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3461. MAV suggestion: light tanks - in Feedback/Requests [original thread]
Toobar Zoobar wrote: idk. But I have seen it work in battlefield which is a good analog to this game. Will CCP Shanghai ever introduce MAVs or even medium turrets? in the foreseeable future, highly doubtful. The game as it is still has dozens o...
- by Godin Thekiller - at 2014.02.20 03:29:00
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3462. MAV suggestion: light tanks - in Feedback/Requests [original thread]
Toobar Zoobar wrote: I would like to see an MAV that is specifically intended to take down HAVs. It could out maneuver them. if it was weak enough than anyone driving it would think twice about engaging inconspicuous infantry. might work might ...
- by Godin Thekiller - at 2014.02.20 03:27:00
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3463. Dust first impressions - in General Discussions [original thread]
That, and tiercide would fix it, you nailed it; nice knowing that we still get new guys. Anyways I assume you already got the intro into New Eden. I guess welcome to dust then. Oh, by the ways, we're called mercenaries, but we just call ourselves ...
- by Godin Thekiller - at 2014.02.20 02:56:00
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3464. Questions on equipment/fitting - in General Discussions [original thread]
Patrick57 wrote: IIRC, a Precision Enhancer increases the level of precision that your passive scans (scans from your dropsuit that reveal enemies on the minimap). Profile Dampeners reduce your scan profile, which means that you might be able ...
- by Godin Thekiller - at 2014.02.20 02:50:00
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3465. Stealth Sentinel - in General Discussions [original thread]
Assuming the maths is right, I can tell you at max skills. EDIT: Assuming it didn't change for 1.8, you need 2 to aviod non Gal logi adv. scans. You're never avoiding PROTO scans.
- by Godin Thekiller - at 2014.02.20 02:04:00
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3466. Random IRC discussion right now - in General Discussions [original thread]
Blub Blub :D (That's fish speak for: If you're a bartender, or knows how to make really good drinks, come to IRC :D)
- by Godin Thekiller - at 2014.02.20 01:04:00
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3467. dropship ramming - in General Discussions [original thread]
NK Scout wrote: CUSE TOWN333 wrote: GRIMSNIPER69 wrote: ccp you need to fix this its a sad excuse for a tactic and you shouldnt be able to ram a dropsip with another and cause that much damage, some damage yes but to ohk you dropship that...
- by Godin Thekiller - at 2014.02.19 22:10:00
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3468. every other combat game has.................. - in General Discussions [original thread]
Meeko Fent wrote: Think about it like this. When your in a tank, you sacrifice the ability to move very precisely, to aim all the way up, and to cap obbys. Then your counter, can be wielded by anybody, is very cheap to use, and without any ...
- by Godin Thekiller - at 2014.02.19 21:56:00
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3469. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
SponkSponkSponk wrote: One easy way to stealth buff AV is to introduce a wider variation in the weak spots of vehicles (tanks in particular) At the moment, 90% of a tank is non-critical, except for a small weak spot at the rear. Changing this...
- by Godin Thekiller - at 2014.02.19 21:49:00
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3470. True Av'ers take on AV vs Vehicles Situation - in General Discussions [original thread]
Berserker007 wrote: hmm, cant argue with the illogical For those who had logical thought-out opinions and ideas. I congratulate you on that, as it isn't often I see that on here, especially since the game went 'live" lol, maybe you need to ...
- by Godin Thekiller - at 2014.02.19 21:16:00
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3471. True Av'ers take on AV vs Vehicles Situation - in General Discussions [original thread]
Berserker007 wrote: Godin Thekiller wrote: 1: Problem with that argument is that repps are passive. He just turned on the hardener. ALso, you could have jus waited until the hardeners went down and took him out. 2: swarms don't need a dam...
- by Godin Thekiller - at 2014.02.19 20:59:00
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3472. Forum Peps I've Meet In-Game - in General Discussions [original thread]
Stalker
- by Godin Thekiller - at 2014.02.19 19:29:00
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3473. True Av'ers take on AV vs Vehicles Situation - in General Discussions [original thread]
Berserker007 wrote: ok, before the main area of the topic; give you some background so maybe what I say have some credibility. From the start of REPLICATION (that's May 2012), I have ran some form of proto AV (be sworms, FG w/ AV nades) from th...
- by Godin Thekiller - at 2014.02.19 19:14:00
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3474. 1.8 date guesses - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Draxus Prime wrote: What do I think? March 6th Whats your guess? First 1 to guess the right day will get 1mil isk the day we find out when you do understand that it is impossible to be on march 6, right? it has to b...
- by Godin Thekiller - at 2014.02.19 01:20:00
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3475. missile adjustments - in General Discussions [original thread]
Lorhak Gannarsein wrote: No-one's pulled maths yet. Why has no-one pulled maths yet? God damn, guys. This is one of the nerdiest communities I have ever had the pleasure to be a part of. And yet no-one's pulled maths. Okay. XT-1 Missiles deal...
- by Godin Thekiller - at 2014.02.18 17:44:00
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3476. Everyone needs to learn this about vehicles - in General Discussions [original thread]
SCV's will never happen lol.
- by Godin Thekiller - at 2014.02.18 17:34:00
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3477. missile adjustments - in General Discussions [original thread]
The Attorney General wrote: Godin Thekiller wrote: I care less where you use your ****. That's matters not a ******* bit. Yes, I've used 1.7 missiles, and yes, I have more expirence in them in you (got a good 50-100 hours in them by now, w...
- by Godin Thekiller - at 2014.02.18 06:13:00
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3478. missile adjustments - in General Discussions [original thread]
Heathen Bastard wrote: considering I use proto, and a damage mod. no. they do not need a nerf, they could use the shotguns style loading, or to get rid of the dropoff damage, as it makes no sense at all. it's the only explosive weapon with fall...
- by Godin Thekiller - at 2014.02.18 06:08:00
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3479. missile adjustments - in General Discussions [original thread]
The Attorney General wrote: Godin Thekiller wrote: I give 2 ***** about farmville. It's a goddamn headache. Nor do I care about the tryhards toting around the FOTM. And if you tryhards actually seriously tried out missiles, you would see h...
- by Godin Thekiller - at 2014.02.18 06:02:00
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3480. missile adjustments - in General Discussions [original thread]
The Attorney General wrote: Godin Thekiller wrote: They always come at me when I'm fighting 1 or 2 other HAV's, so trying to hear a LAV is quite hard. Poor excuse. You were getting rolled and you quit. It's ok. Poor execuse? LOL...
- by Godin Thekiller - at 2014.02.18 05:47:00
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