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41. long range vs medium and short - in General Discussions [original thread]
Arkena Wyrnspire wrote: Scrambler rifles aren't actually that common atm. Rail rifles are the most common weapon in the game now I think, though. CCP Rattati is looking at fixing this so that range actually is a tradeoff - rail rifles won't d...
- by Gelhad Thremyr - at 2014.06.12 06:11:00
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42. So From What I Gather.... - in General Discussions [original thread]
Atiim wrote: The only viable Remote Explosives will be the Prototype tiers? Are there any Proximity Explosive changes as well? The proximities, months ago i fell in love with them, unfortunately you HAVE to combo them with remote to be effe...
- by Gelhad Thremyr - at 2014.06.12 06:05:00
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43. long range vs medium and short - in General Discussions [original thread]
Is there a reason why long range weapons like scramblers and rail rifle are that effective at close range, if rail rifle are as good long and short range and have high dps, why would we bother to use any other weapons ? The combo scout rail is lud...
- by Gelhad Thremyr - at 2014.06.12 06:00:00
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44. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Godin Thekiller wrote: Gelhad Thremyr wrote: CCP Rattati wrote: Dear players, Thank you for your feedback. We will now remove and store the official feedback threads. Final numbers will be shared and then translated into Patch Notes when...
- by Gelhad Thremyr - at 2014.06.12 05:49:00
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45. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, Thank you for your feedback. We will now remove and store the official feedback threads. Final numbers will be shared and then translated into Patch Notes when development updates have been finished and QA'd. ...
- by Gelhad Thremyr - at 2014.06.12 05:34:00
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46. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
bogeyman m wrote: Swarm Launchers 1) Buff lock range to 200m 2) Make lock-speed range dependent - closer is faster, farther takes longer (balances #1) 3) Make missiles 10% faster 4) Makes missiles 10% smarter (less molehill and building impacts...
- by Gelhad Thremyr - at 2014.06.10 06:11:00
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47. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Adipem Nothi wrote: @ Sir Dukey Fascinating perspectives. Would you mind detailing for us (1) how you fit your Python and (2) which pertinent skills you've invested in? Why do you suspect your observations differ so starkly with those of every...
- by Gelhad Thremyr - at 2014.06.10 02:36:00
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48. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
How about a swarm specifically made to knock off balance ds, it will have effects on tanks if you modify the behaviour or lock distance of swarm. If this new anti craft swarm does not make that much damage but destabilize the ds, he will have to b...
- by Gelhad Thremyr - at 2014.06.09 20:05:00
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49. Proto stomping - in General Discussions [original thread]
People simply dont regroup most of the time, and go alone like heroes... And get killed by a shotgun in the back or a lone heavy laughing, when you spawn somewhere, just regroup, it will help 99% of the time make the game harder for the other team...
- by Gelhad Thremyr - at 2014.06.08 16:20:00
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50. Proto stomping - in General Discussions [original thread]
Who need to protostomp ? Nyain san, especially milkman proved you only need an adv tank with friends to stomp...
- by Gelhad Thremyr - at 2014.06.07 17:51:00
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51. Battlefield breakdown through market data - in General Discussions [original thread]
And there is the final truth, people complaining about the combat rifle are basically the one using the rail rifle, debuff the rail rifle once and for all please ! Or at least dont allow it to be used in close quarter combat, to my dismay my comma...
- by Gelhad Thremyr - at 2014.06.06 11:00:00
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52. Is there a way dev can look into modded controller - in General Discussions [original thread]
Velociraptor antirrhopus wrote: Gelhad Thremyr wrote: Also, you do realize that scout using keyboad and mouse have an advantage in strafing because their input is not analog its either On/Off for a movement key ?. Apparently you've never ...
- by Gelhad Thremyr - at 2014.06.04 23:54:00
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53. Is there a way dev can look into modded controller - in General Discussions [original thread]
One thing, can you prevent farming ISK by crouchers and most importantly can you fix modded controller auto fire control that basically makes a semi-auto rile into an automatic weapon, there are ways to do it, the question is are you willing to do...
- by Gelhad Thremyr - at 2014.06.04 21:11:00
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54. 2% [Lowfat] - in General Discussions [original thread]
I generally use the minmatar commando with the rifle with a damage mod, my guess is it will drop from +10 + 5 + 6 (prof 3) (21 - 2 = 19%) dmg buff, it will not be noticable that much for me. But my galante scout will probably return to the duvolle...
- by Gelhad Thremyr - at 2014.06.04 20:05:00
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55. Alpha: AV changes - in General Discussions [original thread]
CCP Logibro wrote: Clone D wrote: CCP Logibro wrote: Assault Swarm Launcher wrote: CCP Logibro wrote: No changes to SLs this hotfix. I'm waiting to do a bit more of a rework on SLs before I make bigger changes, and we want to see ho...
- by Gelhad Thremyr - at 2014.06.04 20:00:00
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56. if its not a scout then its a heavy - in General Discussions [original thread]
Arcturis Vanguard wrote: Gelhad Thremyr wrote: On another news flash, i use extensively the combat rifle and when i get killed by the semi auto burst one i can tell when the other guy is using a modded controller, and they are too common, it...
- by Gelhad Thremyr - at 2014.06.01 22:33:00
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57. E-war should only be influenced by modules - in General Discussions [original thread]
shaman oga wrote: Disclaimer: I have a gal scout and a gal logi, suit upgrades tree is maxed, except a few a skills that i don't need, i have enough SP to skill another proto suit. (i would like min logi because gal logi bonus suck, don't forc...
- by Gelhad Thremyr - at 2014.06.01 19:07:00
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58. if its not a scout then its a heavy - in General Discussions [original thread]
On another news flash, i use extensively the combat rifle and when i get killed by the semi auto burst one i can tell when the other guy is using a modded controller, and they are too common, its terrible ! Hope the scout fix for cloak makes it h...
- by Gelhad Thremyr - at 2014.06.01 19:00:00
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59. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Bone Scratcher wrote: Woah! Rattati, you have proven now that you actually know what you're doing with the future of this game. However, maybe the Minmitar Commando speed reduction is a bit unnecessary . I don't use it personally, but it seem...
- by Gelhad Thremyr - at 2014.06.01 15:37:00
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60. The Difficulty of Raising 45m ISK - in The War Room [original thread]
Thor Odinson42 wrote: There are some pretty simple minded responses in this thread. It's cute that people think they are super human video game gods. If Dust had a playerbase that had been team deploying alongside PC in a low risk game mode fo...
- by Gelhad Thremyr - at 2014.06.01 15:26:00
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