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1801. Switch Plasma and Rail damage - in Feedback/Requests [original thread]
Arc-08 wrote: no missiles are minmatar and no it isn't, FG is against shield. AR does damage to armor Kid, I've played EVE and Dust long enough to know either 1: Someone's feeding you wrong info 2: You're wrong, but don't want to admit it...
- by Godin Thekiller - at 2013.09.30 01:51:00
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1802. New vehicles! - in Feedback/Requests [original thread]
ladwar wrote: i want a SHAV. looks like a knife but on wheels. do now CCP. Scout HAV? You want Black Ops HAV's then.
- by Godin Thekiller - at 2013.09.30 01:49:00
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1803. New vehicles! - in Feedback/Requests [original thread]
1: MAV already exists, and 8 is such a terrible number, as it's not a squad. 6 or 12 is better. Also, although it might accelerate slower than LAV's, it'll probably be faster, going 120-150 km/hr. for Gallente, 100-125 km/hr. for Caldari. Also, ne...
- by Godin Thekiller - at 2013.09.30 01:43:00
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1804. Request: Give vehicles invincibility time when just spawning in. - in Feedback/Requests [original thread]
ladwar wrote: Seeth Mensch wrote: What are you talking about; infantry aren't invulnerable when spawning. I have been murdered many, many times before the black even lets up on the screen. And, yes, I know that if you move your invisibility...
- by Godin Thekiller - at 2013.09.30 01:18:00
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1805. [Request] Stealth Mechanic for Infantry [SCOUT ADVANTAGE] - in Feedback/Requests [original thread]
1: Makes sense. 2: Hell no. 3: You're in a sound proof suit. no. 4: I'd give this to Scouts only, being able to hack into comms of nearby enemies. 5: That's not how our scanners work, no. 6: sneaking is when you're not doing obvious movement,...
- by Godin Thekiller - at 2013.09.30 01:15:00
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1806. [Request] End the war between the Scrambler and the Tac AR (contains QQ and good... - in Feedback/Requests [original thread]
True Adamance wrote: Keri Starlight wrote: We constantly whine about the lack of content and we want new weapons... but some people are actually saying that the Tac AR is too different from the Scrambler rifle to be a "mimic weapon"... Wow,...
- by Godin Thekiller - at 2013.09.30 01:02:00
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1807. Request: Give vehicles invincibility time when just spawning in. - in Feedback/Requests [original thread]
Melchiah ARANeAE wrote: Maybe make the vehicle protected, but not the RDV? RDV's aren't the easiest things to take down, but it is possible. Sure, why not. if you down the RDV in flight, you would make the pilot run for the vehicle, giving y...
- by Godin Thekiller - at 2013.09.29 22:24:00
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1808. [Request] Training Grounds game mode - in Feedback/Requests [original thread]
They're making a weapons lab that will basically do that, but with a firing range as well.
- by Godin Thekiller - at 2013.09.29 22:23:00
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1809. feedback/request - in Feedback/Requests [original thread]
BLACK MASK D wrote: i put together of a list of a few old ideas that i and a lot of other people might think would help DUST 514 feel more like an FPS and also a part of EVE online 1. Add all dropsuits/lavs/havs. 2. Add weapon attachments sy...
- by Godin Thekiller - at 2013.09.29 22:22:00
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1810. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Winmatar AV should be the flak cannon idea. As for Amarr, I have no clue.
- by Godin Thekiller - at 2013.09.29 20:20:00
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1811. How about passive Camouflage? - in Feedback/Requests [original thread]
Cody Sietz wrote: Like if a scout suit stops moving for a few seconds, it starts to blend into the background. Not 100 percent invisible, just harder to see with the naked eye. Not just while not moving; that would only help snipers. Stop m...
- by Godin Thekiller - at 2013.09.29 20:19:00
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1812. Switch Plasma and Rail damage - in Feedback/Requests [original thread]
lol, that's how it is. /failthread
- by Godin Thekiller - at 2013.09.29 20:16:00
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1813. Request: Give vehicles invincibility time when just spawning in. - in Feedback/Requests [original thread]
Agreed
- by Godin Thekiller - at 2013.09.29 20:15:00
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1814. {Requests} Enemy call out. - in Feedback/Requests [original thread]
It's called using a active scanner.
- by Godin Thekiller - at 2013.09.29 06:35:00
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1815. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Anyways, It should be a equipment infantry side and gains wp's, and should be a passive module (low ROF of course) that is although better than the infantry version, doesn't gain any wp's, as your most likely blocking swarms from hitting you.
- by Godin Thekiller - at 2013.09.29 06:34:00
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1816. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Shouldn't the PROTO missile be called the Lai Dai defender Missile?
- by Godin Thekiller - at 2013.09.29 06:31:00
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1817. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
You got it locked. sent for permission to view.
- by Godin Thekiller - at 2013.09.29 05:46:00
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1818. Hover tank - in Feedback/Requests [original thread]
jerrmy12 kahoalii wrote: Godin Thekiller wrote: Grunt Shade wrote: Make the gunlogi a hover tank. That will give it its speed back and something different to the battlefield No. 1: Caldari doesn't do speed. Look at the dropsuits, and...
- by Godin Thekiller - at 2013.09.29 05:39:00
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1819. [REQUEST] Stop Turrets Firing When Unmanned, Remove Redline Turrets - in Feedback/Requests [original thread]
Hellkeizer wrote: If you hate them now wait until we can spawn them in more important areas I bet that people will call them UP when they will be able to, because My Blaster will constantly melt them
- by Godin Thekiller - at 2013.09.29 05:34:00
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1820. [REQUEST] Stop Turrets Firing When Unmanned, Remove Redline Turrets - in Feedback/Requests [original thread]
I only hate the redline rails, as they are too far to reach in my Maddy
- by Godin Thekiller - at 2013.09.29 05:26:00
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