winmatar fighting.
- by Godin Thekiller - at 2015.04.20 15:27:00
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355. [REQUEST] Increase eHP on Gun Installations - in Feedback/Requests [original thread]
**** no. They alraedy take about a mag and a half to kill with blasters, that doesn't need to go up. It's basically a free immobile HAV with (in the blaster and Rocket's case) a better turret. Their eHP needs to go down not up. But the also need ...
- by Godin Thekiller - at 2015.04.20 15:25:00
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356. [Warbarge Compontent] SP Reaver Shard. An item to sell your SP. - in Feedback/Requests [original thread]
Regis Blackbird wrote: Godin Thekiller wrote: Regis Blackbird wrote: Not really fond of the idea, sorry. SP is (and should remain) character specific. For what reason should it? Just speaking my personal opinion of course. For me ...
- by Godin Thekiller - at 2015.04.20 03:08:00
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357. Today was a great day... - in General Discussions [original thread]
Funny, I thought you was about to start talking mad **** about having a blimp flying around LA saying "I WON DUST BITCHES". a officer weapon to whoever guesses what the **** I'm talking about within the next 5 minutes.
- by Godin Thekiller - at 2015.04.20 01:20:00
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358. What is the talk about new skins? - in General Discussions [original thread]
Eruditus 920 wrote: Scheneighnay McBob wrote: As we asked IN CLOSED BETA, they're adding Minmatar and Amarr vehicles (HAVs for sure, not sure about the rest) by reskinning Gallente and Caldari vehicles. Bob, let's be very clear, they are ...
- by Godin Thekiller - at 2015.04.20 01:17:00
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359. bringing EVE lore into DUST - in Feedback/Requests [original thread]
Anyone who actually saw them in Dust wouldn't really understand them unless they were a cap or knew what was going on as a Cap. They wouldn't make us understand "Why we do what we do" at all, well, unless you decide to go back and read all of the ...
- by Godin Thekiller - at 2015.04.19 07:40:00
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360. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
Adipem Nothi wrote: Godin Thekiller wrote: Adipem Nothi wrote: LOOKMOM NOHANDS wrote: Mu in FW is just no. That is an all around bad idea and would probably make me quit the game. What's so bad about fair fights? In my experience, ...
- by Godin Thekiller - at 2015.04.19 06:13:00
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